Merge remote-tracking branch 'origin/master'

master
neuecc 2020-06-13 18:58:56 +09:00
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@ -2,7 +2,7 @@ UniTask
=== ===
[![GitHub Actions](https://github.com/Cysharp/UniTask/workflows/Build-Debug/badge.svg)](https://github.com/Cysharp/UniTask/actions) [![Releases](https://img.shields.io/github/release/Cysharp/UniTask.svg)](https://github.com/Cysharp/UniTask/releases) [![GitHub Actions](https://github.com/Cysharp/UniTask/workflows/Build-Debug/badge.svg)](https://github.com/Cysharp/UniTask/actions) [![Releases](https://img.shields.io/github/release/Cysharp/UniTask.svg)](https://github.com/Cysharp/UniTask/releases)
Provides an efficient async/await integration to Unity. Provides an efficient allocation free async/await integration to Unity.
* Struct based `UniTask<T>` and custom AsyncMethodBuilder to achive zero allocation * Struct based `UniTask<T>` and custom AsyncMethodBuilder to achive zero allocation
* All Unity AsyncOperations and Coroutine to awaitable * All Unity AsyncOperations and Coroutine to awaitable
@ -13,6 +13,9 @@ Provides an efficient async/await integration to Unity.
* TaskTracker window to prevent memory leak * TaskTracker window to prevent memory leak
* Highly compatible behaviour with Task/ValueTask/IValueTaskSource * Highly compatible behaviour with Task/ValueTask/IValueTaskSource
Techinical details, see blog post: [UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ
](https://medium.com/@neuecc/unitask-v2-zero-allocation-async-await-for-unity-with-asynchronous-linq-1aa9c96aa7dd)
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## Table of Contents ## Table of Contents