Add UniTaskAsyncEnumerable.Create
parent
c65ae8d18e
commit
551128e64c
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@ -295,71 +295,25 @@ namespace NetCoreSandbox
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//await new ComparisonBenchmarks().ViaUniTaskT();
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return;
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#endif
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// await new AllocationCheck().ViaUniTaskVoid();
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var buttonTest = new AsyncReactiveProperty<AsyncUnit>(AsyncUnit.Default);
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buttonTest
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.Subscribe(async _ =>
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var e = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
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{
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try
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for (int i = 0; i < 5; i++)
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{
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await new Foo().MethodFooAsync();
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}
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catch (Exception e)
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{
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Console.WriteLine(e.StackTrace);
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Console.WriteLine($"Start {i}");
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await writer.YieldAsync(i);
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Console.WriteLine($"End {i}");
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}
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});
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buttonTest.Value = AsyncUnit.Default;
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// AsyncTest().Forge
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Console.WriteLine("A?");
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var a = await new ZeroAllocAsyncAwaitInDotNetCore().NanikaAsync(1, 2);
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Console.WriteLine("RET:" + a);
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await WhereSelect();
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SynchronizationContext.SetSynchronizationContext(new MySyncContext());
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await Aaa();
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//AsyncTest().Forget();
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// AsyncTest().Forget();
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ThreadPool.SetMinThreads(100, 100);
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//List<UniTask<int>> list = new List<UniTask<int>>();
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for (int i = 0; i < short.MaxValue; i++)
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var ee = e.GetAsyncEnumerator();
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while (await ee.MoveNextAsync())
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{
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//// list.Add(AsyncTest());
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await YieldCore();
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Console.WriteLine("ForEach " + ee.Current);
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}
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//await UniTask.WhenAll(list);
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//Console.WriteLine("TOGO");
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//var a = await AsyncTest();
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//var b = AsyncTest();
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//var c = AsyncTest();
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await YieldCore();
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//await b;
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//await c;
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//foreach (var item in Cysharp.Threading.Tasks.Internal.TaskPool.GetCacheSizeInfo())
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//{
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// Console.WriteLine(item);
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//}
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Console.ReadLine();
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}
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static async UniTask YieldCore()
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@ -0,0 +1,170 @@
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#pragma warning disable CS1998
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#pragma warning disable CS0162
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using Cysharp.Threading.Tasks;
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using Cysharp.Threading.Tasks.Linq;
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using FluentAssertions;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading.Tasks;
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using Xunit;
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namespace NetCoreTests.Linq
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{
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public class CreateTest
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{
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[Fact]
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public async Task SyncCreation()
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{
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var from = 10;
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var count = 100;
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var xs = await UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
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{
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for (int i = 0; i < count; i++)
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{
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await writer.YieldAsync(from + i);
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}
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}).ToArrayAsync();
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var ys = await Range(from, count).AsUniTaskAsyncEnumerable().ToArrayAsync();
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xs.Should().BeEquivalentTo(ys);
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}
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[Fact]
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public async Task SyncManually()
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{
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var list = new List<int>();
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var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
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{
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list.Add(100);
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await writer.YieldAsync(10);
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list.Add(200);
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await writer.YieldAsync(20);
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list.Add(300);
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await writer.YieldAsync(30);
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list.Add(400);
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});
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list.Should().BeEmpty();
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var e = xs.GetAsyncEnumerator();
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list.Should().BeEmpty();
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await e.MoveNextAsync();
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list.Should().BeEquivalentTo(100);
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e.Current.Should().Be(10);
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await e.MoveNextAsync();
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list.Should().BeEquivalentTo(100, 200);
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e.Current.Should().Be(20);
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await e.MoveNextAsync();
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list.Should().BeEquivalentTo(100, 200, 300);
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e.Current.Should().Be(30);
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(await e.MoveNextAsync()).Should().BeFalse();
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list.Should().BeEquivalentTo(100, 200, 300, 400);
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}
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[Fact]
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public async Task SyncExceptionFirst()
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{
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var from = 10;
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var count = 100;
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var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
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{
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for (int i = 0; i < count; i++)
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{
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throw new UniTaskTestException();
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await writer.YieldAsync(from + i);
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}
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});
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await Assert.ThrowsAsync<UniTaskTestException>(async () => await xs.ToArrayAsync());
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}
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[Fact]
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public async Task SyncException()
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{
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var from = 10;
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var count = 100;
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var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
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{
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for (int i = 0; i < count; i++)
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{
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await writer.YieldAsync(from + i);
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if (i == 15)
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{
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throw new UniTaskTestException();
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}
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}
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});
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await Assert.ThrowsAsync<UniTaskTestException>(async () => await xs.ToArrayAsync());
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}
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[Fact]
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public async Task ASyncManually()
