renaming namspeac to Cysharp.Threading.Tasks and move to under Plugins/UniTask
parent
a26a806b0f
commit
d565f39dde
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@ -12,8 +12,8 @@ public static class PackageExporter
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public static void Export()
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{
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// configure
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var root = "UniRx.Async";
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var exportPath = "./UniRx.Async.unitypackage";
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var root = "UniTask";
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var exportPath = "./UniTask.unitypackage";
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var path = Path.Combine(Application.dataPath, root);
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var assets = Directory.EnumerateFiles(path, "*", SearchOption.AllDirectories)
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 14eb6ba721535664b9d31e3a2d7664f9
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guid: b42c9a22c4f7bc7448ed60496a4dc359
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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Binary file not shown.
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@ -1,33 +0,0 @@
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fileFormatVersion: 2
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guid: 28705d6096348bb4893f8f783cd912bb
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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Any:
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second:
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enabled: 1
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settings: {}
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- first:
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Editor: Editor
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second:
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enabled: 0
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settings:
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DefaultValueInitialized: true
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- first:
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Windows Store Apps: WindowsStoreApps
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second:
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enabled: 0
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settings:
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CPU: AnyCPU
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userData:
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assetBundleName:
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assetBundleVariant:
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Binary file not shown.
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@ -1,33 +0,0 @@
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fileFormatVersion: 2
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guid: 563706d062bb0b545959896ab500001a
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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Any:
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second:
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enabled: 1
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settings: {}
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- first:
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Editor: Editor
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second:
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enabled: 0
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settings:
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DefaultValueInitialized: true
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- first:
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Windows Store Apps: WindowsStoreApps
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second:
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enabled: 0
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settings:
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CPU: AnyCPU
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 38249c6f05d584f44a219b4c97790f99
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guid: 4929ac1f6fcfe944a99529b6fb5bd9ef
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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@ -4,7 +4,7 @@
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using System;
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using System.Threading;
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namespace UniRx.Async
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namespace Cysharp.Threading.Tasks
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{
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public class AsyncLazy
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{
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@ -3,7 +3,7 @@
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using System;
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namespace UniRx.Async
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namespace Cysharp.Threading.Tasks
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{
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public struct AsyncUnit : IEquatable<AsyncUnit>
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{
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@ -4,7 +4,7 @@
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using System.Collections.Generic;
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using System.Threading;
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namespace UniRx.Async
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namespace Cysharp.Threading.Tasks
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{
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public class CancellationTokenEqualityComparer : IEqualityComparer<CancellationToken>
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{
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@ -4,7 +4,7 @@
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using System;
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using System.Threading;
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namespace UniRx.Async
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namespace Cysharp.Threading.Tasks
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{
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public static class CancellationTokenExtensions
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{
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@ -3,10 +3,10 @@
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using System.Threading;
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using UnityEngine;
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using UniRx.Async.Triggers;
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using Cysharp.Threading.Tasks.Triggers;
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using System;
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namespace UniRx.Async
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namespace Cysharp.Threading.Tasks
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{
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public static class CancellationTokenSourceExtensions
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{
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@ -8,7 +8,7 @@ using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Security;
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namespace UniRx.Async.CompilerServices
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namespace Cysharp.Threading.Tasks.CompilerServices
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{
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[StructLayout(LayoutKind.Auto)]
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public struct AsyncUniTaskMethodBuilder
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@ -7,7 +7,7 @@ using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Security;
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namespace UniRx.Async.CompilerServices
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namespace Cysharp.Threading.Tasks.CompilerServices
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{
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public struct AsyncUniTaskVoidMethodBuilder
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{
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@ -5,9 +5,9 @@
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using UniRx.Async.Internal;
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using Cysharp.Threading.Tasks.Internal;
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namespace UniRx.Async.CompilerServices
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namespace Cysharp.Threading.Tasks.CompilerServices
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{
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internal interface IMoveNextRunner
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{
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@ -7,7 +7,7 @@ using System.Reflection;
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using UnityEditor;
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using UnityEngine;
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namespace UniRx.Async.Editor
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namespace Cysharp.Threading.Tasks.Editor
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{
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// reflection call of UnityEditor.SplitterGUILayout
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internal static class SplitterGUILayout
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@ -8,11 +8,11 @@ using System.Linq;
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using System.Reflection;
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using System;
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using UnityEditor.IMGUI.Controls;
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using UniRx.Async.Internal;
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using Cysharp.Threading.Tasks.Internal;
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using System.Text;
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using System.Text.RegularExpressions;
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namespace UniRx.Async.Editor
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namespace Cysharp.Threading.Tasks.Editor
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{
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public class UniTaskTrackerViewItem : TreeViewItem
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{
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@ -8,9 +8,9 @@ using System.Linq;
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using System.Reflection;
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using System;
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using UnityEditor.IMGUI.Controls;
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using UniRx.Async.Internal;
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using Cysharp.Threading.Tasks.Internal;
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namespace UniRx.Async.Editor
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namespace Cysharp.Threading.Tasks.Editor
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{
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public class UniTaskTrackerWindow : EditorWindow
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{
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@ -4,7 +4,7 @@
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using System;
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using System.Collections.Generic;
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namespace UniRx.Async
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namespace Cysharp.Threading.Tasks
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{
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public static class EnumerableAsyncExtensions
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{
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@ -6,10 +6,10 @@ using System.Collections;
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using System.Reflection;
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using System.Runtime.ExceptionServices;
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using System.Threading;
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using UniRx.Async.Internal;
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using Cysharp.Threading.Tasks.Internal;
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using UnityEngine;
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namespace UniRx.Async
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namespace Cysharp.Threading.Tasks
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{
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public static class EnumeratorAsyncExtensions
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{
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@ -2,7 +2,7 @@
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using System;
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namespace UniRx.Async
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namespace Cysharp.Threading.Tasks
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{
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public static class ExceptionExtensions
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{
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@ -4,7 +4,7 @@
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using System;
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using System.Runtime.CompilerServices;
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namespace UniRx.Async
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namespace Cysharp.Threading.Tasks
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{
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public enum UniTaskStatus
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{
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@ -4,7 +4,7 @@
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using System;
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using System.Threading;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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// Same interface as System.Buffers.ArrayPool<T> but only provides Shared.
