Fix AssetBundleRequestAll
parent
1b76f77608
commit
370425578f
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@ -24,24 +24,17 @@ namespace Cysharp.Threading.Tasks
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return AwaitForAllAssets(asyncOperation, null, PlayerLoopTiming.Update, cancellationToken: cancellationToken);
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return AwaitForAllAssets(asyncOperation, null, PlayerLoopTiming.Update, cancellationToken: cancellationToken);
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}
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}
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public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, bool handleImmediately, CancellationToken cancellationToken)
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public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, CancellationToken cancellationToken, bool cancelImmediately)
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{
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{
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if (handleImmediately)
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return AwaitForAllAssets(asyncOperation, progress: null, cancellationToken: cancellationToken, cancelImmediately: cancelImmediately);
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{
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Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
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if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object[]>(cancellationToken);
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if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.allAssets);
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return new UniTask<UnityEngine.Object[]>(AssetBundleRequestAllAssetsCallbackHandlerSource.Create(asyncOperation, cancellationToken, out var token), token);
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}
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return AwaitForAllAssets(asyncOperation, progress: null, cancellationToken: cancellationToken);
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}
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}
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public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
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public static UniTask<UnityEngine.Object[]> AwaitForAllAssets(this AssetBundleRequest asyncOperation, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken), bool cancelImmediately = false)
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{
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{
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Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
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Error.ThrowArgumentNullException(asyncOperation, nameof(asyncOperation));
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if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object[]>(cancellationToken);
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if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<UnityEngine.Object[]>(cancellationToken);
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if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.allAssets);
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if (asyncOperation.isDone) return UniTask.FromResult(asyncOperation.allAssets);
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return new UniTask<UnityEngine.Object[]>(AssetBundleRequestAllAssetsConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, out var token), token);
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return new UniTask<UnityEngine.Object[]>(AssetBundleRequestAllAssetsConfiguredSource.Create(asyncOperation, timing, progress, cancellationToken, cancelImmediately, out var token), token);
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}
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}
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public struct AssetBundleRequestAllAssetsAwaiter : ICriticalNotifyCompletion
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public struct AssetBundleRequestAllAssetsAwaiter : ICriticalNotifyCompletion
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@ -92,108 +85,6 @@ namespace Cysharp.Threading.Tasks
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asyncOperation.completed += continuationAction;
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asyncOperation.completed += continuationAction;
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}
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}
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}
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}
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sealed class AssetBundleRequestAllAssetsCallbackHandlerSource : IUniTaskSource<UnityEngine.Object[]>, ITaskPoolNode<AssetBundleRequestAllAssetsCallbackHandlerSource>
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{
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static TaskPool<AssetBundleRequestAllAssetsCallbackHandlerSource> pool;
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AssetBundleRequestAllAssetsCallbackHandlerSource nextNode;
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public ref AssetBundleRequestAllAssetsCallbackHandlerSource NextNode => ref nextNode;
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static AssetBundleRequestAllAssetsCallbackHandlerSource()
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{
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TaskPool.RegisterSizeGetter(typeof(AssetBundleRequestConfiguredSource), () => pool.Size);
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}
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AssetBundleRequest asyncOperation;
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CancellationToken cancellationToken;
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CancellationTokenRegistration cancellationTokenRegistration;
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UniTaskCompletionSourceCore<UnityEngine.Object[]> core;
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AssetBundleRequestAllAssetsCallbackHandlerSource()
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{
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}
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public static IUniTaskSource<UnityEngine.Object[]> Create(AssetBundleRequest asyncOperation, CancellationToken cancellationToken, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource<UnityEngine.Object[]>.CreateFromCanceled(cancellationToken, out token);
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}
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if (!pool.TryPop(out var result))
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{
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result = new AssetBundleRequestAllAssetsCallbackHandlerSource();
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}
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result.asyncOperation = asyncOperation;
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result.cancellationToken = cancellationToken;
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asyncOperation.completed += result.AsyncOperationCompletedHandler;
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if (cancellationToken.CanBeCanceled)
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{
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result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
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{
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var source = (AssetBundleRequestAllAssetsCallbackHandlerSource)state;
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source.core.TrySetCanceled(source.cancellationToken);
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}, result);
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}
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TaskTracker.TrackActiveTask(result, 3);
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token = result.core.Version;
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return result;
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}
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public UnityEngine.Object[] GetResult(short token)
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{
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try
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{
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return core.GetResult(token);
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}
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finally
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{
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TryReturn();
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}
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}
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void IUniTaskSource.GetResult(short token)
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{
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GetResult(token);
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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bool TryReturn()
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{
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TaskTracker.RemoveTracking(this);
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core.Reset();
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asyncOperation.completed -= AsyncOperationCompletedHandler;
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asyncOperation = default;
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cancellationToken = default;
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cancellationTokenRegistration.Dispose();
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return pool.TryPush(this);
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}
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void AsyncOperationCompletedHandler(AsyncOperation _)
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{
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core.TrySetResult(asyncOperation.allAssets);
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}
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}
