TapLogin-Unity/Standalone/Editor/TapLoginStandaloneProcessBu...

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2023-10-24 12:04:34 +08:00
using System;
using UnityEditor.Build.Reporting;
using TapTap.Common.Editor;
namespace TapTap.Login.Editor
{
public class TapLoginStandaloneProcessBuild : SDKLinkProcessBuild
{
public override int callbackOrder => 0;
public override string LinkPath => "TapTap/Login/link.xml";
public override LinkedAssembly[] LinkedAssemblies => new LinkedAssembly[] {
new LinkedAssembly { Fullname = "TapTap.Login.Runtime" },
new LinkedAssembly { Fullname = "TapTap.Login.Standalone.Runtime" }
};
public override Func<BuildReport, bool> IsTargetPlatform => (report) => {
return BuildTargetUtils.IsSupportStandalone(report.summary.platform);
};
}
}