commit
8cd577904e
|
@ -29,39 +29,43 @@ jobs:
|
|||
if: "!(contains(github.event.head_commit.message, '[skip ci]') || contains(github.event.head_commit.message, '[ci skip]')) && ((github.event_name == 'push' && github.repository_owner == 'Cysharp') || startsWith(github.event.pull_request.head.label, 'Cysharp:'))"
|
||||
strategy:
|
||||
matrix:
|
||||
unity: ["2019.3.9f1", "2020.1.0b5"]
|
||||
unity: ["2019.3.9f1", "2019.4.13f1", "2020.1.12f1"]
|
||||
include:
|
||||
- unity: 2019.3.9f1
|
||||
license: UNITY_2019_3
|
||||
- unity: 2020.1.0b5
|
||||
license: UNITY_2020_1
|
||||
license: UNITY_LICENSE_2019
|
||||
- unity: 2019.4.13f1
|
||||
license: UNITY_LICENSE_2019
|
||||
- unity: 2020.1.12f1
|
||||
license: UNITY_LICENSE_2020
|
||||
runs-on: ubuntu-latest
|
||||
container:
|
||||
# with linux-il2cpp. image from https://hub.docker.com/r/gableroux/unity3d/tags
|
||||
image: gableroux/unity3d:${{ matrix.unity }}-linux-il2cpp
|
||||
steps:
|
||||
# Ubuntu 18.04 git is too old, use ppa latest git.
|
||||
- run: |
|
||||
apt-get update && apt-get install --no-install-recommends -y software-properties-common && add-apt-repository -y ppa:git-core/ppa
|
||||
apt-get update && apt-get install --no-install-recommends -y git
|
||||
- uses: actions/checkout@v2
|
||||
- run: echo -n "$UNITY_LICENSE" >> .Unity.ulf
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets[matrix.license] }}
|
||||
- name: Activate Unity, always returns a success. But if a subsequent run fails, the activation may have failed(if succeeded, shows `Next license update check is after` and not shows other message(like GUID != GUID). If fails not). In that case, upload the artifact's .alf file to https://license.unity3d.com/manual to get the .ulf file and set it to secrets.
|
||||
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -manualLicenseFile .Unity.ulf || exit 0
|
||||
|
||||
# Execute scripts: RuntimeUnitTestToolkit
|
||||
- name: Build UnitTest(Linux64, mono)
|
||||
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend mono /BuildTarget StandaloneLinux64
|
||||
working-directory: src/UniTask
|
||||
uses: game-ci/unity-builder@v2.0-alpha-6
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets[matrix.license] }}
|
||||
with:
|
||||
projectPath: src/UniTask
|
||||
unityVersion: ${{ matrix.unity }}
|
||||
targetPlatform: StandaloneLinux64
|
||||
buildMethod: UnitTestBuilder.BuildUnitTest
|
||||
customParameters: /headless /ScriptBackend mono
|
||||
versioning: None
|
||||
- name: Execute UnitTest
|
||||
run: ./src/UniTask/bin/UnitTest/StandaloneLinux64_Mono2x/test
|
||||
|
||||
# Execute scripts: Export Package
|
||||
- name: Export unitypackage
|
||||
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
|
||||
working-directory: src/UniTask
|
||||
uses: game-ci/unity-builder@v2.0-alpha-6
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets[matrix.license] }}
|
||||
with:
|
||||
projectPath: src/UniTask
|
||||
unityVersion: ${{ matrix.unity }}
|
||||
targetPlatform: StandaloneLinux64
|
||||
buildMethod: PackageExporter.Export
|
||||
versioning: None
|
||||
|
||||
- name: check all .meta is commited
|
||||
run: |
|
||||
|
@ -76,5 +80,5 @@ jobs:
|
|||
# Store artifacts.
|
||||
- uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: UniTask.unitypackage.zip
|
||||
name: UniTask.unitypackage-${{ matrix.unity }}.zip
|
||||
path: ./src/UniTask/*.unitypackage
|
||||
|
|
|
@ -94,30 +94,22 @@ jobs:
|
|||
unity: ["2019.3.9f1"]
|
||||
include:
|
||||
- unity: 2019.3.9f1
|
||||
license: UNITY_2019_3
|
||||
license: UNITY_LICENSE_2019
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 15
|
||||
container:
|
||||
# with linux-il2cpp. image from https://hub.docker.com/r/gableroux/unity3d/tags
|
||||
image: gableroux/unity3d:${{ matrix.unity }}-linux-il2cpp
|
||||
steps:
|
||||
# Ubuntu 18.04 git is too old, use ppa latest git.
|
||||
- run: |
|
||||
apt-get update && apt-get install --no-install-recommends -y software-properties-common && add-apt-repository -y ppa:git-core/ppa
|
||||
apt-get update && apt-get install --no-install-recommends -y git
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
ref: ${{ needs.update-packagejson.outputs.sha }}
|
||||
# activate Unity from manual license file(ulf)
|
||||
- run: echo -n "$UNITY_LICENSE" >> .Unity.ulf
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets[matrix.license] }}
|
||||
- run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -manualLicenseFile .Unity.ulf || exit 0
|
||||
|
||||
# Execute scripts: Export Package
|
||||
- name: Export unitypackage
|
||||
run: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
|
||||
working-directory: src/UniTask
|
||||
uses: game-ci/unity-builder@v2.0-alpha-6
|
||||
env:
|
||||
UNITY_LICENSE: ${{ secrets[matrix.license] }}
|
||||
with:
|
||||
projectPath: src/UniTask
|
||||
unityVersion: ${{ matrix.unity }}
|
||||
targetPlatform: StandaloneLinux64
|
||||
buildMethod: PackageExporter.Export
|
||||
versioning: None
|
||||
|
||||
- name: check all .meta is commited
|
||||
run: |
|
||||
|
|
Loading…
Reference in New Issue