Commit Graph

347 Commits (8b3c8d15c43bc919bfde777df6bf29e644da39f8)

Author SHA1 Message Date
neuecc 8b3c8d15c4 PlayerLoopTimer unit test and fixes 2021-03-12 16:06:42 +09:00
neuecc 49ca9364f7 TimeoutController uses PlayerLoopTimer(WIP, needs test) 2021-03-12 13:01:46 +09:00
neuecc 62f6429b60 add PlayerLoopTimer 2021-03-12 11:35:46 +09:00
neuecc b6a9836e81 WIP, playerlooptimer 2021-03-11 17:56:41 +09:00
github-actions[bot] be34d8abf4 feat: Update package.json to 2.2.3 2021-03-02 06:19:55 +00:00
neuecc 9af15d7ab3 Merge remote-tracking branch 'origin/master' 2021-03-02 15:16:07 +09:00
neuecc 308fef2859 Fix: UniTask(not generics).ToObservable does not return error when task
Fix: UniTask(not generics).ToObservable does not return OnError when task status is already faulted or canceled
2021-03-02 15:16:00 +09:00
github-actions[bot] 3cc0c80b1e feat: Update package.json to 2.2.2 2021-03-02 02:02:01 +00:00
neuecc cdda33a98e Add UniTask.Yield(CancellationToken), NextFrame(CancellationToken) 2021-03-01 19:08:40 +09:00
github-actions[bot] e57a4332ec feat: Update package.json to 2.2.1 2021-02-26 09:52:12 +00:00
neuecc e88e553cc9 2.2.1 2021-02-26 18:51:35 +09:00
github-actions[bot] a1a38d0d7c feat: Update package.json to 2.2.0 2021-02-26 07:47:03 +00:00
neuecc 42047070dd more ci 2021-02-26 11:42:30 +09:00
neuecc 316f3bd963 cm 2021-02-26 11:00:47 +09:00
neuecc 5f96e646d4 netcore 2021-02-26 10:27:22 +09:00
neuecc 841b6e85ae fix 2021-02-25 22:13:14 +09:00
neuecc 7ac9853cf6 (BreakingChange)AsyncOperation.WithCancellation same ToUniTask(ctoken) 2021-02-25 22:11:18 +09:00
neuecc 0ec45b9da6 (Breaking Changed)UniTask.WithCancellation -> IgnoreWhenCanceled 2021-02-25 21:56:52 +09:00
neuecc dfd0fe9fe4 Add TimeoutController 2021-02-25 20:30:44 +09:00
neuecc 4710268e0a Add PlayerLoopHelper.Initialize(InbjectPlayerLoopTimings) 2021-02-25 19:26:37 +09:00
neuecc cae512e4de Delay automatically fallback to Realtime when run on EditMode #234 2021-02-25 19:25:48 +09:00
neuecc 6351d4c5a4 test1 2021-02-25 11:12:15 +09:00
github-actions[bot] 1173bb4f34 feat: Update package.json to 2.1.2 2021-02-08 10:44:53 +00:00
neuecc e4272b5337 one more back to 2.1.1 2021-02-08 19:43:57 +09:00
neuecc b660506e31 com.unity.modules.unitywebrequest 2021-02-08 19:43:32 +09:00
github-actions[bot] 2c101aef08 feat: Update package.json to 2.1.2 2021-02-08 10:37:58 +00:00
neuecc a8c2fd420a back to 2.1.1 2021-02-08 19:37:09 +09:00
neuecc 89649d8777 remove unity generate csproj 2021-02-08 19:22:54 +09:00
github-actions[bot] 9894bf875b feat: Update package.json to 2.1.2 2021-02-08 10:14:07 +00:00
neuecc a35e5f929d UNITASK_WEBREQUEST_SUPPORT 2021-02-08 19:09:02 +09:00
neuecc 9a3f10d4bf versionDefines for physics etc. 2021-02-08 18:08:56 +09:00
taigacon 3f4a46bca6 Fix using AsyncUnityEventHandler with a already canceled token 2021-01-25 20:02:56 +08:00
neuecc 7d21a75ea8 2.1.1 2021-01-20 17:37:32 +09:00
neuecc 88817b7093 fix Coroutine.ToUniTask breaks pooling when coroutine return immediately 2021-01-20 17:31:55 +09:00
neuecc 52cdadc035 u 2021-01-07 17:43:35 +09:00
neuecc 5401b9b227 ready for release 2.1.0 2021-01-07 17:28:09 +09:00
neuecc 38de930f81 s 2021-01-07 17:25:03 +09:00
neuecc 9be6ef7ba6 new PlayerLoopType detector supports before 2019_4 2021-01-07 17:18:21 +09:00
neuecc 71879266ac Fix DelayType.Realtime does not work when use BuildPlayer in UnityEditor 2021-01-07 16:40:41 +09:00
neuecc 5ced0a1d4b Add UnityWebRequestException.ResponseHeaders #198 2021-01-07 16:03:27 +09:00
neuecc 908e361985 Add PlayerLoopTiming.TimeUpdate/LastTimeUpdate in Unity 2020.2 2021-01-07 13:02:18 +09:00
neuecc 797affae4d throw 2021-01-07 12:09:55 +09:00
Yoshifumi Kawai ae3b825e29
Merge pull request #210 from WallyCZ/2020.2_fix
Unity 2020.2 changed order of the PlayerLoop subsystem list (should fix #208)
2021-01-07 12:01:11 +09:00
neuecc 143d97a73b update version 2021-01-07 11:59:31 +09:00
Václav Lipert 90631c54b1 More robust finding of right player loop system 2021-01-06 23:32:23 +01:00
Yoshifumi Kawai 478e2998a8
Merge pull request #204 from piti6/fix-defer
Accept calling DeferPromise.GetStatus multiple times
2021-01-06 17:45:28 +09:00
Václav Lipert 1c26c81b20 2020.2 changed PlayerLoopSystem order fix 2021-01-03 00:29:00 +01:00
RamType0 a455de88b0 Suppress allocations around UniTask<T>.AsUniTask and UniTask.AsAsyncUnitUniTask
- Fix completedTask.AsUniTask or completedTask.AsAsyncUnitUniTask leaks IUniTaskSource
- UniTask.AsAsyncUnitUniTask no longer allocates when its inner IUniTaskSource is IUniTaskSource<AsyncUnit>
2020-12-17 14:28:10 +09:00
piti6 fba6942d5f Accept GetStatus calling multiple times 2020-12-17 12:31:43 +09:00
Yoshifumi Kawai 3115efb672
Merge pull request #196 from RamType0/ForceCompleteJobHandleOnApplicationQuit
Force complete awaiting JobHandles when quitted in UnityEditor
2020-11-25 09:00:21 +09:00