feat:update upm
|
@ -0,0 +1,158 @@
|
|||
# ChangeLog
|
||||
|
||||
## 3.6.1
|
||||
|
||||
### Optimization and fixed bugs
|
||||
- UI 优化
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v3.6.1
|
||||
|
||||
## 3.6.0
|
||||
|
||||
### Optimization and fixed bugs
|
||||
|
||||
- 优化未安装 iOS Support 时 Editor 编译问题
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v3.6.0
|
||||
|
||||
## 3.5.2
|
||||
|
||||
### New Feature
|
||||
|
||||
- 新增 PC Web 授权登录
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v3.5.2
|
||||
|
||||
## 3.5.0
|
||||
|
||||
### Optimization and fixed bugs
|
||||
- 内嵌 web 登录页面支持异形刘海屏的正常展示
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v3.5.0
|
||||
|
||||
## 3.4.0
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v3.4.0
|
||||
|
||||
## 3.3.0
|
||||
|
||||
### Optimization and fixed bugs
|
||||
|
||||
- 优化 iOS Plist.info 修改方式,防止覆盖工程原有配置。
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v3.3.0
|
||||
|
||||
## 3.2.1
|
||||
|
||||
### New Feature
|
||||
|
||||
- 新增 TapTap 登录权限配置范围
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v3.2.0
|
||||
|
||||
## 3.2.0
|
||||
|
||||
### New Feature
|
||||
|
||||
- 支持 PC 端使用 TapTap 登录
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v3.2.0
|
||||
|
||||
## 3.1.0
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v3.1.0
|
||||
|
||||
## 3.0.0
|
||||
|
||||
### New Feature
|
||||
|
||||
- 新增 TapTap OAuth 相关接口
|
||||
```
|
||||
// 登陆
|
||||
TapLogin.Login();
|
||||
// 登出
|
||||
TapLogin.Logout();
|
||||
```
|
||||
- 新增篝火测试资格
|
||||
```
|
||||
var boolean = await TapLogin.GetTestQualification();
|
||||
```
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v3.0.0
|
||||
|
||||
## 2.1.7
|
||||
|
||||
### Optimization
|
||||
|
||||
- 更新 iOS 拦截 openUrl 方式
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v2.1.7
|
||||
|
||||
### 2.1.6
|
||||
|
||||
### Optimization and fixed bugs
|
||||
|
||||
- 修复 TapTap 授权登录的一些 UI 问题
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v2.1.6
|
||||
|
||||
### 2.1.5
|
||||
|
||||
### New Feature
|
||||
|
||||
- 云玩内唤起 TapTap 客户端登陆
|
||||
|
||||
### 2.1.4
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v2.1.4
|
||||
|
||||
### 2.1.3
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v2.1.3
|
||||
|
||||
### 2.1.2
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v2.1.2
|
||||
|
||||
## 2.1.1
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v2.1.1
|
||||
|
||||
## 2.0.0
|
||||
|
||||
### Feature
|
||||
|
||||
* TapTap Login
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: eeb07bf1995f44e02bf1e2f6c996794c
|
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TextScriptImporter:
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externalObjects: {}
|
||||
userData:
|
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assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
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guid: f2c93960c5ec14a968e71901b4eaeaab
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
|
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assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,58 @@
|
|||
## TapTap.Login
|
||||
|
||||
## 使用前提
|
||||
|
||||
使用 TapTap.Login 前提是必须依赖以下库:
|
||||
|
||||
* [TapTap.Common](https://github.com/TapTap/TapCommon-Unity.git)
|
||||
|
||||
> 如果游戏需要支持 PC 平台 ,则参考[ PC配置文档 ](PC.md)
|
||||
|
||||
### 1.初始化
|
||||
|
||||
#### 如果配合 `TapBoostrap` 使用,则不需要调用初始化接口
|
||||
|
||||
```c#
|
||||
TapLogin.Init(string clientID);
|
||||
```
|
||||
|
||||
### 2.唤起 TapTap 网页 或者 TapTap 客户端进行登陆
|
||||
|
||||
登陆成功之后,会返回 `AccessToken`
|
||||
|
||||
```c#
|
||||
var accessToken = await TapLogin.Login();
|
||||
```
|
||||
|
||||
配置权限范围
|
||||
|
||||
```c#
|
||||
// 默认使用 public_profile
|
||||
|
||||
var accessToken = await TapLogin.Login(new []{"public_profile"})
|
||||
;
|
||||
```
|
||||
|
||||
### 3. 获取 TapTap AccessToken
|
||||
|
||||
```c#
|
||||
var accessToken = await TapLogin.GetAccessToken();
