Addressable support
parent
f0d745924a
commit
7f61f85bc7
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@ -1,7 +1,7 @@
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{
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"name": "UniRx.Async.Editor",
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"name": "UniTask.Editor",
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"references": [
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"UniRx.Async"
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"UniTask"
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],
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"includePlatforms": [
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"Editor"
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@ -12,5 +12,6 @@
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": []
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"versionDefines": [],
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"noEngineReferences": false
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}
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: a3e874acee8398745b1dc3eddac09eaa
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,371 @@
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#if UNITASK_ADDRESSABLE_SUPPORT
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using Cysharp.Threading.Tasks.Internal;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.ExceptionServices;
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using System.Threading;
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using UnityEngine.ResourceManagement.AsyncOperations;
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namespace Cysharp.Threading.Tasks
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{
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public static class AddressableAsyncExtensions
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{
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#region AsyncOperationHandle
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public static AsyncOperationHandleAwaiter GetAwaiter(this AsyncOperationHandle handle)
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{
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return new AsyncOperationHandleAwaiter(handle);
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}
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public static UniTask ToUniTask(this AsyncOperationHandle handle)
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{
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return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, PlayerLoopTiming.Update, null, CancellationToken.None, out var token), token);
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}
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public static UniTask ConfigureAwait(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellation = default(CancellationToken))
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{
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return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellation, out var token), token);
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}
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public struct AsyncOperationHandleAwaiter : ICriticalNotifyCompletion
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{
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AsyncOperationHandle handle;
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Action<AsyncOperationHandle> continuationAction;
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public AsyncOperationHandleAwaiter(AsyncOperationHandle handle)
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{
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this.handle = handle;
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this.continuationAction = null;
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}
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public bool IsCompleted => handle.IsDone;
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public void GetResult()
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{
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if (continuationAction != null)
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{
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handle.Completed -= continuationAction;
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continuationAction = null;
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}
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if (handle.Status == AsyncOperationStatus.Failed)
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{
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var e = handle.OperationException;
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handle = default;
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ExceptionDispatchInfo.Capture(e).Throw();
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}
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var result = handle.Result;
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handle = default;
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}
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public void OnCompleted(Action continuation)
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{
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UnsafeOnCompleted(continuation);
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}
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public void UnsafeOnCompleted(Action continuation)
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{
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Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
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continuationAction = continuation.AsFuncOfT<AsyncOperationHandle>(); // allocate delegate.
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handle.Completed += continuationAction;
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}
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}
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class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, IPromisePoolItem
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{
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static readonly PromisePool<AsyncOperationHandleConfiguredSource> pool = new PromisePool<AsyncOperationHandleConfiguredSource>();
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AsyncOperationHandle handle;
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IProgress<float> progress;
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CancellationToken cancellationToken;
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UniTaskCompletionSourceCore<AsyncUnit> core;
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AsyncOperationHandleConfiguredSource()
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{
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}
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public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
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}
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var result = pool.TryRent() ?? new AsyncOperationHandleConfiguredSource();
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result.handle = handle;
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result.progress = progress;
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result.cancellationToken = cancellationToken;
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TaskTracker.TrackActiveTask(result, 3);
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PlayerLoopHelper.AddAction(timing, result);
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token = result.core.Version;
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return result;
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}
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public void GetResult(short token)
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{
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try
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{
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TaskTracker.RemoveTracking(this);
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core.GetResult(token);
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}
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finally
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{
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pool.TryReturn(this);
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}
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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public bool MoveNext()
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{
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if (cancellationToken.IsCancellationRequested)
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{
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core.TrySetCanceled(cancellationToken);
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return false;
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}
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if (progress != null)
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{
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progress.Report(handle.PercentComplete);
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}
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if (handle.IsDone)
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{
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if (handle.Status == AsyncOperationStatus.Failed)
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{
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core.TrySetException(handle.OperationException);
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}
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else
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{
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core.TrySetResult(AsyncUnit.Default);
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}
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return false;
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}
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return true;
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}
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public void Reset()
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{
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core.Reset();
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handle = default;
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progress = default;
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cancellationToken = default;
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}
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~AsyncOperationHandleConfiguredSource()
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{
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if (pool.TryReturn(this))
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{
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GC.ReRegisterForFinalize(this);
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}
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}
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}
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#endregion
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#region AsyncOperationHandle_T
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public static AsyncOperationHandleAwaiter<T> GetAwaiter<T>(this AsyncOperationHandle<T> handle)
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{
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return new AsyncOperationHandleAwaiter<T>(handle);
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}
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public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle)
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{
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return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, PlayerLoopTiming.Update, null, CancellationToken.None, out var token), token);