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{
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var list = new List<int>();
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var xs = UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
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{
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await UniTask.Yield();
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list.Add(100);
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await writer.YieldAsync(10);
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await UniTask.Yield();
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list.Add(200);
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await writer.YieldAsync(20);
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await UniTask.Yield();
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list.Add(300);
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await UniTask.Yield();
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await writer.YieldAsync(30);
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await UniTask.Yield();
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list.Add(400);
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});
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list.Should().BeEmpty();
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var e = xs.GetAsyncEnumerator();
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list.Should().BeEmpty();
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await e.MoveNextAsync();
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list.Should().BeEquivalentTo(100);
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e.Current.Should().Be(10);
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await e.MoveNextAsync();
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list.Should().BeEquivalentTo(100, 200);
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e.Current.Should().Be(20);
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await e.MoveNextAsync();
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list.Should().BeEquivalentTo(100, 200, 300);
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e.Current.Should().Be(30);
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(await e.MoveNextAsync()).Should().BeFalse();
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list.Should().BeEquivalentTo(100, 200, 300, 400);
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}
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async IAsyncEnumerable<int> Range(int from, int count)
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{
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for (int i = 0; i < count; i++)
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{
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yield return from + i;
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}
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}
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}
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}
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@ -0,0 +1,192 @@
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using Cysharp.Threading.Tasks.Internal;
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using System;
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using System.Threading;
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namespace Cysharp.Threading.Tasks.Linq
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{
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public static partial class UniTaskAsyncEnumerable
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{
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public static IUniTaskAsyncEnumerable<T> Create<T>(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
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{
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Error.ThrowArgumentNullException(create, nameof(create));
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return new Create<T>(create);
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}
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}
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public interface IAsyncWriter<T>
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{
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UniTask YieldAsync(T value);
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}
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internal sealed class Create<T> : IUniTaskAsyncEnumerable<T>
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{
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readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
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public Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create)
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{
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this.create = create;
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}
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public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
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{
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return new _Create(create, cancellationToken);
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}
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sealed class _Create : MoveNextSource, IUniTaskAsyncEnumerator<T>
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{
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readonly Func<IAsyncWriter<T>, CancellationToken, UniTask> create;
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readonly CancellationToken cancellationToken;
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int state = -1;
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AsyncWriter writer;
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public _Create(Func<IAsyncWriter<T>, CancellationToken, UniTask> create, CancellationToken cancellationToken)
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{
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this.create = create;
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this.cancellationToken = cancellationToken;
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TaskTracker.TrackActiveTask(this, 3);
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}
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public T Current { get; private set; }
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public UniTask DisposeAsync()
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{
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TaskTracker.RemoveTracking(this);
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return default;
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}
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public UniTask<bool> MoveNextAsync()
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{
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if (state == -2) return default;
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completionSource.Reset();
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MoveNext();
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return new UniTask<bool>(this, completionSource.Version);
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}
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void MoveNext()
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{
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try
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{
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switch (state)
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{
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case -1: // init
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{
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writer = new AsyncWriter(this);
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RunWriterTask(create(writer, cancellationToken)).Forget();
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if (Volatile.Read(ref state) == -2)
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{
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return; // complete synchronously
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}
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state = 0; // wait YieldAsync, it set TrySetResult(true)
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return;
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}
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case 0:
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writer.SignalWriter();
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return;
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default:
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goto DONE;
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}
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}
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catch (Exception ex)
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{
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state = -2;
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completionSource.TrySetException(ex);
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return;
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}
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DONE:
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state = -2;
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completionSource.TrySetResult(false);
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return;
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}
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async UniTaskVoid RunWriterTask(UniTask task)
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{
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try
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{
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await task;
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goto DONE;
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}
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catch (Exception ex)
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{
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Volatile.Write(ref state, -2);
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completionSource.TrySetException(ex);
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return;
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}
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DONE:
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Volatile.Write(ref state, -2);
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completionSource.TrySetResult(false);
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}
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public bool TrySetCanceled(CancellationToken cancellationToken)
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{
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state = -2;
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return completionSource.TrySetCanceled(cancellationToken);
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}
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public bool TrySetComplete()
