Commit Graph

501 Commits (89649d87776d8be6eaddad4fff0ba0fcaf5ed079)

Author SHA1 Message Date
neuecc 89649d8777 remove unity generate csproj 2021-02-08 19:22:54 +09:00
github-actions[bot] 9894bf875b feat: Update package.json to 2.1.2 2021-02-08 10:14:07 +00:00
Yoshifumi Kawai 45a800330b
Merge pull request #229 from Cysharp/moreasmdef
define UNITASK_PHYSICS_SUPPORT, UNITASK_PHYSICS2D_SUPPORT, UNITASK_PARTICLESYSTEM_SUPPORT, UNITASK_UGUI_SUPPORT, UNITASK_WEBREQUEST_SUPPORT
2021-02-08 19:11:00 +09:00
neuecc a35e5f929d UNITASK_WEBREQUEST_SUPPORT 2021-02-08 19:09:02 +09:00
neuecc 9a3f10d4bf versionDefines for physics etc. 2021-02-08 18:08:56 +09:00
Ikiru Yoshizaki 19b5f921a1 chore: add original cli command 2021-02-08 16:53:46 +09:00
Yoshifumi Kawai 8cd577904e
Merge pull request #228 from Cysharp/chore/image
chore: new docker image to build
2021-02-08 16:16:56 +09:00
Ikiru Yoshizaki 309d661bcc fix: actions name update to game-ci/unity-builder 2021-02-08 16:08:43 +09:00
Ikiru Yoshizaki 8736024d9b Merge branch 'master' into chore/image 2021-02-08 15:54:18 +09:00
Ikiru Yoshizaki 97680e57a8 chore: new unity build with unityci/editor 2021-02-08 15:54:07 +09:00
Yoshifumi Kawai 638522600a
Merge pull request #220 from taigacon/master
Fix using AsyncUnityEventHandler with a already canceled token
2021-02-08 14:51:21 +09:00
Yoshifumi Kawai 081113a62c
Merge pull request #224 from neilsarkar/master
Grammar edits for README.md
2021-02-08 14:01:03 +09:00
Ikiru Yoshizaki 7535c84581 chore: use unity-editor 2021-02-08 11:47:14 +09:00
Ikiru Yoshizaki 690f3a2ead chore: move 2020.1 beta to ga image 2021-02-08 11:36:39 +09:00
Ikiru Yoshizaki 88371d08b9 chore: new docker image to build 2021-02-08 11:26:31 +09:00
Yoshifumi Kawai 6d382450cf
Merge pull request #226 from Cysharp/chore/release
chore: release on workflow_dispatch
2021-02-08 11:22:27 +09:00
Ikiru Yoshizaki 19f2a6f282 chore: pr build should run for master only 2021-02-04 03:01:21 +09:00
Ikiru Yoshizaki 7ed0b016ea chore: release on workflow_dispatch 2021-02-04 02:59:52 +09:00
Ikiru Yoshizaki f72a51e13d chore: detect forgotten .meta file commit 2021-02-04 02:58:29 +09:00
Neil Sarkar 0e2dbbe754
Minor copyedit
`AsyncOpereationHandle<T>` -> `AsyncOperationHandle<T>`
2021-02-03 10:25:35 -05:00
Neil Sarkar cff51a0425
Minor copyedit
oldest version -> lowest version
2021-02-03 10:18:32 -05:00
Neil Sarkar 7cac4bbbab
Grammar fixes for README.md 2021-02-03 10:07:32 -05:00
taigacon 3f4a46bca6 Fix using AsyncUnityEventHandler with a already canceled token 2021-01-25 20:02:56 +08:00
neuecc 7d21a75ea8 2.1.1 2021-01-20 17:37:32 +09:00
neuecc 88817b7093 fix Coroutine.ToUniTask breaks pooling when coroutine return immediately 2021-01-20 17:31:55 +09:00
neuecc 52cdadc035 u 2021-01-07 17:43:35 +09:00
neuecc 5401b9b227 ready for release 2.1.0 2021-01-07 17:28:09 +09:00
neuecc 38de930f81 s 2021-01-07 17:25:03 +09:00
neuecc 9be6ef7ba6 new PlayerLoopType detector supports before 2019_4 2021-01-07 17:18:21 +09:00
neuecc 739bc6e26c add stale 2021-01-07 16:59:38 +09:00
neuecc 71879266ac Fix DelayType.Realtime does not work when use BuildPlayer in UnityEditor 2021-01-07 16:40:41 +09:00
neuecc 5ced0a1d4b Add UnityWebRequestException.ResponseHeaders #198 2021-01-07 16:03:27 +09:00
neuecc 908e361985 Add PlayerLoopTiming.TimeUpdate/LastTimeUpdate in Unity 2020.2 2021-01-07 13:02:18 +09:00
neuecc 797affae4d throw 2021-01-07 12:09:55 +09:00
Yoshifumi Kawai ae3b825e29
Merge pull request #210 from WallyCZ/2020.2_fix
Unity 2020.2 changed order of the PlayerLoop subsystem list (should fix #208)
2021-01-07 12:01:11 +09:00
neuecc 143d97a73b update version 2021-01-07 11:59:31 +09:00
Václav Lipert 90631c54b1 More robust finding of right player loop system 2021-01-06 23:32:23 +01:00
Yoshifumi Kawai 478e2998a8
Merge pull request #204 from piti6/fix-defer
Accept calling DeferPromise.GetStatus multiple times
2021-01-06 17:45:28 +09:00
Yoshifumi Kawai 9406305b2e
Merge pull request #203 from RamType0/FixCompletedTaskAsUniTaskAllocating
Suppress allocations around UniTask<T>.AsUniTask and UniTask.AsAsyncUnitUniTask
2021-01-06 17:19:19 +09:00
Václav Lipert 1c26c81b20 2020.2 changed PlayerLoopSystem order fix 2021-01-03 00:29:00 +01:00
RamType0 a455de88b0 Suppress allocations around UniTask<T>.AsUniTask and UniTask.AsAsyncUnitUniTask
- Fix completedTask.AsUniTask or completedTask.AsAsyncUnitUniTask leaks IUniTaskSource
- UniTask.AsAsyncUnitUniTask no longer allocates when its inner IUniTaskSource is IUniTaskSource<AsyncUnit>
2020-12-17 14:28:10 +09:00
piti6 fba6942d5f Accept GetStatus calling multiple times 2020-12-17 12:31:43 +09:00
Yoshifumi Kawai 3115efb672
Merge pull request #196 from RamType0/ForceCompleteJobHandleOnApplicationQuit
Force complete awaiting JobHandles when quitted in UnityEditor
2020-11-25 09:00:21 +09:00
Ram.Type-0 fd70c031cb Force complete awaiting JobHandles when quitted in UnityEditor 2020-11-24 23:50:01 +09:00
neuecc a2eb75df68 Merge remote-tracking branch 'origin/master' 2020-11-09 16:08:20 +09:00
neuecc 4a62d7eba6 2.0.37 2020-11-09 16:08:17 +09:00
Yoshifumi Kawai 40d2d2fe06
Merge pull request #189 from IllusionCui/master
[DoTween]:fix CancellationToken can't stop UniTask
2020-11-09 15:52:13 +09:00
neuecc d5d2cb5937 use Dictionary instead of ConcurrentDictionary for safety of WebGL build, #179 2020-11-09 14:34:11 +09:00
neuecc 854100c075 fix invalid usage of SpinLock, #195 2020-11-09 14:20:03 +09:00
cuibeibei 5837b26208 [DoTween]:fix CancellationToken can't stop UniTask 2020-10-28 18:48:10 +08:00