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neuecc 2020-06-15 22:46:01 +09:00
parent edf32496e4
commit 5bfff5bc24
1 changed files with 22 additions and 5 deletions

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@ -494,11 +494,19 @@ await okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).ForEachAsy
}); });
``` ```
Fire and Forget style(for example, event handling), also you can use `Subscribe`.
```csharp
okButton.OnClickAsAsyncEnumerable().Where((x, i) => i % 2 == 0).Subscribe(_ =>
{
});
```
Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAsyncEnumerable` is defined in `UniTask.Linq` asmdef. Async LINQ is enabled when `using Cysharp.Threading.Tasks.Linq;`, and `UniTaskAsyncEnumerable` is defined in `UniTask.Linq` asmdef.
It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them. It's closer to UniRx (Reactive Extensions), but UniTaskAsyncEnumerable is a pull-based asynchronous stream, whereas Rx was a push-based asynchronous stream. Note that although similar, the characteristics are different and the details behave differently along with them.
`UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`. `UniTaskAsyncEnumerable` is the entry point like `Enumerbale`. In addition to the standard query operators, there are other generators for Unity such as `EveryUpdate`, `Timer`, `TimerFrame`, `Interval`, `IntervalFrame`, and `EveryValueChanged`. And also added additional UniTask original query operators like `Append`, `Prepend`, `DistinctUntilChanged`, `ToHashSet`, `Buffer`, `CombineLatest`, `Do`, `Never`, `ForEachAsync`, `Pairwise`, `Publish`, `Queue`, `Return`, `SkipUntilCanceled`, `TakeUntilCanceled`, `TakeLast`, `Subscribe`.
The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`. The method with Func as an argument has three additional overloads, `***Await`, `***AwaitWithCancellation`.
@ -616,10 +624,10 @@ A pull-type asynchronous stream does not get the next values until the asynchron
```csharp ```csharp
// can not get click event during 3 seconds complete. // can not get click event during 3 seconds complete.
await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync() await button.OnClickAsAsyncEnumerable().ForEachAwaitAsync(async x =>
{ {
await UniTask.Delay(TimeSpan.FromSeconds(3)); await UniTask.Delay(TimeSpan.FromSeconds(3));
} });
``` ```
It is useful(prevent double-click) but not useful in sometimes. It is useful(prevent double-click) but not useful in sometimes.
@ -628,10 +636,19 @@ Using `Queue()` method, which will also queue events during asynchronous process
```csharp ```csharp
// queued message in asynchronous processing // queued message in asynchronous processing
await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync() await button.OnClickAsAsyncEnumerable().Queue().ForEachAwaitAsync(async x =>
{ {
await UniTask.Delay(TimeSpan.FromSeconds(3)); await UniTask.Delay(TimeSpan.FromSeconds(3));
} });
```
Or use `Subscribe`, fire and forget style.
```csharp
button.OnClickAsAsyncEnumerable().Subscribe(async x =>
{
await UniTask.Delay(TimeSpan.FromSeconds(3));
});
``` ```
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