github-actions[bot]
9894bf875b
feat: Update package.json to 2.1.2
2021-02-08 10:14:07 +00:00
Yoshifumi Kawai
45a800330b
Merge pull request #229 from Cysharp/moreasmdef
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define UNITASK_PHYSICS_SUPPORT, UNITASK_PHYSICS2D_SUPPORT, UNITASK_PARTICLESYSTEM_SUPPORT, UNITASK_UGUI_SUPPORT, UNITASK_WEBREQUEST_SUPPORT
2021-02-08 19:11:00 +09:00
neuecc
a35e5f929d
UNITASK_WEBREQUEST_SUPPORT
2021-02-08 19:09:02 +09:00
neuecc
9a3f10d4bf
versionDefines for physics etc.
2021-02-08 18:08:56 +09:00
Ikiru Yoshizaki
19b5f921a1
chore: add original cli command
2021-02-08 16:53:46 +09:00
Yoshifumi Kawai
8cd577904e
Merge pull request #228 from Cysharp/chore/image
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chore: new docker image to build
2021-02-08 16:16:56 +09:00
Ikiru Yoshizaki
309d661bcc
fix: actions name update to game-ci/unity-builder
2021-02-08 16:08:43 +09:00
Ikiru Yoshizaki
8736024d9b
Merge branch 'master' into chore/image
2021-02-08 15:54:18 +09:00
Ikiru Yoshizaki
97680e57a8
chore: new unity build with unityci/editor
2021-02-08 15:54:07 +09:00
Yoshifumi Kawai
638522600a
Merge pull request #220 from taigacon/master
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Fix using AsyncUnityEventHandler with a already canceled token
2021-02-08 14:51:21 +09:00
Yoshifumi Kawai
081113a62c
Merge pull request #224 from neilsarkar/master
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Grammar edits for README.md
2021-02-08 14:01:03 +09:00
Ikiru Yoshizaki
7535c84581
chore: use unity-editor
2021-02-08 11:47:14 +09:00
Ikiru Yoshizaki
690f3a2ead
chore: move 2020.1 beta to ga image
2021-02-08 11:36:39 +09:00
Ikiru Yoshizaki
88371d08b9
chore: new docker image to build
2021-02-08 11:26:31 +09:00
Yoshifumi Kawai
6d382450cf
Merge pull request #226 from Cysharp/chore/release
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chore: release on workflow_dispatch
2021-02-08 11:22:27 +09:00
Ikiru Yoshizaki
19f2a6f282
chore: pr build should run for master only
2021-02-04 03:01:21 +09:00
Ikiru Yoshizaki
7ed0b016ea
chore: release on workflow_dispatch
2021-02-04 02:59:52 +09:00
Ikiru Yoshizaki
f72a51e13d
chore: detect forgotten .meta file commit
2021-02-04 02:58:29 +09:00
Neil Sarkar
0e2dbbe754
Minor copyedit
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`AsyncOpereationHandle<T>` -> `AsyncOperationHandle<T>`
2021-02-03 10:25:35 -05:00
Neil Sarkar
cff51a0425
Minor copyedit
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oldest version -> lowest version
2021-02-03 10:18:32 -05:00
Neil Sarkar
7cac4bbbab
Grammar fixes for README.md
2021-02-03 10:07:32 -05:00
taigacon
3f4a46bca6
Fix using AsyncUnityEventHandler with a already canceled token
2021-01-25 20:02:56 +08:00
neuecc
7d21a75ea8
2.1.1
2021-01-20 17:37:32 +09:00
neuecc
88817b7093
fix Coroutine.ToUniTask breaks pooling when coroutine return immediately
2021-01-20 17:31:55 +09:00
neuecc
52cdadc035
u
2021-01-07 17:43:35 +09:00
neuecc
5401b9b227
ready for release 2.1.0
2021-01-07 17:28:09 +09:00
neuecc
38de930f81
s
2021-01-07 17:25:03 +09:00
neuecc
9be6ef7ba6
new PlayerLoopType detector supports before 2019_4