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}
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public static UniTask<T> ConfigureAwait<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellation = default(CancellationToken))
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{
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return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellation, out var token), token);
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}
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public struct AsyncOperationHandleAwaiter<T> : ICriticalNotifyCompletion
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{
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AsyncOperationHandle<T> handle;
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Action<AsyncOperationHandle> continuationAction;
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public AsyncOperationHandleAwaiter(AsyncOperationHandle<T> handle)
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{
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this.handle = handle;
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this.continuationAction = null;
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}
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public bool IsCompleted => handle.IsDone;
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public T GetResult()
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{
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if (continuationAction != null)
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{
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handle.CompletedTypeless -= continuationAction;
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continuationAction = null;
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}
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if (handle.Status == AsyncOperationStatus.Failed)
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{
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var e = handle.OperationException;
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handle = default;
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ExceptionDispatchInfo.Capture(e).Throw();
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}
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var result = handle.Result;
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handle = default;
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return result;
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}
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public void OnCompleted(Action continuation)
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{
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UnsafeOnCompleted(continuation);
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}
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public void UnsafeOnCompleted(Action continuation)
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{
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Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
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continuationAction = continuation.AsFuncOfT<AsyncOperationHandle>(); // allocate delegate.
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handle.CompletedTypeless += continuationAction;
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}
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}
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class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, IPromisePoolItem
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{
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static readonly PromisePool<AsyncOperationHandleConfiguredSource<T>> pool = new PromisePool<AsyncOperationHandleConfiguredSource<T>>();
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AsyncOperationHandle<T> handle;
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IProgress<float> progress;
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CancellationToken cancellationToken;
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UniTaskCompletionSourceCore<T> core;
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AsyncOperationHandleConfiguredSource()
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{
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}
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public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
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{
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if (cancellationToken.IsCancellationRequested)
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{
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return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
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}
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var result = pool.TryRent() ?? new AsyncOperationHandleConfiguredSource<T>();
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result.handle = handle;
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result.progress = progress;
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result.cancellationToken = cancellationToken;
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TaskTracker.TrackActiveTask(result, 3);
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PlayerLoopHelper.AddAction(timing, result);
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token = result.core.Version;
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return result;
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}
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public T GetResult(short token)
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{
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try
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{
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TaskTracker.RemoveTracking(this);
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return core.GetResult(token);
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}
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finally
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{
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pool.TryReturn(this);
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}
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}
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void IUniTaskSource.GetResult(short token)
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{
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GetResult(token);
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}
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public UniTaskStatus GetStatus(short token)
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{
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return core.GetStatus(token);
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}
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public UniTaskStatus UnsafeGetStatus()
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{
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return core.UnsafeGetStatus();
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}
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public void OnCompleted(Action<object> continuation, object state, short token)
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{
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core.OnCompleted(continuation, state, token);
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}
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public bool MoveNext()
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{
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if (cancellationToken.IsCancellationRequested)
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{
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core.TrySetCanceled(cancellationToken);
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return false;
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}
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if (progress != null)
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{
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progress.Report(handle.PercentComplete);
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}
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if (handle.IsDone)
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{
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if (handle.Status == AsyncOperationStatus.Failed)
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{
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core.TrySetException(handle.OperationException);
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}
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else
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{
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core.TrySetResult(handle.Result);
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}
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return false;
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}
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return true;
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}
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public void Reset()
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{
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core.Reset();
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handle = default;
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progress = default;
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cancellationToken = default;
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}
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~AsyncOperationHandleConfiguredSource()
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{
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if (pool.TryReturn(this))
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{
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GC.ReRegisterForFinalize(this);
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}
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}
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}
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#endregion
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}
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}
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#endif
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11
src/UniTask/Assets/Plugins/UniTask/External/AddressableAsyncExtensions.cs.meta
vendored
Normal file
11
src/UniTask/Assets/Plugins/UniTask/External/AddressableAsyncExtensions.cs.meta
vendored
Normal file
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 3dc6441f9094f354b931dc3c79fb99e5
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,6 +1,9 @@
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{
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"name": "UniRx.Async",
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"references": [],
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"name": "UniTask",
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"references": [
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"Unity.Addressables",
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"Unity.ResourceManager"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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@ -8,5 +11,6 @@
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": []
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"versionDefines": [],
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"noEngineReferences": false
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}
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@ -53,14 +53,13 @@ namespace Cysharp.Threading.Tasks
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if (continuationAction != null)
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{
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asyncOperation.completed -= continuationAction;
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asyncOperation = null; // remove reference.