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@ -5,7 +5,7 @@ using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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internal static class ArrayPoolUtil
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{
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@ -5,7 +5,7 @@ using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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internal static class ArrayUtil
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{
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@ -4,7 +4,7 @@
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using System;
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using System.Threading;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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internal sealed class ContinuationQueue
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{
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@ -15,7 +15,7 @@ using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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internal static class DiagnosticsExtensions
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{
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@ -183,7 +183,7 @@ namespace UniRx.Async.Internal
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{
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return "(" + string.Join(", ", t.GetGenericArguments().Select(x => BeautifyType(x, true))) + ")";
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}
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if (!t.IsGenericType) return shortName ? t.Name : t.FullName.Replace("UniRx.Async.Triggers.", "").Replace("UniRx.Async.Internal.", "").Replace("UniRx.Async.", "") ?? t.Name;
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if (!t.IsGenericType) return shortName ? t.Name : t.FullName.Replace("Cysharp.Threading.Tasks.Triggers.", "").Replace("Cysharp.Threading.Tasks.Internal.", "").Replace("Cysharp.Threading.Tasks.", "") ?? t.Name;
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var innerFormat = string.Join(", ", t.GetGenericArguments().Select(x => BeautifyType(x, true)));
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genericType = "Task";
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}
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return typeBeautifyRegex.Replace(genericType, "").Replace("UniRx.Async.Triggers.", "").Replace("UniRx.Async.Internal.", "").Replace("UniRx.Async.", "") + "<" + innerFormat + ">";
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return typeBeautifyRegex.Replace(genericType, "").Replace("Cysharp.Threading.Tasks.Triggers.", "").Replace("Cysharp.Threading.Tasks.Internal.", "").Replace("Cysharp.Threading.Tasks.", "") + "<" + innerFormat + ">";
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}
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static bool IgnoreLine(MethodBase methodInfo)
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@ -207,7 +207,7 @@ namespace UniRx.Async.Internal
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{
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return true;
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}
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else if (declareType.StartsWith("UniRx.Async.CompilerServices"))
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else if (declareType.StartsWith("Cysharp.Threading.Tasks.CompilerServices"))
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{
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return true;
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}
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@ -219,11 +219,11 @@ namespace UniRx.Async.Internal
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{
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return true;
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}
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else if (declareType.StartsWith("UniRx.Async.UniTaskCompletionSourceCore"))
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else if (declareType.StartsWith("Cysharp.Threading.Tasks.UniTaskCompletionSourceCore"))
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{
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return true;
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}
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else if (declareType.StartsWith("UniRx.Async.AwaiterActions"))
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else if (declareType.StartsWith("Cysharp.Threading.Tasks.AwaiterActions"))
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{
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return true;
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}
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@ -4,7 +4,7 @@
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using System;
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using System.Runtime.CompilerServices;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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internal static class Error
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{
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@ -2,7 +2,7 @@
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using System;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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internal static class FuncExtensions
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{
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@ -5,7 +5,7 @@
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using System;
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using System.Runtime.CompilerServices;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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// optimized version of Standard Queue<T>.
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internal class MinimumQueue<T>
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@ -3,7 +3,7 @@
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using System;
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using UnityEngine;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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internal sealed class PlayerLoopRunner
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{
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@ -2,7 +2,7 @@
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using System.Runtime.CompilerServices;
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using System.Threading;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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internal interface IPromisePoolItem
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{
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@ -4,7 +4,7 @@
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using System;
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using UnityEngine;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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internal static class RuntimeHelpersAbstraction
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{
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@ -2,7 +2,7 @@
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using System.Collections.Concurrent;
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using System.Runtime.CompilerServices;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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internal static class StateTuple
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{
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@ -5,9 +5,9 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Threading;
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using UniRx.Async.Internal;
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using Cysharp.Threading.Tasks.Internal;
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namespace UniRx.Async
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namespace Cysharp.Threading.Tasks
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{
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// public for add user custom.