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sealed class AssetBundleRequestAllAssetsConfiguredSource : IUniTaskSource<UnityEngine.Object[]>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestAllAssetsConfiguredSource>
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sealed class AssetBundleRequestAllAssetsConfiguredSource : IUniTaskSource<UnityEngine.Object[]>, IPlayerLoopItem, ITaskPoolNode<AssetBundleRequestAllAssetsConfiguredSource>
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{
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{
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@ -209,14 +100,19 @@ namespace Cysharp.Threading.Tasks
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AssetBundleRequest asyncOperation;
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AssetBundleRequest asyncOperation;
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IProgress<float> progress;
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IProgress<float> progress;
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CancellationToken cancellationToken;
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CancellationToken cancellationToken;
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CancellationTokenRegistration cancellationTokenRegistration;
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bool completed;
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UniTaskCompletionSourceCore<UnityEngine.Object[]> core;
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UniTaskCompletionSourceCore<UnityEngine.Object[]> core;
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Action<AsyncOperation> continuationAction;
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AssetBundleRequestAllAssetsConfiguredSource()
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AssetBundleRequestAllAssetsConfiguredSource()
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{
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{
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continuationAction = Continuation;
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}
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}
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public static IUniTaskSource<UnityEngine.Object[]> Create(AssetBundleRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
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public static IUniTaskSource<UnityEngine.Object[]> Create(AssetBundleRequest asyncOperation, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, bool cancelImmediately, out short token)
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{
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{
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if (cancellationToken.IsCancellationRequested)
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if (cancellationToken.IsCancellationRequested)
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{
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{
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@ -231,6 +127,18 @@ namespace Cysharp.Threading.Tasks
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result.asyncOperation = asyncOperation;
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result.asyncOperation = asyncOperation;
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result.progress = progress;
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result.progress = progress;
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result.cancellationToken = cancellationToken;
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result.cancellationToken = cancellationToken;
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result.completed = false;
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asyncOperation.completed += result.continuationAction;
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if (cancelImmediately && cancellationToken.CanBeCanceled)
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{
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result.cancellationTokenRegistration = cancellationToken.RegisterWithoutCaptureExecutionContext(state =>
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{
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var source = (AssetBundleRequestAllAssetsConfiguredSource)state;
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source.core.TrySetCanceled(source.cancellationToken);
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}, result);
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}
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TaskTracker.TrackActiveTask(result, 3);
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TaskTracker.TrackActiveTask(result, 3);
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@ -274,6 +182,12 @@ namespace Cysharp.Threading.Tasks
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public bool MoveNext()
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public bool MoveNext()
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{
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{
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// Already completed
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if (completed || asyncOperation == null)
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{
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return false;
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}
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if (cancellationToken.IsCancellationRequested)
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if (cancellationToken.IsCancellationRequested)
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{
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{
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core.TrySetCanceled(cancellationToken);
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core.TrySetCanceled(cancellationToken);
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@ -301,8 +215,29 @@ namespace Cysharp.Threading.Tasks
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asyncOperation = default;
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asyncOperation = default;
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progress = default;
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progress = default;
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cancellationToken = default;
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cancellationToken = default;
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cancellationTokenRegistration.Dispose();
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return pool.TryPush(this);
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return pool.TryPush(this);
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}
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}
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void Continuation(AsyncOperation _)
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{
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if (completed)
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{
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TryReturn();
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}
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else
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{
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completed = true;
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if (cancellationToken.IsCancellationRequested)
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{
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core.TrySetCanceled(cancellationToken);
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}
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else
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{
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core.TrySetResult(asyncOperation.allAssets);
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@ -30,7 +30,7 @@ namespace Cysharp.Threading.Tasks
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if (asyncOperation.done) return UniTask.FromResult(asyncOperation);
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if (asyncOperation.done) return UniTask.FromResult(asyncOperation);
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return new UniTask<AsyncGPUReadbackRequest>(AsyncGPUReadbackRequestAwaiterConfiguredSource.Create(asyncOperation, timing, cancellationToken, cancelImmediately, out var token), token);
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return new UniTask<AsyncGPUReadbackRequest>(AsyncGPUReadbackRequestAwaiterConfiguredSource.Create(asyncOperation, timing, cancellationToken, cancelImmediately, out var token), token);
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}
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}
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sealed class AsyncGPUReadbackRequestAwaiterConfiguredSource : IUniTaskSource<AsyncGPUReadbackRequest>, IPlayerLoopItem, ITaskPoolNode<AsyncGPUReadbackRequestAwaiterConfiguredSource>
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sealed class AsyncGPUReadbackRequestAwaiterConfiguredSource : IUniTaskSource<AsyncGPUReadbackRequest>, IPlayerLoopItem, ITaskPoolNode<AsyncGPUReadbackRequestAwaiterConfiguredSource>
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{
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{
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static TaskPool<AsyncGPUReadbackRequestAwaiterConfiguredSource> pool;
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static TaskPool<AsyncGPUReadbackRequestAwaiterConfiguredSource> pool;
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@ -171,14 +171,15 @@ namespace Cysharp.Threading.Tasks
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public bool MoveNext()
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public bool MoveNext()
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{
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{
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if (cancellationToken.IsCancellationRequested)
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// Already completed
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if (completed || asyncOperation == null)
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{
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{
