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@ -123,8 +123,10 @@ namespace UniRx.Async
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[InitializeOnLoadMethod]
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static void InitOnEditor()
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{
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//Execute the play mode init method
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Init();
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//register an Editor update delegate, used to forcing playerLoop update
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EditorApplication.update += ForceEditorPlayerLoopUpdate;
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}
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@ -138,6 +140,7 @@ namespace UniRx.Async
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return;
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}
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//force unity to update PlayerLoop callbacks
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EditorApplication.QueuePlayerLoopUpdate();
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}
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