diff --git a/README.md b/README.md index 5e1b30e..67cabb7 100644 --- a/README.md +++ b/README.md @@ -136,7 +136,7 @@ UniTask feature rely on C# 7.0([task-like custom async method builder feature](h Why UniTask(custom task-like object) is required? Because Task is too heavy, not matched to Unity threading(single-thread). UniTask does not use thread and SynchronizationContext/ExecutionContext because almost Unity's asynchronous object is automaticaly dispatched by Unity's engine layer. It acquires more fast and more less allocation, completely integrated with Unity. -You can await `AsyncOperation`, `ResourceRequest`, `AssetBundleRequest`, `AssetBundleCreateRequest`, `UnityWebRequestAsyncOperation`, `IEnumerator` and others when `using Cysharp.Threading.Tasks;`. +You can await `AsyncOperation`, `ResourceRequest`, `AssetBundleRequest`, `AssetBundleCreateRequest`, `UnityWebRequestAsyncOperation`, `AsyncGPUReadbackRequest`, `IEnumerator` and others when `using Cysharp.Threading.Tasks;`. UniTask provides three pattern of extension methods. @@ -812,7 +812,7 @@ After Unity 2019.3.4f1, Unity 2020.1a21, that support path query parameter of gi or add `"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask"` to `Packages/manifest.json`. -If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.21`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.21`. +If you want to set a target version, UniTask is using `*.*.*` release tag so you can specify a version like `#2.0.22`. For example `https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.0.22`. ### Install via OpenUPM diff --git a/src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/SkipUntil.cs.meta b/src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/SkipUntil.cs.meta new file mode 100644 index 0000000..0772ed0 --- /dev/null +++ b/src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/SkipUntil.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: de932d79c8d9f3841a066d05ff29edc9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/TakeUntil.cs.meta b/src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/TakeUntil.cs.meta new file mode 100644 index 0000000..44cf63e --- /dev/null +++ b/src/UniTask/Assets/Plugins/UniTask/Runtime/Linq/TakeUntil.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 12bda324162f15349afefc2c152ac07f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/src/UniTask/Assets/Plugins/UniTask/package.json b/src/UniTask/Assets/Plugins/UniTask/package.json index 34bb62a..60756d4 100644 --- a/src/UniTask/Assets/Plugins/UniTask/package.json +++ b/src/UniTask/Assets/Plugins/UniTask/package.json @@ -1,7 +1,7 @@ { "name": "com.cysharp.unitask", "displayName": "UniTask", - "version": "2.0.21", + "version": "2.0.22", "unity": "2018.4", "description": "Provides an efficient async/await integration to Unity.", "keywords": [ "async/await", "async", "Task", "UniTask" ],