|
||||
```
|
||||
|
||||
### 4. 获取 TapTap Profile
|
||||
|
||||
```c#
|
||||
var profile = await TapLogin.FetchProfile();
|
||||
```
|
||||
|
||||
### 5. 获取篝火测试资格
|
||||
|
||||
```c#
|
||||
var boolean = await TapLogin.GetTestQualification();
|
||||
```
|
||||
|
||||
### 6. 退出登陆
|
||||
|
||||
```c#
|
||||
TapLogin.Logout();
|
||||
```
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: bba3a05fa298643d1a20c3cab5614c17
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
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||||
guid: 3e681f29e007e4e93b460de6b4b728d6
|
||||
folderAsset: yes
|
||||
DefaultImporter:
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||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,63 @@
|
|||
using System.IO;
|
||||
using TapTap.Common.Editor;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Callbacks;
|
||||
#if UNITY_IOS || UNITY_STANDALONE_OSX
|
||||
using UnityEditor.iOS.Xcode;
|
||||
#endif
|
||||
using UnityEngine;
|
||||
|
||||
namespace TapTap.Login.Editor
|
||||
{
|
||||
#if UNITY_IOS || UNITY_STANDALONE_OSX
|
||||
public static class TapLoginIOSProcessor
|
||||
{
|
||||
// 添加标签,unity导出工程后自动执行该函数
|
||||
[PostProcessBuild(103)]
|
||||
public static void OnPostprocessBuild(BuildTarget buildTarget, string path)
|
||||
{
|
||||
var parentFolder = Directory.GetParent(Application.dataPath)?.FullName;
|
||||
|
||||
var plistFile = TapFileHelper.RecursionFilterFile(parentFolder + "/Assets/Plugins/", "TDS-Info.plist");
|
||||
|
||||
if (!plistFile.Exists)
|
||||
{
|
||||
Debug.LogError("TapSDK Can't find TDS-Info.plist in Project/Assets/Plugins/!");
|
||||
}
|
||||
|
||||
|
||||
if (buildTarget is BuildTarget.iOS)
|
||||
{
|
||||
TapCommonCompile.HandlerPlist(Path.GetFullPath(path), plistFile.FullName);
|
||||
}
|
||||
else if (buildTarget is BuildTarget.StandaloneOSX)
|
||||
{
|
||||
Debug.Log($"path:{path}");
|
||||
Debug.Log($"path:{Path.GetFullPath(path)}");
|
||||
Debug.Log($"dir:{Path.GetDirectoryName(path)}");
|
||||
Debug.Log($"dir:{Path.GetFileName(path)}");
|
||||
// 获得工程路径
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
var directory = Path.GetDirectoryName(path);
|
||||
if (string.IsNullOrEmpty(directory))
|
||||
{
|
||||
directory = "";
|
||||
}
|
||||
|
||||
var fileName = Path.GetFileName(path);
|
||||
if (!fileName.EndsWith(".xcodeproj"))
|
||||
{
|
||||
fileName += ".xcodeproj";
|
||||
}
|
||||
|
||||
var projPath = Path.Combine(directory, $"{fileName}/project.pbxproj");
|
||||
#elif UNITY_2019_1_OR_NEWER
|
||||
var projPath = Path.Combine(path, "project.pbxproj");
|
||||
#else
|
||||
#endif
|
||||
TapCommonCompile.HandlerPlist(Path.GetFullPath(path), plistFile.FullName, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
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||||
guid: 543a4c42d7c774f1cb7a7b18b19c6c5f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,16 @@
|
|||
{
|
||||
"name": "TapTap.Login.Editor",
|
||||
"references": [
|
||||
"TapTap.Common.Editor"
|
||||
],
|
||||
"optionalUnityReferences": [],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": []
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
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guid: 4a4f5a2aa7ce743a1a54c06fc9e913e6
|
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AssemblyDefinitionImporter:
|
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externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,60 @@
|
|||
# TapTap Login PC 登录接入文档
|
||||
|
||||
> TapTap.Login PC 支持 Window 以及 Mac 两种平台,提供 Web 浏览器授权以及 TapTap 客户端扫码登录
|
||||
|
||||
|
||||
## 在 Mac 平台使用 TapTap.Login
|
||||
|
||||
### 1. 编译配置
|
||||
|
||||
* 打开 *BuildSetting* 选择 *PC、Mac & Linux Standalone* Platform,*Target Platform* 选择 MacOS
|
||||
* 勾选 *Create XCode Project* ,选择输出 XCode 工程进行编译
|
||||
|
||||
### 2. 配置 URL Types
|
||||
|
||||
* 打开输出的 *XCode Project* , 选择 *Target* ,点击 *Info* ,展开 *URL Types*,请检查是否自动添加以下 URL Scheme,如果未添加,则手动添加进去。