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continuationAction = null;
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asyncOperation = null;
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}
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else
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{
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asyncOperation = null; // remove reference.
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asyncOperation = null;
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}
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}
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public void OnCompleted(Action continuation)
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@ -209,13 +208,11 @@ namespace Cysharp.Threading.Tasks
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{
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ResourceRequest asyncOperation;
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Action<AsyncOperation> continuationAction;
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UnityEngine.Object result;
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public ResourceRequestAwaiter(ResourceRequest asyncOperation)
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{
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this.asyncOperation = asyncOperation;
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this.continuationAction = null;
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this.result = default;
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}
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public bool IsCompleted => asyncOperation.isDone;
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@ -225,15 +222,17 @@ namespace Cysharp.Threading.Tasks
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if (continuationAction != null)
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{
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asyncOperation.completed -= continuationAction;
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asyncOperation = null; // remove reference.
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continuationAction = null;
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var result = asyncOperation.asset;
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asyncOperation = null;
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return result;
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}
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else
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{
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asyncOperation = null; // remove reference.
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var result = asyncOperation.asset;
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asyncOperation = null;
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return result;
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}
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return this.result;
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}
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public void OnCompleted(Action continuation)
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@ -386,13 +385,11 @@ namespace Cysharp.Threading.Tasks
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{
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AssetBundleRequest asyncOperation;
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Action<AsyncOperation> continuationAction;
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UnityEngine.Object result;
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public AssetBundleRequestAwaiter(AssetBundleRequest asyncOperation)
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{
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this.asyncOperation = asyncOperation;
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this.continuationAction = null;
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this.result = default;
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}
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public bool IsCompleted => asyncOperation.isDone;
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@ -402,15 +399,17 @@ namespace Cysharp.Threading.Tasks
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if (continuationAction != null)
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{
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asyncOperation.completed -= continuationAction;
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asyncOperation = null; // remove reference.
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continuationAction = null;
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var result = asyncOperation.asset;
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asyncOperation = null;
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return result;
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}
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else
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{
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asyncOperation = null; // remove reference.
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var result = asyncOperation.asset;
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asyncOperation = null;
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return result;
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}
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return this.result;
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}
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public void OnCompleted(Action continuation)
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@ -563,13 +562,11 @@ namespace Cysharp.Threading.Tasks
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{
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AssetBundleCreateRequest asyncOperation;
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Action<AsyncOperation> continuationAction;
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AssetBundle result;
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public AssetBundleCreateRequestAwaiter(AssetBundleCreateRequest asyncOperation)
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{
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this.asyncOperation = asyncOperation;
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this.continuationAction = null;
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this.result = default;
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}
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public bool IsCompleted => asyncOperation.isDone;
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|
@ -579,15 +576,17 @@ namespace Cysharp.Threading.Tasks
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if (continuationAction != null)
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{
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asyncOperation.completed -= continuationAction;
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asyncOperation = null; // remove reference.
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continuationAction = null;
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var result = asyncOperation.assetBundle;
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asyncOperation = null;
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return result;
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}
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else
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{
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asyncOperation = null; // remove reference.
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var result = asyncOperation.assetBundle;
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asyncOperation = null;
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return result;
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}
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return this.result;
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}
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public void OnCompleted(Action continuation)
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|
@ -741,13 +740,11 @@ namespace Cysharp.Threading.Tasks
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{
|
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UnityWebRequestAsyncOperation asyncOperation;
|
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Action<AsyncOperation> continuationAction;
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UnityWebRequest result;
|
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|
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public UnityWebRequestAsyncOperationAwaiter(UnityWebRequestAsyncOperation asyncOperation)
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{
|
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this.asyncOperation = asyncOperation;
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this.continuationAction = null;
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||||
this.result = default;
|
||||
}
|
||||
|
||||
public bool IsCompleted => asyncOperation.isDone;
|
||||
|
@ -757,15 +754,17 @@ namespace Cysharp.Threading.Tasks
|
|||
if (continuationAction != null)
|
||||
{
|
||||
asyncOperation.completed -= continuationAction;
|
||||
asyncOperation = null; // remove reference.
