24 lines
833 B
C#
24 lines
833 B
C#
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using TapTap.Login.Internal;
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using UnityEngine;
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using UnityEngine.UI;
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public class TitleController {
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private readonly Text leftText;
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private readonly Image logoImage;
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private readonly Text rightText;
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public TitleController(Transform transform) {
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leftText = transform.Find("LeftText").GetComponent<Text>();
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logoImage = transform.Find("Logo").GetComponent<Image>();
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rightText = transform.Find("RightText").GetComponent<Text>();
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}
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public void Load() {
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ILoginLang lang = LoginLanguage.GetCurrentLang();
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leftText.text = lang.TitleUse();
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leftText.gameObject.SetActive(!string.IsNullOrEmpty(leftText.text));
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rightText.text = lang.TitleLogin();
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rightText.gameObject.SetActive(!string.IsNullOrEmpty(rightText.text));
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}
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}
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