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{
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state = -2;
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return completionSource.TrySetResult(false);
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}
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public bool TrySetException(Exception error)
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{
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state = -2;
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return completionSource.TrySetException(error);
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}
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public void SetResult(T value)
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{
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Current = value;
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completionSource.TrySetResult(true);
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}
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}
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sealed class AsyncWriter : IUniTaskSource, IAsyncWriter<T>
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{
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readonly _Create enumerator;
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UniTaskCompletionSourceCore<AsyncUnit> core;
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public AsyncWriter(_Create enumerator)
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{
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this.enumerator = enumerator;
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}
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public void GetResult(short token)
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{
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core.GetResult(token);
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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public UniTask YieldAsync(T value)
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{
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core.Reset();
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enumerator.SetResult(value);
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return new UniTask(this, core.Version);
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}
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public void SignalWriter()
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{
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core.TrySetResult(AsyncUnit.Default);
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}
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 0202f723469f93945afa063bfb440d15
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,46 +1,52 @@
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using System;
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using System.Threading.Tasks;
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using Cysharp.Threading.Tasks;
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using Cysharp.Threading.Tasks.Linq;
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using Cysharp.Threading.Tasks;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.UI;
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/*UNniTastWhenAnyTester*/
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[ExecuteInEditMode]
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public class ExceptionExamples : MonoBehaviour
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{
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public Button ButtonTest;
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public bool apply = false;
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void Start()
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private async UniTaskVoid Update()
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{
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ButtonTest.OnClickAsAsyncEnumerable()
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.Subscribe(async _ =>
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if (apply)
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{
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apply = false;
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await LaunchTasksAndDetectWhenAnyDone(5);
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}
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}
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private async UniTask LaunchTasksAndDetectWhenAnyDone(int nbTasks)
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{
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List<UniTask<int>> sleeptasks = new List<UniTask<int>>();
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for (int i = 0; i < nbTasks; i++)
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{
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sleeptasks.Add(SleepAndReturnTrue(i).ToAsyncLazy().Task);
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}
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while (sleeptasks.Count > 0)
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{
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Debug.Log(DateTime.Now.ToString() + " waiting for " + sleeptasks.Count + " tasks...");
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try
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{
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await new Foo().MethodFooAsync();
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(int index, int taskID) = await UniTask.WhenAny(sleeptasks);
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Debug.Log(DateTime.Now.ToString() + " Sleep task " + taskID + " done");
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sleeptasks.RemoveAt(index);
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}
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catch (Exception e)
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catch
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{
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Debug.Log(e.StackTrace);
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throw;
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//Debug.Log("Error: " + e.Message);
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//return;
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}
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}, this.GetCancellationTokenOnDestroy());
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}
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}
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class Foo
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private async UniTask<int> SleepAndReturnTrue(int taskIndex)
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{
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public async UniTask MethodFooAsync()
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{
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await MethodBarAsync();
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}
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private async UniTask MethodBarAsync()
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{
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Throw();
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}
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private void Throw()
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{
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throw new Exception();
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await UniTask.Delay(100);
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return taskIndex;
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}
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}
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@ -459,18 +459,41 @@ public class SandboxMain : MonoBehaviour
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PrepareCamera();
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}
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public IUniTaskAsyncEnumerable<int> MyEveryUpdate()
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{
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return UniTaskAsyncEnumerable.Create<int>(async (writer, token) =>
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{
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var frameCount = 0;
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await UniTask.Yield();
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while (!token.IsCancellationRequested)
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{
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await writer.YieldAsync(frameCount++); // instead of `yield return`
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await UniTask.Yield();
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}
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});
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}
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async UniTaskVoid Start()
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{
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var cts = new CancellationTokenSource();
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okButton.onClick.AddListener(() =>
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{
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ShootAsync().Forget();
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cts.Cancel();
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});
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// Nanika();
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//// Nanika();
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//await UniTask.Yield();
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await MyEveryUpdate().Select(x => x).Where(x => x % 2 == 0).ForEachAsync(x =>
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{
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UnityEngine.Debug.Log(x + ":" + Time.frameCount);
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||||
}, cts.Token);
|
||||
|
||||
|
||||
await UniTask.Yield();
|
||||
// this.GetCancellationTokenOnDestroy()
|
||||
|
||||
//PlayerLoopInfo.Inject();
|
||||
|
@ -992,17 +1015,17 @@ public class SandboxMain : MonoBehaviour
|
|||
|
||||
void PrepareCamera()
|
||||
{
|
||||
Debug.Log("Support AsyncGPUReadback:" + SystemInfo.supportsAsyncGPUReadback);
|
||||
//Debug.Log("Support AsyncGPUReadback:" + SystemInfo.supportsAsyncGPUReadback);
|
||||
|
||||
var width = 480;
|
||||
var height = 240;
|
||||
var depth = 24;
|
||||
//var width = 480;
|
||||
//var height = 240;
|
||||
//var depth = 24;
|
||||
|
||||
mycamera.targetTexture = new RenderTexture(width, height, depth, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default)
|
||||
{
|
||||
antiAliasing = 8
|
||||
};
|
||||
mycamera.enabled = true;
|
||||
//mycamera.targetTexture = new RenderTexture(width, height, depth, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default)
|
||||
//{
|
||||
// antiAliasing = 8
|
||||
//};
|
||||
//mycamera.enabled = true;
|
||||
|
||||
//myRenderTexture = new RenderTexture(width, height, depth, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default)
|
||||
//{
|
||||
|
|
Loading…
Reference in New Issue