|
||||
> TapWeb : open-taptap-{clientId}
|
||||
|
||||
* 或者修改 *Info.plist* ,添加以下配置
|
||||
|
||||
```xml
|
||||
<key>CFBundleURLTypes</key>
|
||||
<array>
|
||||
<dict>
|
||||
<key>CFBundleURLName</key>
|
||||
<string>TapWeb</string>
|
||||
<key>CFBundleURLSchemes</key>
|
||||
<array>
|
||||
<string>open-taptap-{client_id}</string>
|
||||
</array>
|
||||
</dict>
|
||||
</array>
|
||||
```
|
||||
|
||||
## 在 Window 平台使用 TapTap.Login
|
||||
|
||||
#### 给 Window 添加游戏注册表
|
||||
|
||||
```
|
||||
Windows Registry Editor Version 5.00
|
||||
|
||||
[HKEY_CLASSES_ROOT\open-taptap-{client_id}]
|
||||
@="{游戏名称}"
|
||||
"URL Protocol"="{程序.exe 安装路径}}"
|
||||
|
||||
[HKEY_CLASSES_ROOT\open-taptap-{client_id}]
|
||||
@="{游戏名称}"
|
||||
|
||||
[HKEY_CLASSES_ROOT\open-taptap-{client_id}]
|
||||
|
||||
[HKEY_CLASSES_ROOT\open-taptap-{client_id}\Shell\Open]
|
||||
|
||||
[HKEY_CLASSES_ROOT\open-taptap-{client_id}\Shell\Open\Command]
|
||||
@="\"{程序.exe 安装路径}\" \"%1\""
|
||||
|
||||
```
|
||||
|
||||
打开 Window 注册表编辑器,查看 `HKEY_CLASSES_ROOT\open-taptap-{clientId}` 是否存在以及等该目录下是否包含 `DefaultIcon`、`Shell\Open\Command` 是否匹配上文中的参数
|
||||
|
||||
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
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|
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|
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|
|||
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|
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|
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DefaultImporter:
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|
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|
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assetBundleName:
|
||||
assetBundleVariant:
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|
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|
|||
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|
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|
||||
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|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0ef9a962e4bd24262a889ea13fed9c07
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,32 @@
|
|||
fileFormatVersion: 2
|
||||
guid: a3e40f367025b4f899dcdb289f8014c5
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Android: Android
|
||||
second:
|
||||
enabled: 1
|
||||
settings: {}
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,86 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3f6c6986683e148219742fcfd911c4db
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
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|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
Exclude Android: 0
|
||||
Exclude Editor: 0
|
||||
Exclude Linux64: 0
|
||||
Exclude OSXUniversal: 0
|
||||
Exclude Win: 0
|
||||
Exclude Win64: 0
|
||||
Exclude iOS: 0
|
||||
- first:
|
||||
Android: Android
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: ARMv7
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 1
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
DefaultValueInitialized: true
|
||||
OS: AnyOS
|
||||
- first:
|
||||
Standalone: Linux64
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: None
|
||||
- first:
|
||||
Standalone: OSXUniversal
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: None
|
||||
- first:
|
||||
Standalone: Win
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: x86
|
||||
- first:
|
||||
Standalone: Win64
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: x86_64
|
||||
- first:
|
||||
Windows Store Apps: WindowsStoreApps
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
- first:
|
||||
iPhone: iOS
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
AddToEmbeddedBinaries: false
|
||||
CPU: AnyCPU
|
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|||
//
|
||||
// TapDelegate.h
|
||||
// Unity-iPhone
|
||||
//
|
||||
// Created by xe on 2021/7/14.
