63 lines
2.1 KiB
C#
63 lines
2.1 KiB
C#
using System.IO;
|
||
using TapTap.Common.Editor;
|
||
using UnityEditor;
|
||
using UnityEditor.Callbacks;
|
||
#if UNITY_IOS || UNITY_STANDALONE_OSX
|
||
using UnityEditor.iOS.Xcode;
|
||
#endif
|
||
using UnityEngine;
|
||
|
||
namespace TapTap.Login.Editor
|
||
{
|
||
#if UNITY_IOS || UNITY_STANDALONE_OSX
|
||
public static class TapLoginIOSProcessor
|
||
{
|
||
// 添加标签,unity导出工程后自动执行该函数
|
||
[PostProcessBuild(103)]
|
||
public static void OnPostprocessBuild(BuildTarget buildTarget, string path)
|
||
{
|
||
var parentFolder = Directory.GetParent(Application.dataPath)?.FullName;
|
||
|
||
var plistFile = TapFileHelper.RecursionFilterFile(parentFolder + "/Assets/Plugins/", "TDS-Info.plist");
|
||
|
||
if (!plistFile.Exists)
|
||
{
|
||
Debug.LogError("TapSDK Can't find TDS-Info.plist in Project/Assets/Plugins/!");
|
||
}
|
||
|
||
|
||
if (buildTarget is BuildTarget.iOS)
|
||
{
|
||
TapCommonCompile.HandlerPlist(Path.GetFullPath(path), plistFile.FullName);
|
||
}
|
||
else if (buildTarget is BuildTarget.StandaloneOSX)
|
||
{
|
||
Debug.Log($"path:{path}");
|
||
Debug.Log($"path:{Path.GetFullPath(path)}");
|
||
Debug.Log($"dir:{Path.GetDirectoryName(path)}");
|
||
Debug.Log($"dir:{Path.GetFileName(path)}");
|
||
// 获得工程路径
|
||
#if UNITY_2020_1_OR_NEWER
|
||
var directory = Path.GetDirectoryName(path);
|
||
if (string.IsNullOrEmpty(directory))
|
||
{
|
||
directory = "";
|
||
}
|
||
|
||
var fileName = Path.GetFileName(path);
|
||
if (!fileName.EndsWith(".xcodeproj"))
|
||
{
|
||
fileName += ".xcodeproj";
|
||
}
|
||
|
||
var projPath = Path.Combine(directory, $"{fileName}/project.pbxproj");
|
||
#elif UNITY_2019_1_OR_NEWER
|
||
var projPath = Path.Combine(path, "project.pbxproj");
|
||
#else
|
||
#endif
|
||
TapCommonCompile.HandlerPlist(Path.GetFullPath(path), plistFile.FullName, true);
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
} |