21 lines
771 B
C#
21 lines
771 B
C#
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using System;
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using UnityEditor.Build.Reporting;
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using TapTap.Common.Editor;
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namespace TapTap.Login.Mobile.Editor {
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public class TapLoginMobileProcessBuild : SDKLinkProcessBuild {
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public override int callbackOrder => 0;
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public override string LinkPath => "TapTap/Login/link.xml";
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public override LinkedAssembly[] LinkedAssemblies => new LinkedAssembly[] {
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new LinkedAssembly { Fullname = "TapTap.Login.Runtime" },
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new LinkedAssembly { Fullname = "TapTap.Login.Mobile.Runtime" }
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};
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public override Func<BuildReport, bool> IsTargetPlatform => (report) => {
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return BuildTargetUtils.IsSupportMobile(report.summary.platform);
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};
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}
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}
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