|
||||
continuationAction = null;
|
||||
var result = asyncOperation.webRequest;
|
||||
asyncOperation = null;
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
asyncOperation = null; // remove reference.
|
||||
var result = asyncOperation.webRequest;
|
||||
asyncOperation = null;
|
||||
return result;
|
||||
}
|
||||
|
||||
return this.result;
|
||||
}
|
||||
|
||||
public void OnCompleted(Action continuation)
|
||||
|
|
|
@ -63,17 +63,11 @@ namespace Cysharp.Threading.Tasks
|
|||
{
|
||||
<#= t.typeName #> asyncOperation;
|
||||
Action<AsyncOperation> continuationAction;
|
||||
<# if (!IsVoid(t)) { #>
|
||||
<#= t.returnType #> result;
|
||||
<# } #>
|
||||
|
||||
public <#= t.typeName #>Awaiter(<#= t.typeName #> asyncOperation)
|
||||
{
|
||||
this.asyncOperation = asyncOperation;
|
||||
this.continuationAction = null;
|
||||
<# if (!IsVoid(t)) { #>
|
||||
this.result = default;
|
||||
<# } #>
|
||||
}
|
||||
|
||||
public bool IsCompleted => asyncOperation.isDone;
|
||||
|
@ -83,18 +77,26 @@ namespace Cysharp.Threading.Tasks
|
|||
if (continuationAction != null)
|
||||
{
|
||||
asyncOperation.completed -= continuationAction;
|
||||
asyncOperation = null; // remove reference.
|
||||
continuationAction = null;
|
||||
<# if (!IsVoid(t)) { #>
|
||||
var result = <#= $"asyncOperation.{t.returnField}" #>;
|
||||
asyncOperation = null;
|
||||
return result;
|
||||
<# } else { #>
|
||||
asyncOperation = null;
|
||||
<# } #>
|
||||
}
|
||||
else
|
||||
{
|
||||
asyncOperation = null; // remove reference.
|
||||
}
|
||||
|
||||
<# if (!IsVoid(t)) { #>
|
||||
return this.result;
|
||||
var result = <#= $"asyncOperation.{t.returnField}" #>;
|
||||
asyncOperation = null;
|
||||
return result;
|
||||
<# } else { #>
|
||||
asyncOperation = null;
|
||||
<# } #>
|
||||
}
|
||||
}
|
||||
|
||||
public void OnCompleted(Action continuation)
|
||||
{
|
||||
|
|
|
@ -152,7 +152,7 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 329ff620b32b4ef4abdc99884242ee67, type: 3}
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||||
m_Name:
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||||
m_EditorClassIdentifier:
|
||||
_unobservedExceptionLogType: 4
|
||||
_unobservedExceptionLogType: 0
|
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--- !u!81 &735985616
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
{
|
||||
"name": "UniRx.Async.Tests.Editor",
|
||||
"name": "UniTask.Tests.Editor",
|
||||
"references": [
|
||||
"UnityEngine.TestRunner",
|
||||
"UnityEditor.TestRunner",
|
||||
"UniRx.Async",
|
||||
"UniRx.Async.Tests"
|
||||
"UniTask.Tests",
|
||||
"UniTask"
|
||||
],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
|
@ -19,5 +19,6 @@
|
|||
"defineConstraints": [
|
||||
"UNITY_INCLUDE_TESTS"
|
||||
],
|
||||
"versionDefines": []
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
|
@ -1,9 +1,10 @@
|
|||
{
|
||||
"name": "UniRx.Async.Tests",
|
||||
"name": "UniTask.Tests",
|
||||
"references": [
|
||||
"UnityEngine.TestRunner",
|
||||
"UnityEditor.TestRunner",
|
||||
"UniRx.Async"
|
||||
"UniTask",
|
||||
"Unity.ResourceManager"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
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||||
|
@ -16,5 +17,6 @@
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|||
"defineConstraints": [
|
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"UNITY_INCLUDE_TESTS"
|
||||
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||||
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|
@ -0,0 +1,658 @@
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<LangVersion>latest</LangVersion>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Target Name="GenerateTargetFrameworkMonikerAttribute" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
Loading…
Reference in New Issue