|
||||
//
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
@interface TapLoginDelegate : NSObject
|
||||
|
||||
@end
|
||||
|
||||
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//
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// TapDelegate.m
|
||||
// Unity-iPhone
|
||||
//
|
||||
// Created by xe on 2021/7/14.
|
||||
//
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <UserNotifications/UserNotifications.h>
|
||||
#include "AppDelegateListener.h"
|
||||
#include "LifeCycleListener.h"
|
||||
#import "TapLoginDelegate.h"
|
||||
#import <TapLoginSDK/TapLoginHelper.h>
|
||||
|
||||
@implementation TapLoginDelegate
|
||||
|
||||
+(void) load{
|
||||
static dispatch_once_t onceToken;
|
||||
dispatch_once(&onceToken,^{
|
||||
|
||||
NSNotificationCenter* nc = [NSNotificationCenter defaultCenter];
|
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[nc addObserverForName:kUnityOnOpenURL object:nil queue:[NSOperationQueue mainQueue] usingBlock:^(NSNotification * _Nonnull note) {
|
||||
if ([note.userInfo isKindOfClass: [NSMutableDictionary<NSString*, id> class]]) {
|
||||
NSURL* url = [note.userInfo objectForKey:@"url"];
|
||||
[TapLoginHelper handleTapTapOpenURL:url];
|
||||
}
|
||||
}];
|
||||
|
||||
});
|
||||
}
|
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//
|
||||
// AccountGlobalError.h
|
||||
// TapTapLoginSource
|
||||
//
|
||||
// Created by Bottle K on 2020/12/15.
|
||||
//
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
FOUNDATION_EXPORT NSString *const LOGIN_ERROR_ACCESS_DENIED;
|
||||
FOUNDATION_EXPORT NSString *const LOGIN_ERROR_INVALID_GRANT;
|
||||
FOUNDATION_EXPORT NSString *const LOGIN_ERROR_PERMISSION_RESULT;
|
||||
|
||||
@interface AccountGlobalError : NSObject
|
||||
@property (nonatomic, assign) NSInteger code;
|
||||
@property (nonatomic, copy) NSString *msg;
|
||||
@property (nonatomic, copy) NSString *error;
|
||||
@property (nonatomic, copy) NSString *errorDescription;
|
||||
|
||||
- (instancetype)initWithName:(NSString *)errorName NSError:(NSError *)error;
|
||||
|
||||
- (NSString *)toJsonString;
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
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@ -0,0 +1,7 @@
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|
|||
//
|
||||
// IscTapLoginService.h
|
||||
// Pods-TDSLoginSource_Example
|
||||
//
|
||||
// Created by Bottle K on 2020/12/15.
|
||||
//
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
#import <TapLoginSDK/TapLoginSDK.h>
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
@interface IscTapLoginService : NSObject
|
||||
+ (void)addSDKLoginResultDelegate:(NSString *)sdkName delegate:(id <TapTapLoginResultDelegate>)delegate;
|
||||
|
||||
+ (void)removeSDKLoginResultDelegate:(NSString *)sdkName;
|
||||
|
||||
+ (void)startSDKLogin:(NSString *)sdkName permission:(NSArray *)permissions;
|
||||
|
||||
+ (void)handleLoginError:(NSDictionary *)params;
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
|
@ -0,0 +1,7 @@
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|
|||
//
|
||||
// TTSDKAccessToken.h
|
||||
// TapTapSDK
|
||||
//
|
||||
// Created by TapTap on 2017/10/17.
|
||||
// Copyright © 2017年 易玩. All rights reserved.