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@ -6,7 +6,7 @@ using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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internal static class UnityEqualityComparer
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{
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@ -5,7 +5,7 @@ using System;
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using System.Collections.Generic;
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using System.Threading;
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namespace UniRx.Async.Internal
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namespace Cysharp.Threading.Tasks.Internal
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{
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// Add, Remove, Enumerate with sweep. All operations are thread safe(in spinlock).
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internal class WeakDictionary<TKey, TValue>
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using System;
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using System.Linq;
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using UnityEngine;
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using UniRx.Async.Internal;
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using Cysharp.Threading.Tasks.Internal;
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using System.Threading;
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#if UNITY_2019_3_OR_NEWER
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using UnityEditor;
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#endif
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namespace UniRx.Async
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namespace Cysharp.Threading.Tasks
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{
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public static class UniTaskLoopRunners
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{
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@ -3,9 +3,9 @@
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using System;
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using System.Collections.Generic;
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using UniRx.Async.Internal;
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using Cysharp.Threading.Tasks.Internal;
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namespace UniRx.Async
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namespace Cysharp.Threading.Tasks
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{
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/// <summary>
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/// Lightweight IProgress[T] factory.
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@ -4,7 +4,7 @@
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using System.Threading;
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using UnityEngine;
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namespace UniRx.Async.Triggers
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namespace Cysharp.Threading.Tasks.Triggers
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{
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public static partial class AsyncTriggerExtensions
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{
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@ -4,7 +4,7 @@
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using System.Threading;
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using UnityEngine;
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namespace UniRx.Async.Triggers
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namespace Cysharp.Threading.Tasks.Triggers
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{
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public static partial class AsyncTriggerExtensions
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{
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@ -4,7 +4,7 @@
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using System.Threading;
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using UnityEngine;
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namespace UniRx.Async.Triggers
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namespace Cysharp.Threading.Tasks.Triggers
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{
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public static partial class AsyncTriggerExtensions
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{
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@ -4,10 +4,10 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using UniRx.Async.Internal;
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using Cysharp.Threading.Tasks.Internal;
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using UnityEngine;
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namespace UniRx.Async.Triggers
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namespace Cysharp.Threading.Tasks.Triggers
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{
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public abstract class AsyncTriggerBase : MonoBehaviour
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{
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@ -3,9 +3,9 @@
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using System.Threading;
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using UnityEngine;
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using UniRx.Async.Triggers;
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using Cysharp.Threading.Tasks.Triggers;
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namespace UniRx.Async
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namespace Cysharp.Threading.Tasks
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{
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public static class UniTaskCancellationExtensions
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{
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|
@ -23,7 +23,7 @@ namespace UniRx.Async
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}
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}
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namespace UniRx.Async.Triggers
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namespace Cysharp.Threading.Tasks.Triggers
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{
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public static partial class AsyncTriggerExtensions
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{
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@ -4,7 +4,7 @@ using System.Threading;
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace UniRx.Async.Triggers
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namespace Cysharp.Threading.Tasks.Triggers
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{
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#region FixedUpdate
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@ -112,7 +112,7 @@ using System.Threading;
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace UniRx.Async.Triggers
|
||||
namespace Cysharp.Threading.Tasks.Triggers
|
||||
{
|
||||
<# foreach(var t in triggers) { #>
|
||||
#region <#= t.triggerName #>
|
|
@ -4,7 +4,7 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
|
||||
namespace UniRx.Async
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
// UnityEngine Bridges.
|
||||
|
|
@ -4,10 +4,10 @@
|
|||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
using UniRx.Async.Internal;
|
||||
using Cysharp.Threading.Tasks.Internal;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UniRx.Async
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public partial struct UniTask
|
||||
{
|
|
@ -5,7 +5,7 @@ using System;
|
|||
using System.Threading;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace UniRx.Async
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public partial struct UniTask
|
||||
{
|
||||
|
@ -134,7 +134,7 @@ namespace UniRx.Async
|
|||
|
||||
internal static class CompletedTasks
|
||||
{
|
||||
public static readonly UniTask<AsyncUnit> AsyncUnit = UniTask.FromResult(UniRx.Async.AsyncUnit.Default);
|
||||
public static readonly UniTask<AsyncUnit> AsyncUnit = UniTask.FromResult(Cysharp.Threading.Tasks.AsyncUnit.Default);
|
||||
public static readonly UniTask<bool> True = UniTask.FromResult(true);
|
||||
public static readonly UniTask<bool> False = UniTask.FromResult(false);
|
||||
public static readonly UniTask<int> Zero = UniTask.FromResult(0);
|
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Reference in New Issue