2021-01-07 17:18:21 +09:00
neuecc
739bc6e26c
add stale
2021-01-07 16:59:38 +09:00
neuecc
71879266ac
Fix DelayType.Realtime does not work when use BuildPlayer in UnityEditor
2021-01-07 16:40:41 +09:00
neuecc
5ced0a1d4b
Add UnityWebRequestException.ResponseHeaders #198
2021-01-07 16:03:27 +09:00
neuecc
908e361985
Add PlayerLoopTiming.TimeUpdate/LastTimeUpdate in Unity 2020.2
2021-01-07 13:02:18 +09:00
neuecc
797affae4d
throw
2021-01-07 12:09:55 +09:00
Yoshifumi Kawai
ae3b825e29
Merge pull request #210 from WallyCZ/2020.2_fix
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Unity 2020.2 changed order of the PlayerLoop subsystem list (should fix #208 )
2021-01-07 12:01:11 +09:00
neuecc
143d97a73b
update version
2021-01-07 11:59:31 +09:00
Václav Lipert
90631c54b1
More robust finding of right player loop system
2021-01-06 23:32:23 +01:00
Yoshifumi Kawai
478e2998a8
Merge pull request #204 from piti6/fix-defer
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Accept calling DeferPromise.GetStatus multiple times
2021-01-06 17:45:28 +09:00
Yoshifumi Kawai
9406305b2e
Merge pull request #203 from RamType0/FixCompletedTaskAsUniTaskAllocating
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Suppress allocations around UniTask<T>.AsUniTask and UniTask.AsAsyncUnitUniTask
2021-01-06 17:19:19 +09:00
Václav Lipert
1c26c81b20
2020.2 changed PlayerLoopSystem order fix
2021-01-03 00:29:00 +01:00
RamType0
a455de88b0
Suppress allocations around UniTask<T>.AsUniTask and UniTask.AsAsyncUnitUniTask
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- Fix completedTask.AsUniTask or completedTask.AsAsyncUnitUniTask leaks IUniTaskSource
- UniTask.AsAsyncUnitUniTask no longer allocates when its inner IUniTaskSource is IUniTaskSource<AsyncUnit>
2020-12-17 14:28:10 +09:00
piti6
fba6942d5f
Accept GetStatus calling multiple times
2020-12-17 12:31:43 +09:00
Yoshifumi Kawai
3115efb672
Merge pull request #196 from RamType0/ForceCompleteJobHandleOnApplicationQuit
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Force complete awaiting JobHandles when quitted in UnityEditor
2020-11-25 09:00:21 +09:00
Ram.Type-0
fd70c031cb
Force complete awaiting JobHandles when quitted in UnityEditor
2020-11-24 23:50:01 +09:00
neuecc
a2eb75df68
Merge remote-tracking branch 'origin/master'
2020-11-09 16:08:20 +09:00
neuecc
4a62d7eba6
2.0.37
2020-11-09 16:08:17 +09:00
Yoshifumi Kawai
40d2d2fe06
Merge pull request #189 from IllusionCui/master
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[DoTween]:fix CancellationToken can't stop UniTask
2020-11-09 15:52:13 +09:00
neuecc
d5d2cb5937
use Dictionary instead of ConcurrentDictionary for safety of WebGL build, #179
2020-11-09 14:34:11 +09:00
neuecc
854100c075
fix invalid usage of SpinLock, #195
2020-11-09 14:20:03 +09:00
cuibeibei
5837b26208
[DoTween]:fix CancellationToken can't stop UniTask
2020-10-28 18:48:10 +08:00
Yoshifumi Kawai
da0e654e7d
Merge pull request #183 from Cysharp/chore/github_Actions_security_fix
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chore: replace set-env to ENV FILE $GITHUB_ENV
2020-10-14 12:39:48 +09:00