plus package
parent
20fea38bd7
commit
aa33823a12
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@ -32,27 +32,37 @@ jobs:
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- unity_activate:
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unity_version: << parameters.unity_version >>
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unity_license: << parameters.unity_license >>
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# - run:
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# name: Build Linux(Mono)
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# command: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend Mono2x /BuildTarget StandaloneLinux64
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# working_directory: src/RandomFixtureKit.Unity
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# - run: src/RandomFixtureKit.Unity/bin/UnitTest/StandaloneLinux64_Mono2x/test
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# build-and-create-package:
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# executor: unity
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# steps:
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# - checkout
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# - unity_activate
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# - run:
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# name: Export unitypackage
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# command: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
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# working_directory: src/MagicOnion.Client.Unity
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# - store_artifacts:
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# path: src/MagicOnion.Client.Unity/MagicOnion.Client.Unity.unitypackage
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# destination: /MagicOnion.Client.Unity.unitypackage
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- run:
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name: Build Linux(Mono)
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command: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod UnitTestBuilder.BuildUnitTest /headless /ScriptBackend Mono2x /BuildTarget StandaloneLinux64
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working_directory: .
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- run: ./bin/UnitTest/StandaloneLinux64_Mono2x/test
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build-and-create-package:
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parameters:
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unity_version: {type: string}
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unity_license: {type: string}
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executor:
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name: unity
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version: << parameters.unity_version >>
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steps:
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- checkout
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- unity_activate:
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unity_version: << parameters.unity_version >>
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unity_license: << parameters.unity_license >>
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- run:
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name: Export unitypackage
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command: /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
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working_directory: .
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- store_artifacts:
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path: ./UniRx.Async.unitypackage
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destination: /UniRx.Async.unitypackage
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workflows:
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version: 2
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build-unity:
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jobs:
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- build-and-create-package:
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unity_version: 2019.3.0a2
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unity_license: ${UNITY_LICENSE_2019_3}
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- build-and-test:
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unity_version: 2019.3.0a2
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unity_license: ${UNITY_LICENSE_2019_3}
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@ -141,3 +141,7 @@ UniRx\.Async\.Tests\.csproj
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UniTask\.sln
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RuntimeUnitTestToolkit\.csproj
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Assembly-CSharp-Editor\.csproj
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UniRx\.Async\.unitypackage
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 99c8676e874bf0343b421d3527868f16
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,35 @@
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#if UNITY_EDITOR
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using System;
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using System.IO;
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using System.Linq;
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using UnityEditor;
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using UnityEngine;
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public static class PackageExporter
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{
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[MenuItem("Tools/Export Unitypackage")]
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public static void Export()
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{
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// configure
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var root = "UniRx.Async";
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var exportPath = "./UniRx.Async.unitypackage";
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var path = Path.Combine(Application.dataPath, root);
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var assets = Directory.EnumerateFiles(path, "*", SearchOption.AllDirectories)
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.Where(x => Path.GetExtension(x) == ".cs" || Path.GetExtension(x) == ".asmdef" || Path.GetExtension(x) == ".json")
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.Select(x => "Assets" + x.Replace(Application.dataPath, "").Replace(@"\", "/"))
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.ToArray();
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UnityEngine.Debug.Log("Export below files" + Environment.NewLine + string.Join(Environment.NewLine, assets));
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AssetDatabase.ExportPackage(
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assets,
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exportPath,
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ExportPackageOptions.Default);
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UnityEngine.Debug.Log("Export complete: " + Path.GetFullPath(exportPath));
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}
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}
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#endif
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: af97405af79afbb4e9f7f49f30088474
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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Loading…
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