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<Reference Include="System.ValueTuple">
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</Reference>
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<Reference Include="System.Xml.ReaderWriter">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.ReaderWriter.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.XDocument">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XDocument.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.XmlDocument">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlDocument.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.XmlSerializer">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XmlSerializer.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.XPath">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.XPath.XDocument">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netstandard/System.Xml.XPath.XDocument.dll</HintPath>
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</Reference>
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<Reference Include="System.Numerics.Vectors">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Numerics.Vectors.dll</HintPath>
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</Reference>
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<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
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</Reference>
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<Reference Include="mscorlib">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
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</Reference>
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<Reference Include="System.ComponentModel.Composition">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ComponentModel.Composition.dll</HintPath>
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</Reference>
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<Reference Include="System.Core">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Core.dll</HintPath>
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</Reference>
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<Reference Include="System.Data">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Data.dll</HintPath>
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</Reference>
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<Reference Include="System">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.dll</HintPath>
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</Reference>
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<Reference Include="System.Drawing">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Drawing.dll</HintPath>
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</Reference>
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<Reference Include="System.IO.Compression.FileSystem">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.IO.Compression.FileSystem.dll</HintPath>
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</Reference>
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<Reference Include="System.Net">
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</Reference>
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<Reference Include="System.Numerics">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Numerics.dll</HintPath>
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</Reference>
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<Reference Include="System.Runtime.Serialization">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Runtime.Serialization.dll</HintPath>
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</Reference>
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<Reference Include="System.ServiceModel.Web">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.ServiceModel.Web.dll</HintPath>
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</Reference>
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<Reference Include="System.Transactions">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Transactions.dll</HintPath>
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</Reference>
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<Reference Include="System.Web">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Web.dll</HintPath>
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</Reference>
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<Reference Include="System.Windows">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Windows.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.Linq">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Linq.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.Serialization">
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|
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<HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.9f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
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</Reference>
|
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|
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</ItemGroup>
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<ItemGroup>
|
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|
|
<ProjectReference Include="UniTask.csproj">
|
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|
|
<Project>{EA18F256-A297-1055-C7C5-4BC8D477B793}</Project>
|
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|
|
<Name>UniTask</Name>
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</ProjectReference>
|
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|
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</ItemGroup>
|
|
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|
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
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|
|
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
|
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|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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|
Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
|
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<Target Name="AfterBuild">
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</Target>
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-->
|
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</Project>
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