Commit Graph

667 Commits (4f6344a12fa6caf94e14347dd35065591c2bc28c)

Author SHA1 Message Date
Artem Perepelitsa b6b0b4000d Add unobserved task exception publishing if an exception inside ExceptionResultSource is never thrown 2021-10-16 11:55:30 +03:00
neuecc 69be818a46 AnalyzeSymbol -> AnalyzeOperation 2021-08-27 16:51:39 +09:00
neuecc a1dee8b54f add experimental analyzer 2021-08-27 16:44:05 +09:00
Yoshifumi Kawai 4f6166102d
Merge pull request #285 from Cysharp/chore/xml
chore: add intellisense xml to nuget
2021-07-27 06:26:56 +09:00
Yoshifumi Kawai 6b1d2c231a
Merge pull request #284 from Cysharp/chore/setup_dotnet
chore: remove setup-dotnet
2021-07-27 06:26:47 +09:00
watanabe_satoshi 0715dd31bf fix BadImageFormatException 2021-07-05 18:41:31 +09:00
Ikiru Yoshizaki 26dbfa3655 chore: add intellisense xml to nuget 2021-05-24 14:38:36 +09:00
Ikiru Yoshizaki 6ac55e37a1 chore: remove setup-dotnet 2021-05-24 11:01:36 +09:00
Yoshifumi Kawai 60bfbae787
Update package.json 2021-05-11 10:07:23 +09:00
yellowisher fc9ddeb15c Fix typo 2021-05-08 14:40:02 +09:00
yellowisher dfe18d11ff [DoTween]: call original complete callback as well 2021-05-08 14:39:26 +09:00
Yoshifumi Kawai 958a8e11ab
Merge pull request #266 from oktomus/patch-1
Fix wording and code instructions for -batchmode usage
2021-04-21 16:51:30 +09:00
Kevin Masson 257186313b
Fix wording and code instructions for -batchmode usage
`Environment.Exit(0)` didn't work for me, the process was still running. `EditorApplication.Exit(0);` works and kills the `Unity Editor` process correctly.
2021-04-20 14:31:16 +02:00
Ikiru Yoshizaki 5bd508b31c shore: skip ci supported by default 2021-04-19 18:47:10 +09:00
Yoshifumi Kawai 9e18ba332e
Update README.md 2021-04-18 11:26:35 +09:00
Yoshifumi Kawai 946b9003f0
Update README.md 2021-04-13 19:03:58 +09:00
Yoshifumi Kawai ffa55becf3
Update README.md 2021-04-13 14:09:32 +09:00
github-actions[bot] 72e620d169 feat: Update package.json to 2.2.5 2021-04-06 04:33:51 +00:00
github-actions[bot] 10ebddf892 Revert "feat: Update package.json to 2.2.5"
This reverts commit 4fc9ca315e.
2021-04-06 13:33:09 +09:00
neuecc c51e45ee21 Merge remote-tracking branch 'origin/master' 2021-04-06 13:32:36 +09:00
neuecc 6968faf35b remove remove 2021-04-06 13:32:31 +09:00
github-actions[bot] 4fc9ca315e feat: Update package.json to 2.2.5 2021-04-06 04:24:55 +00:00
neuecc aaf1c0eaa1 assembly signed 2021-04-06 13:23:56 +09:00
neuecc 44ce3c96bb en-us docs 2021-04-06 13:17:11 +09:00
Yoshifumi Kawai 03097f08e2
Merge pull request #259 from hadoumune/patch-1
fix typo unitySynchronizationContext
2021-04-06 13:11:28 +09:00
Yoshifumi Kawai af82dd719e
Merge pull request #260 from euglenach/master
fix typo in README.md
2021-04-06 13:11:03 +09:00
neuecc ecd3625a08 Fix UniTaskAsyncEnumerable.Prepend does not work, #251 2021-04-06 13:08:18 +09:00
neuecc da8f599ccb fix unittest more 2021-04-06 13:05:52 +09:00
neuecc aa3216e48d fix invalid unit tests(BeEquilvalentTo -> Equal) 2021-04-06 13:02:50 +09:00
Euglenach 5f7148419f fix typo in README.md
Enumerbale → Enumerable
2021-04-06 00:31:18 +09:00
Ikiru Yoshizaki 89ae106ea7 fix: release tag update when package.json has change 2021-04-05 11:06:40 +09:00
hatomune 721a7d9e4e
fix typo unitySynchronizationContext
When I was following the context switch flow, I found a typo, so I fixed it.
2021-04-04 01:17:23 +09:00
github-actions[bot] 18f2746f0d feat: Update package.json to 2.2.4 2021-03-12 07:36:32 +00:00
Yoshifumi Kawai 8a10f2191f
Merge pull request #243 from Cysharp/playerloop-timer
Add PlayerLoopTimer
2021-03-12 16:07:11 +09:00
neuecc 8b3c8d15c4 PlayerLoopTimer unit test and fixes 2021-03-12 16:06:42 +09:00
neuecc 49ca9364f7 TimeoutController uses PlayerLoopTimer(WIP, needs test) 2021-03-12 13:01:46 +09:00
neuecc 62f6429b60 add PlayerLoopTimer 2021-03-12 11:35:46 +09:00
neuecc b6a9836e81 WIP, playerlooptimer 2021-03-11 17:56:41 +09:00
github-actions[bot] be34d8abf4 feat: Update package.json to 2.2.3 2021-03-02 06:19:55 +00:00
neuecc 9af15d7ab3 Merge remote-tracking branch 'origin/master' 2021-03-02 15:16:07 +09:00
neuecc 308fef2859 Fix: UniTask(not generics).ToObservable does not return error when task
Fix: UniTask(not generics).ToObservable does not return OnError when task status is already faulted or canceled
2021-03-02 15:16:00 +09:00
github-actions[bot] 3cc0c80b1e feat: Update package.json to 2.2.2 2021-03-02 02:02:01 +00:00
neuecc cdda33a98e Add UniTask.Yield(CancellationToken), NextFrame(CancellationToken) 2021-03-01 19:08:40 +09:00
github-actions[bot] e57a4332ec feat: Update package.json to 2.2.1 2021-02-26 09:52:12 +00:00
neuecc e88e553cc9 2.2.1 2021-02-26 18:51:35 +09:00
github-actions[bot] a1a38d0d7c feat: Update package.json to 2.2.0 2021-02-26 07:47:03 +00:00
Yoshifumi Kawai c9bebd6550
Merge pull request #238 from Cysharp/custom-loop-injector
Ver 2.2.0
2021-02-26 16:42:54 +09:00
neuecc 42047070dd more ci 2021-02-26 11:42:30 +09:00
neuecc 316f3bd963 cm 2021-02-26 11:00:47 +09:00
neuecc 5f96e646d4 netcore 2021-02-26 10:27:22 +09:00