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core.TrySetCanceled(cancellationToken);
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return false;
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return false;
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}
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}
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if (asyncOperation == null)
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if (cancellationToken.IsCancellationRequested)
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{
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{
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core.TrySetCanceled(cancellationToken);
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return false;
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return false;
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}
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}
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@ -397,14 +398,15 @@ namespace Cysharp.Threading.Tasks
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public bool MoveNext()
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public bool MoveNext()
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{
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{
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if (cancellationToken.IsCancellationRequested)
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// Already completed
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if (completed || asyncOperation == null)
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{
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{
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core.TrySetCanceled(cancellationToken);
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return false;
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return false;
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}
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}
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if (asyncOperation == null)
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if (cancellationToken.IsCancellationRequested)
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{
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{
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core.TrySetCanceled(cancellationToken);
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return false;
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return false;
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}
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}
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@ -624,14 +626,15 @@ namespace Cysharp.Threading.Tasks
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public bool MoveNext()
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public bool MoveNext()
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{
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{
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if (cancellationToken.IsCancellationRequested)
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// Already completed
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if (completed || asyncOperation == null)
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{
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{
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core.TrySetCanceled(cancellationToken);
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return false;
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return false;
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}
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}
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if (asyncOperation == null)
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if (cancellationToken.IsCancellationRequested)
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{
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{
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core.TrySetCanceled(cancellationToken);
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return false;
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return false;
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}
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}
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@ -852,14 +855,15 @@ namespace Cysharp.Threading.Tasks
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public bool MoveNext()
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public bool MoveNext()
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{
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{
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if (cancellationToken.IsCancellationRequested)
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// Already completed
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if (completed || asyncOperation == null)
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{
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{
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core.TrySetCanceled(cancellationToken);
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return false;
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return false;
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}
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}
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if (asyncOperation == null)
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if (cancellationToken.IsCancellationRequested)
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{
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{
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core.TrySetCanceled(cancellationToken);
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return false;
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return false;
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}
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}
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@ -1096,6 +1100,12 @@ namespace Cysharp.Threading.Tasks
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public bool MoveNext()
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public bool MoveNext()
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{
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{
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// Already completed
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if (completed || asyncOperation == null)
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{
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return false;
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}
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if (cancellationToken.IsCancellationRequested)
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if (cancellationToken.IsCancellationRequested)
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{
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{
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asyncOperation.webRequest.Abort();
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asyncOperation.webRequest.Abort();
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@ -1103,11 +1113,6 @@ namespace Cysharp.Threading.Tasks
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return false;
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return false;
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}
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}
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if (asyncOperation == null)
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{
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return false;
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}
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if (progress != null)
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if (progress != null)
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{
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{
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progress.Report(asyncOperation.progress);
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progress.Report(asyncOperation.progress);
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public bool MoveNext()
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public bool MoveNext()
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{
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{
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// Already completed
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if (completed || asyncOperation == null)
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{
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return false;
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}
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if (cancellationToken.IsCancellationRequested)
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if (cancellationToken.IsCancellationRequested)
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{
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{
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<# if(IsUnityWebRequest(t)) { #>
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<# if(IsUnityWebRequest(t)) { #>
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@ -256,11 +262,6 @@ namespace Cysharp.Threading.Tasks
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return false;
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return false;
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}
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}
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if (asyncOperation == null)
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{
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return false;
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}
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if (progress != null)
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if (progress != null)
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{
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{
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progress.Report(asyncOperation.progress);
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progress.Report(asyncOperation.progress);
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