updated to unity 2019.3.2f1, fix missing UNITY_EDITOR preprocessor
parent
d639283f59
commit
7e26573abb
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@ -69,16 +69,18 @@ namespace UniRx.Async
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static PlayerLoopSystem[] InsertRunner(PlayerLoopSystem loopSystem, Type loopRunnerYieldType,
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ContinuationQueue cq, Type loopRunnerType, PlayerLoopRunner runner)
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{
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#if UNITY_EDITOR
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EditorApplication.playModeStateChanged += (state) =>
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{
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if (state==PlayModeStateChange.EnteredEditMode || state==PlayModeStateChange.EnteredPlayMode) return;
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if (state == PlayModeStateChange.EnteredEditMode ||
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state == PlayModeStateChange.EnteredPlayMode) return;
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if (runner != null)
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runner.Clear();
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if (cq != null)
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cq.Clear();
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};
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#endif
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var yieldLoop = new PlayerLoopSystem
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{
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@ -3,19 +3,33 @@
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--- !u!159 &1
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EditorSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 7
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serializedVersion: 9
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m_ExternalVersionControlSupport: Visible Meta Files
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m_SerializationMode: 2
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m_LineEndingsForNewScripts: 2
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m_DefaultBehaviorMode: 1
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m_PrefabRegularEnvironment: {fileID: 0}
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m_PrefabUIEnvironment: {fileID: 0}
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m_SpritePackerMode: 4
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m_SpritePackerPaddingPower: 1
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m_EtcTextureCompressorBehavior: 1
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m_EtcTextureFastCompressor: 1
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m_EtcTextureNormalCompressor: 2
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m_EtcTextureBestCompressor: 4
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m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd
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m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmref
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m_ProjectGenerationRootNamespace:
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m_UserGeneratedProjectSuffix:
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m_CollabEditorSettings:
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inProgressEnabled: 1
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m_EnableTextureStreamingInEditMode: 1
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m_EnableTextureStreamingInPlayMode: 1
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m_AsyncShaderCompilation: 1
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m_EnterPlayModeOptionsEnabled: 0
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m_EnterPlayModeOptions: 3
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m_ShowLightmapResolutionOverlay: 1
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m_UseLegacyProbeSampleCount: 1
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m_AssetPipelineMode: 1
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m_CacheServerMode: 0
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m_CacheServerEndpoint:
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m_CacheServerNamespacePrefix: default
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m_CacheServerEnableDownload: 1
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m_CacheServerEnableUpload: 1
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@ -1,2 +1,2 @@
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m_EditorVersion: 2019.3.0a2
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m_EditorVersionWithRevision: 2019.3.0a2 (fa7740529556)
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m_EditorVersion: 2019.3.2f1
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m_EditorVersionWithRevision: 2019.3.2f1 (c46a3a38511e)
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