Add TaskPoolRefNode benchmark
parent
0c0f79c6db
commit
0bdc933c20
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@ -10,11 +10,14 @@ public class QueueCheck
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{
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Node node1 = new Node();
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Node node2 = new Node();
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RefNode refNode1 = new RefNode();
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RefNode refNode2 = new RefNode();
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Queue<Node> q1 = new Queue<Node>();
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Stack<Node> s1 = new Stack<Node>();
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ConcurrentQueue<Node> cq = new ConcurrentQueue<Node>();
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ConcurrentStack<Node> cs = new ConcurrentStack<Node>();
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static TaskPool<Node> pool;
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static TaskPoolRefNode<RefNode> poolRefNode;
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static TaskPoolEqualNull<Node> poolEqualNull;
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static TaskPoolClass<Node> poolClass = new TaskPoolClass<Node>();
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static TaskPoolWithoutSize<Node> poolWithoutSize;
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@ -82,6 +85,14 @@ public class QueueCheck
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pool.TryPop(out _);
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pool.TryPop(out _);
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}
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[Benchmark]
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public void TaskPoolRefNode()
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{
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poolRefNode.TryPush(refNode1);
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poolRefNode.TryPush(refNode2);
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poolRefNode.TryPop(out _);
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poolRefNode.TryPop(out _);
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}
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[Benchmark]
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public void TaskPoolEqualNull()
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@ -130,6 +141,18 @@ public interface ITaskPoolNode<T>
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T NextNode { get; set; }
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}
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public sealed class RefNode :ITaskPoolRefNode<RefNode>
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{
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RefNode nextNode;
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public ref RefNode NextNode => ref nextNode;
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}
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public interface ITaskPoolRefNode<T>
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{
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ref T NextNode { get; }
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}
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// mutable struct, don't mark readonly.
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[StructLayout(LayoutKind.Auto)]
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public struct TaskPoolWithoutLock<T>
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@ -237,6 +260,60 @@ public struct TaskPool<T>
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return false;
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}
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}
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[StructLayout(LayoutKind.Auto)]
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public struct TaskPoolRefNode<T>
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where T : class, ITaskPoolRefNode<T>
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{
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int gate;
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int size;
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T root;
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public int Size => size;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool TryPop(out T result)
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{
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if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
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{
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var v = root;
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if (!(v is null))
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{
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ref var nextNode = ref v.NextNode;
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root = nextNode;
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nextNode = null;
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size--;
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result = v;
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Volatile.Write(ref gate, 0);
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return true;
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}
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Volatile.Write(ref gate, 0);
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}
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result = default;
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return false;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool TryPush(T item)
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{
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if (Interlocked.CompareExchange(ref gate, 1, 0) == 0)
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{
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//if (size < TaskPool.MaxPoolSize)
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{
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item.NextNode = root;
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root = item;
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size++;
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Volatile.Write(ref gate, 0);
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return true;
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}
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//else
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{
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// Volatile.Write(ref gate, 0);
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}
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}
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return false;
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}
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}
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[StructLayout(LayoutKind.Auto)]
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public struct TaskPoolEqualNull<T>
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