|
||||
//
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
/**
|
||||
* @brief TapTap登录授权数据封装类
|
||||
*
|
||||
* 该类封装了所有授权提供的返回数据
|
||||
*/
|
||||
@interface TTSDKAccessToken : NSObject
|
||||
|
||||
/// 唯一标志
|
||||
@property (nonatomic, copy) NSString * kid;
|
||||
|
||||
/// 认证码
|
||||
@property (nonatomic, copy) NSString * accessToken;
|
||||
|
||||
/// 认证码类型
|
||||
@property (nonatomic, copy) NSString * tokenType;
|
||||
|
||||
/// mac密钥
|
||||
@property (nonatomic, copy) NSString * macKey;
|
||||
|
||||
/// mac密钥计算方式
|
||||
@property (nonatomic, copy) NSString * macAlgorithm;
|
||||
|
||||
/// 用户授权的权限,多个时以逗号隔开
|
||||
@property (nonatomic, copy) NSString * scope;
|
||||
|
||||
/// 根据JSON生成 TTSDKAccessToken
|
||||
/// @param accessTokenString json字符串类型的AccessToken
|
||||
+ (TTSDKAccessToken *)build:(NSString *)accessTokenString;
|
||||
|
||||
/// 通过参数生成实例
|
||||
+ (TTSDKAccessToken *)build:(NSString *)kid accessToken:(NSString *)accessToken tokenType:(NSString *)tokenType macKey:(NSString *)macKey macAlgorithm:(NSString *)macAlgorithm;
|
||||
|
||||
/// 转换成json字符串
|
||||
- (NSString *)toJsonString;
|
||||
|
||||
/**
|
||||
* @brief 获取当前认证
|
||||
*
|
||||
* 该认证会优先读取本地缓存,不存在时将会返回nil
|
||||
*/
|
||||
+ (TTSDKAccessToken *)currentAccessToken;
|
||||
|
||||
+ (void)setCurrentToken:(TTSDKAccessToken *)token;
|
||||
|
||||
@end
|
|
@ -0,0 +1,7 @@
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|||
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@ -0,0 +1,27 @@
|
|||
//
|
||||
// TTSDKConfig.h
|
||||
// TapTapSDK
|
||||
//
|
||||
// Created by wzb on 2020/5/13.
|
||||
// Copyright © 2020 易玩. All rights reserved.
|
||||
//
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
typedef NS_ENUM (NSInteger, RegionType) {
|
||||
RegionTypeCN,
|
||||
RegionTypeIO
|
||||
};
|
||||
|
||||
@interface TTSDKConfig : NSObject
|
||||
|
||||
/// 是否为圆角,默认为圆角
|
||||
@property (nonatomic, assign) BOOL roundCorner;
|
||||
/// 限定登录客户端
|
||||
@property (nonatomic, assign) RegionType regionType;
|
||||
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
|
@ -0,0 +1,7 @@
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guid: 265ee932c73b84af79a570fcc7283e6d
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|
|||
//
|
||||
// TTSDKLoginResult.h
|
||||
// TapTapSDK
|
||||
//
|
||||
// Created by TapTap on 2017/10/17.
|
||||
// Copyright © 2017年 易玩. All rights reserved.
|
||||
//
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
@class TTSDKAccessToken;
|
||||
|
||||
/**
|
||||
* @brief 登入结果
|
||||
*
|
||||
* 该类封装了登入的响应结果(非NSError情况下)
|
||||
*/
|
||||
@interface TTSDKLoginResult : NSObject
|
||||
|
||||
/// 授权Token
|
||||
@property (nonatomic, copy) TTSDKAccessToken *token;
|
||||
|
||||
/// 用户是否选择取消授权(非拒绝授权,拒绝授权将在NSError中进行返回)
|
||||
@property (nonatomic, readonly) BOOL isCancelled;
|
||||
|
||||
- (instancetype)initWithToken:(TTSDKAccessToken *)token
|
||||
isCancelled:(BOOL)isCancelled;
|
||||
|
||||
@end
|
|
@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 54e0d5b3ce4304a53bb525f35fcf9668
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|
|||
//
|
||||
// TTSDKProfile.h
|
||||
// TapTapSDK
|
||||
//
|
||||
// Created by TapTap on 2017/10/27.
|
||||
// Copyright © 2017年 易玩. All rights reserved.
