docs: update TOC
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README.md
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README.md
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@ -8,19 +8,19 @@ Provides an efficient async/await integration to Unity.
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<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
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## Table of Contents
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- [UniTask](#unitask)
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- [Getting started](#getting-started)
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- [`UniTask<T>`](#unitaskt)
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- [Cancellation and Exception handling](#cancellation-and-exception-handling)
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- [Progress](#progress)
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- [UniTaskTracker](#unitasktracker)
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- [Reusable Promises](#reusable-promises)
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- [awaitable Events](#awaitable-events)
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- [async void vs async UniTask/UniTaskVoid](#async-void-vs-async-unitaskunitaskvoid)
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- [For Unit Testing](#for-unit-testing)
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- [Method List](#method-list)
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- [UPM Package](#upm-package)
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- [License](#license)
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- [Getting started](#getting-started)
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- [`UniTask<T>`](#unitaskt)
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- [Cancellation and Exception handling](#cancellation-and-exception-handling)
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- [Progress](#progress)
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- [UniTaskTracker](#unitasktracker)
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- [Reusable Promises](#reusable-promises)
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- [awaitable Events](#awaitable-events)
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- [async void vs async UniTask/UniTaskVoid](#async-void-vs-async-unitaskunitaskvoid)
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- [For Unit Testing](#for-unit-testing)
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- [Method List](#method-list)
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- [UPM Package](#upm-package)
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- [ECS, PlayerLoop](#ecs-playerloop)
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- [License](#license)
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<!-- END doctoc generated TOC please keep comment here to allow auto update -->
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