Antonio
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7e26573abb
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updated to unity 2019.3.2f1, fix missing UNITY_EDITOR preprocessor
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2020-02-27 19:14:02 +01:00 |
Antonio
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d639283f59
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Add comments
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2019-09-21 19:11:07 +02:00 |
Antonio
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ecf6c1fba5
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Fixed edit mode, clear continuations and runners on run mode change, edit mode unit tests
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2019-09-21 19:11:07 +02:00 |
Yoshifumi Kawai
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50ba93f951
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Merge pull request #31 from JimmyLoveSiren/master
Fix #30 and add unit test
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2019-09-20 20:55:35 +09:00 |
Yoshifumi Kawai
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d6a7dd9fc5
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Merge pull request #24 from yKimisaki/feature/ToUniTaskForAssetBundleResquest
Add ToUniTask for AssetBundleRequest.
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2019-09-20 20:49:45 +09:00 |
TORISOUP
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08913104a9
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Implements EventSystem interfaces.
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2019-08-13 23:33:00 +09:00 |
Js
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47b701eed0
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fix #30 OnCompleted won't be called on UniTask.ToObservable()
when UniTask.IsCompleted == true
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2019-08-02 13:57:19 +09:00 |
Shunta Imai
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89d7e7c5fb
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Fixed compile error in some platform
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2019-07-24 15:49:53 +09:00 |
Yoshitaka Kimisaki
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f7c95bcabd
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Add ToUniTask for AssetBundleRequest.
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2019-07-05 14:41:42 +09:00 |
neuecc
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f82c762263
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Prevent UnitTasks from continuing after exiting play mode #22
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2019-06-28 20:41:04 +09:00 |
Kazunori Tamura
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fed4ba76b5
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Fixed nested IEnumerator does not consumed
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2019-06-28 10:24:31 +09:00 |
neuecc
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92e1759542
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asmdef
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2019-05-31 15:55:52 +09:00 |
neuecc
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642cbe6bcd
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ok all
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2019-05-30 19:41:23 +09:00 |
Yoshifumi Kawai
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5aaeb13c5d
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import from UniRx and some modified.
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2019-05-20 00:14:47 +09:00 |