|
||||
//
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
/**
|
||||
* @brief TapTap用户信息封装类
|
||||
*
|
||||
* 该类封装了所有用户信息提供的返回数据
|
||||
*/
|
||||
@interface TTSDKProfile : NSObject
|
||||
|
||||
/// 用户名
|
||||
@property (nonatomic, readonly) NSString *name;
|
||||
|
||||
/// 用户头像
|
||||
@property (nonatomic, readonly) NSString *avatar;
|
||||
|
||||
/// open id
|
||||
@property (nonatomic, readonly) NSString *openid;
|
||||
|
||||
/// union id
|
||||
@property (nonatomic, readonly) NSString *unionid;
|
||||
|
||||
- (instancetype)initWithJSON:(NSDictionary *)json;
|
||||
|
||||
/**
|
||||
* @brief 获取当前用户信息
|
||||
*
|
||||
* 该用户信息会优先读取本地缓存,不存在时将会返回nil
|
||||
*/
|
||||
+ (TTSDKProfile *)currentProfile;
|
||||
|
||||
+ (void)fetchProfileForCurrentAccessToken:(void (^)(TTSDKProfile *profile, NSError *error))handler;
|
||||
|
||||
- (NSString *)toJsonString;
|
||||
@end
|
|
@ -0,0 +1,7 @@
|
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fileFormatVersion: 2
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guid: a4401666e68d742f59f6f633c267a11d
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@ -0,0 +1,79 @@
|
|||
//
|
||||
// TapLoginHelper.h
|
||||
// TapTapLoginSource
|
||||
//
|
||||
// Created by Bottle K on 2020/12/2.
|
||||
//
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
#import <TapLoginSDK/TTSDKConfig.h>
|
||||
#import <TapLoginSDK/TTSDKAccessToken.h>
|
||||
#import <TapLoginSDK/TTSDKProfile.h>
|
||||
#import <TapLoginSDK/TTSDKLoginResult.h>
|
||||
#import <TapLoginSDK/AccountGlobalError.h>
|
||||
#import <TapLoginSDK/TapTapLoginResultDelegate.h>
|
||||
|
||||
#define TapLoginSDK @"TapLogin"
|
||||
#define TapLoginSDK_VERSION_NUMBER @"30601001"
|
||||
#define TapLoginSDK_VERSION @"3.6.1"
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
@interface TapLoginHelper : NSObject
|
||||
|
||||
/// 初始化
|
||||
/// @param clientID clientID
|
||||
+ (void)initWithClientID:(NSString *)clientID;
|
||||
|
||||
/// 初始化
|
||||
/// @param clientID clientID
|
||||
/// @param config 配置项
|
||||
+ (void)initWithClientID:(NSString *)clientID config:(TTSDKConfig *_Nullable)config;
|
||||
|
||||
/// 修改登录配置
|
||||
/// @param config 配置项
|
||||
+ (void)changeTapLoginConfig:(TTSDKConfig *_Nullable)config;
|
||||
|
||||
/// 设置登录回调
|
||||
/// @param delegate 回调
|
||||
+ (void)registerLoginResultDelegate:(id <TapTapLoginResultDelegate>)delegate;
|
||||
|
||||
/// 移除登录回调
|
||||
+ (void)unregisterLoginResultDelegate;
|
||||
|
||||
/// 获取当前设置的登录回调
|
||||
+ (id <TapTapLoginResultDelegate>)getLoginResultDelegate;
|
||||
|
||||
/// 开始登录流程
|
||||
/// @param permissions 权限列表
|
||||
+ (void)startTapLogin:(NSArray *)permissions;
|
||||
|
||||
/// 获取当前 Token
|
||||
+ (TTSDKAccessToken *)currentAccessToken;
|
||||
|
||||
/// 获取当前 Profile
|
||||
+ (TTSDKProfile *)currentProfile;
|
||||
|
||||
/// 获取当前服务器上最新的 Profile
|
||||
/// @param callback 回调
|
||||
+ (void)fetchProfileForCurrentAccessToken:(void (^)(TTSDKProfile *profile, NSError *error))callback;
|
||||
|
||||
/// 登出
|
||||
+ (void)logout;
|
||||
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/// 获取当前用户是否有测试资格
|
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/// @param callback 回调
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+ (void)getTestQualification:(void (^)(BOOL isQualified, NSError *_Nullable error))callback;
|
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|
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/// 当前是否有国内客户端支持
|
||||
+ (BOOL)isTapTapClientSupport;
|
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/// 当前是否有国外客户端支持
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+ (BOOL)isTapTapGlobalClientSupport;
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/// 监听 url 回调
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/// @param url url
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+ (BOOL)handleTapTapOpenURL:(NSURL *)url;
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@end
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//
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// TapLoginSDK.h
|
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// TapLoginSDK
|
||||
//
|
||||
// Created by Bottle K on 2021/3/25.
