22 lines
778 B
C#
22 lines
778 B
C#
|
using System;
|
|||
|
using UnityEditor.Build.Reporting;
|
|||
|
using TapTap.Common.Editor;
|
|||
|
|
|||
|
namespace TapTap.Login.Editor
|
|||
|
{
|
|||
|
public class TapLoginStandaloneProcessBuild : SDKLinkProcessBuild
|
|||
|
{
|
|||
|
public override int callbackOrder => 0;
|
|||
|
|
|||
|
public override string LinkPath => "TapTap/Login/link.xml";
|
|||
|
|
|||
|
public override LinkedAssembly[] LinkedAssemblies => new LinkedAssembly[] {
|
|||
|
new LinkedAssembly { Fullname = "TapTap.Login.Runtime" },
|
|||
|
new LinkedAssembly { Fullname = "TapTap.Login.Standalone.Runtime" }
|
|||
|
};
|
|||
|
|
|||
|
public override Func<BuildReport, bool> IsTargetPlatform => (report) => {
|
|||
|
return BuildTargetUtils.IsSupportStandalone(report.summary.platform);
|
|||
|
};
|
|||
|
}
|
|||
|
}
|