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# Conflicts:
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#	Assets/TapTap/Bootstrap/Plugins/iOS/TapBootstrapSDK.framework/Headers/TapBootstrap.h
#	Assets/TapTap/Bootstrap/Plugins/iOS/TapBootstrapSDK.framework/TapBootstrapSDK
#	Assets/TapTap/Common/Plugins/Android/libs/TapCommon_2.1.7.aar.meta
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2021-07-15 11:49:07 +08:00
Documentation feat: update doc 2021-05-28 14:59:26 +08:00
Editor feat(*): Bootstrap remove unuse interface , remove native library , iOS compilation script migration to login 2021-07-06 15:53:36 +08:00
Plugins Merge branch 'develop/2.x' into feat/tdsuser 2021-07-15 11:49:07 +08:00
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CHANGELOG.md.meta feat(*): update namespace to TapTap.ModuleName 2021-04-07 16:20:41 +08:00
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Editor.meta feat(*): update namespace to TapTap.ModuleName 2021-04-07 16:20:41 +08:00
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package.json Merge branch 'develop/2.x' into feat/tdsuser 2021-07-15 11:49:07 +08:00
package.json.meta feat(*): update namespace to TapTap.ModuleName 2021-04-07 16:20:41 +08:00

README.md

TapTap.Common

接口描述

1.获取地区

TapCommon.GetRegionCode(isMainland =>
{
    // true 中国大陆 false 非中国大陆
});

2. TapTap 是否安装

TapCommon.IsTapTapInstalled(installed =>
{
    // true 安装 false 未安装
});

3. TapTap IO 是否安装

TapCommon.IsTapTapGlobalInstalled(installed =>
{
    // true 安装  false 未安装
});

Android 独占方法

4. 在 TapTap 更新游戏

TapCommon.UpdateGameInTapTap(appId,updateSuccess =>
{
    // true 更新成功 false 更新失败
});

5. 在 TapTap IO 更新游戏

TapCommon.UpdateGameInTapGlobal(appId,updateSuccess =>
{
    // true 更新成功 false 更新失败
});

6. 在 TapTap 打开当前游戏的评论区

TapCommon.OpenReviewInTapTap(appId,openSuccess =>
{
    // true 打开评论区 false 打开失败
});

6. 在 TapTap IO 打开当前游戏的评论区

TapCommon.openReviewInTapGlobal(appId,openSuccess =>
{
    // true 打开评论区 false 打开失败
});