using System; using System.Net; using UnityEngine; using UnityEngine.UI; using TapTap.Login.Internal.Http; using System.Collections.Specialized; using TapTap.Common.Internal.Utils; namespace TapTap.Login.Internal { public class WebController { private readonly Action onAuth; private readonly Text titleText; private readonly Button jumpButton; private readonly Text descriptionText; private HttpListener server; private string clientId; protected string[] permissions; private bool isRunning; public WebController(Transform transform, Action onAuth) { this.onAuth = onAuth; titleText = transform.Find("Title").GetComponent(); jumpButton = transform.Find("JumpButton").GetComponent