diff --git a/src/UniTask/Assets/Plugins/UniTask/Runtime/PlayerLoopHelper.cs b/src/UniTask/Assets/Plugins/UniTask/Runtime/PlayerLoopHelper.cs index ed56cce..538fc01 100644 --- a/src/UniTask/Assets/Plugins/UniTask/Runtime/PlayerLoopHelper.cs +++ b/src/UniTask/Assets/Plugins/UniTask/Runtime/PlayerLoopHelper.cs @@ -536,7 +536,7 @@ namespace Cysharp.Threading.Tasks { sb.AppendFormat("{0}", subSystem.type.Name); sb.AppendLine(); - + if (subSystem.subSystemList != null) { UnityEngine.Debug.LogWarning("More Subsystem:" + subSystem.subSystemList.Length);