From 944b61f28c1def249ee7843209636f4d882e76e7 Mon Sep 17 00:00:00 2001 From: Yoshifumi Kawai Date: Fri, 25 Sep 2020 17:32:17 +0900 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1dc1a2a..bd49950 100644 --- a/README.md +++ b/README.md @@ -858,7 +858,7 @@ Use UniTask type. Pooling Configuration --- -UniTask is aggressively caching async promise object to achive zero allocation. In default, cache all promises but you can configure `TaskPool.SetMaxPoolSize` to your value, the value indicates cache size per type. `TaskPool.GetCacheSizeInfo` returns current cached object in pool. +UniTask is aggressively caching async promise object to achive zero allocation(technical details, see blog post [UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ](https://medium.com/@neuecc/unitask-v2-zero-allocation-async-await-for-unity-with-asynchronous-linq-1aa9c96aa7dd)). In default, cache all promises but you can configure `TaskPool.SetMaxPoolSize` to your value, the value indicates cache size per type. `TaskPool.GetCacheSizeInfo` returns current cached object in pool. ```csharp foreach (var (type, size) in TaskPool.GetCacheSizeInfo())