55 lines
1.4 KiB
C#
55 lines
1.4 KiB
C#
|
#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
|
|||
|
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
|
|||
|
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
namespace UniRx.Async.Triggers
|
|||
|
{
|
|||
|
[DisallowMultipleComponent]
|
|||
|
public class AsyncAwakeTrigger : MonoBehaviour
|
|||
|
{
|
|||
|
bool called = false;
|
|||
|
UniTaskCompletionSource promise;
|
|||
|
|
|||
|
void Awake()
|
|||
|
{
|
|||
|
called = true;
|
|||
|
promise?.TrySetResult();
|
|||
|
}
|
|||
|
|
|||
|
public UniTask AwakeAsync()
|
|||
|
{
|
|||
|
if (called) return UniTask.CompletedTask;
|
|||
|
PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this));
|
|||
|
return new UniTask(promise ?? (promise = new UniTaskCompletionSource()));
|
|||
|
}
|
|||
|
|
|||
|
private void OnDestroy()
|
|||
|
{
|
|||
|
promise?.TrySetCanceled();
|
|||
|
}
|
|||
|
|
|||
|
class AwakeMonitor : IPlayerLoopItem
|
|||
|
{
|
|||
|
readonly AsyncAwakeTrigger trigger;
|
|||
|
|
|||
|
public AwakeMonitor(AsyncAwakeTrigger trigger)
|
|||
|
{
|
|||
|
this.trigger = trigger;
|
|||
|
}
|
|||
|
|
|||
|
public bool MoveNext()
|
|||
|
{
|
|||
|
if (trigger.called) return false;
|
|||
|
if (trigger == null)
|
|||
|
{
|
|||
|
trigger.OnDestroy();
|
|||
|
return false;
|
|||
|
}
|
|||
|
return true;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#endif
|