|
||||
//
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
//! Project version number for TapLoginSDK.
|
||||
FOUNDATION_EXPORT double TapLoginSDKVersionNumber;
|
||||
|
||||
//! Project version string for TapLoginSDK.
|
||||
FOUNDATION_EXPORT const unsigned char TapLoginSDKVersionString[];
|
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|
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// In this header, you should import all the public headers of your framework using statements like #import <TapLoginSDK/PublicHeader.h>
|
||||
|
||||
#import <TapLoginSDK/TTSDKConfig.h>
|
||||
#import <TapLoginSDK/TapLoginHelper.h>
|
||||
#import <TapLoginSDK/TTSDKProfile.h>
|
||||
#import <TapLoginSDK/TTSDKAccessToken.h>
|
||||
#import <TapLoginSDK/AccountGlobalError.h>
|
||||
#import <TapLoginSDK/TTSDKLoginResult.h>
|
||||
#import <TapLoginSDK/IscTaploginService.h>
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#import <TapLoginSDK/TapTapLoginResultDelegate.h>
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//
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// TapTapLoginResultDelegate.h
|
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// Pods-TDSLoginSource_Example
|
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//
|
||||
// Created by Bottle K on 2020/12/15.
|
||||
//
|
||||
|
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#import <Foundation/Foundation.h>
|
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#import <TapLoginSDK/AccountGlobalError.h>
|
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#import <TapLoginSDK/TTSDKAccessToken.h>
|
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NS_ASSUME_NONNULL_BEGIN
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|
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@protocol TapTapLoginResultDelegate <NSObject>
|
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|
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/// 登录成功回调
|
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/// @param token token对象
|
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- (void)onLoginSuccess:(TTSDKAccessToken *)token;
|
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|
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/// 登录取消
|
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- (void)onLoginCancel;
|
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|
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/// 登录失败
|
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/// @param error 失败原因
|
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- (void)onLoginError:(AccountGlobalError *)error;
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umbrella header "TapLoginSDK.h"
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@ -0,0 +1,58 @@
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## [TapTap.Login](./Documentation/README.md)
|
||||
|
||||
## 使用前提
|
||||
|
||||
使用 TapTap.Login 前提是必须依赖以下库:
|
||||
|
||||
* [TapTap.Common](https://github.com/TapTap/TapCommon-Unity.git)
|
||||
|
||||
> 如果游戏需要支持 PC Platform ,则参考[ PC配置文档 ](./PC.md)
|
||||
|
||||
### 1.初始化
|
||||
|
||||
#### 如果配合 `TapBoostrap` 使用,则不需要调用初始化接口
|
||||
|
||||
```c#
|
||||
TapLogin.Init(string clientID);
|
||||
```
|
||||
|
||||
### 2.唤起 TapTap 网页 或者 TapTap 客户端进行登陆
|
||||
|
||||
登陆成功之后,会返回 `AccessToken`
|
||||
|
||||
```c#
|
||||
var accessToken = await TapLogin.Login();
|
||||
```
|
||||
|
||||
配置权限范围
|
||||
|
||||
```c#
|
||||
// 默认使用 public_profile
|
||||
|
||||
var accessToken = await TapLogin.Login(new []{"public_profile"})
|
||||
;
|
||||
```
|
||||
|
||||
### 3. 获取 TapTap AccessToken
|
||||
|
||||
```c#
|
||||
var accessToken = await TapLogin.GetAccessToken();
|
||||
```
|
||||
|
||||
### 4. 获取 TapTap Profile
|
||||
|
||||
```c#
|
||||
var profile = await TapLogin.FetchProfile();
|
||||
```
|
||||
|
||||
### 5. 获取篝火测试资格
|
||||
|
||||
```c#
|
||||
var boolean = await TapLogin.GetTestQualification();
|
||||
```
|
||||
|
||||
### 6. 退出登陆
|
||||
|
||||
```c#
|
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TapLogin.Logout();
|
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```
|
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### Optimization and fixed bugs
|
||||
|
||||
- 优化未安装 iOS Support 时 Editor 编译问题
|
||||
|
||||
### Dependencies
|
||||
|
||||
- TapTap.Common v3.6.0
|
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