Commit Graph

376 Commits (a72ceeba119de0b8a41eeb3ecd0c3dba1f22aae3)

Author SHA1 Message Date
neuecc 3654a9e2f9 WhenAll and WhenAny 2020-04-21 13:36:23 +09:00
Yoshifumi Kawai 082f3e7335 more more 2020-04-20 08:35:06 +09:00
Yoshifumi Kawai fbec6e9a58 check playerloop 2020-04-19 03:38:30 +09:00
Yoshifumi Kawai ef248e2e0a remove legacy UniTask(occurs many compile error) 2020-04-19 03:24:53 +09:00
Yoshifumi Kawai 86fa934510 diagnosticsext move to internal 2020-04-19 03:00:47 +09:00
Yoshifumi Kawai ca58784c4d complete delay and factory 2020-04-19 02:55:44 +09:00
Yoshifumi Kawai 11bc28b33f Update config.yml 2020-04-18 22:17:20 +09:00
Yoshifumi Kawai b2d3423a33 T | IUniTaskSource 2020-04-18 22:11:40 +09:00
Yoshifumi Kawai 2ccaf0a03b complete infrastructure 2020-04-18 05:07:59 +09:00
Yoshifumi Kawai b4ec35aadd
Update config.yml 2020-04-17 11:31:27 +09:00
Yoshifumi Kawai 6c64205292 add readme 2020-04-17 11:15:48 +09:00
Yoshifumi Kawai 232e2eb1f2 add readme 2020-04-17 11:15:15 +09:00
Yoshifumi Kawai 34b065520f add managed dlls 2020-04-16 21:36:22 +09:00
Yoshifumi Kawai e6734478c5 r 2020-04-16 21:08:56 +09:00
Yoshifumi Kawai d5f607204b CI2 2020-04-16 20:55:27 +09:00
Yoshifumi Kawai 676aba7cce 1.3.0 2020-04-16 20:50:35 +09:00
Yoshifumi Kawai 745de32006 GetCancellationTokenOnDestroy is moved to UnIRx.Async namespace 2020-04-16 20:47:23 +09:00
Yoshifumi Kawai a0ef75e797 Merge remote-tracking branch 'origin/master' 2020-04-16 20:37:26 +09:00
Yoshifumi Kawai dda6cbd679 2019.3.9f1 2020-04-16 20:37:07 +09:00
Yoshifumi Kawai 141b447b30
Merge pull request #38 from BattlefieldNoob/master
Fix #37 and add possibility to use UniTasks in Edit Mode
2020-04-16 20:35:27 +09:00
Yoshifumi Kawai 8e7a89eff7 Add UPM Package document 2020-04-16 20:26:57 +09:00
Yoshifumi Kawai 7848f878d7 +meta 2020-04-16 20:19:50 +09:00
Yoshifumi Kawai c3a02ffbe6 move path 2020-04-16 19:29:41 +09:00
Yoshifumi Kawai d509317ed2 trial to add package.json 2020-04-16 19:23:36 +09:00
Yoshifumi Kawai 74738ab13e disable warning AsyncMethodBuilderAttribute conflict #53 2020-04-16 12:28:14 +09:00
Yoshifumi Kawai de3d491375
Merge pull request #52 from Elringus/feature/support-disable-domain-reload
Support disable domain reload (fast enter play mode)
2020-04-15 21:30:22 +09:00
Yoshifumi Kawai 139f5f7914 more CI settings to release automatically 2020-04-15 15:29:29 +09:00
Yoshifumi Kawai 5e2a4934dd Merge remote-tracking branch 'origin/master' 2020-04-15 15:23:26 +09:00
Yoshifumi Kawai 4ef15f3a14 test streamingassets 2020-04-15 15:23:23 +09:00
Yoshifumi Kawai 6d56f8d2bb
Merge pull request #46 from NewbieGameCoder/master
Add ToUniTask for AssetBundleCreateRequest.
2020-04-15 15:21:09 +09:00
Yoshifumi Kawai 6e441a2d14
Merge pull request #44 from vc-kusuha/fix_typo
Fix typo
2020-04-15 14:40:01 +09:00
neuecc 66ba4b9986 Improve document 2020-03-16 23:36:46 +09:00
Antonio 7e26573abb updated to unity 2019.3.2f1, fix missing UNITY_EDITOR preprocessor 2020-02-27 19:14:02 +01:00
Artyom Sovetnikov 9db6482f0a fix typo 2020-02-18 17:20:13 +03:00
Artyom Sovetnikov 9c257e44f0 fix formatting 2020-02-18 17:19:10 +03:00
Artyom Sovetnikov ecd678117e support disable domain reload
When domain reload is disabled, re-initialization is required when entering play mode; otherwise, pending tasks will leak between play mode sessions.
2020-02-18 17:15:59 +03:00
NewbieGameCoder ebce2e922d Add ToUniTask for AssetBundleCreateRequest. 2019-11-16 18:44:01 +08:00
くすは e67562b823 Fix typo
OnDestory -> OnDestroy
2019-10-29 22:31:25 +09:00
Antonio d639283f59 Add comments 2019-09-21 19:11:07 +02:00
Antonio ecf6c1fba5 Fixed edit mode, clear continuations and runners on run mode change, edit mode unit tests 2019-09-21 19:11:07 +02:00
Yoshifumi Kawai 50ba93f951
Merge pull request #31 from JimmyLoveSiren/master
Fix #30 and add unit test
2019-09-20 20:55:35 +09:00
Yoshifumi Kawai d6a7dd9fc5
Merge pull request #24 from yKimisaki/feature/ToUniTaskForAssetBundleResquest
Add ToUniTask for AssetBundleRequest.
2019-09-20 20:49:45 +09:00
Yoshifumi Kawai 1a2dfd1537
Merge pull request #32 from TORISOUP/implements_eventsystem_interfaces
Implements EventSystem interfaces.
2019-08-16 11:53:32 +09:00
TORISOUP 08913104a9 Implements EventSystem interfaces. 2019-08-13 23:33:00 +09:00
Js 85eeeb3dd5 UnitTest for UniTask.ToObservable() 2019-08-02 13:58:29 +09:00
Js 47b701eed0 fix #30 OnCompleted won't be called on UniTask.ToObservable()
when UniTask.IsCompleted == true
2019-08-02 13:57:19 +09:00
Yoshifumi Kawai 10ba7bcfde
Merge pull request #28 from rarudo/fix/compile_error
Fixed compile error in some platform
2019-07-25 16:45:54 +09:00
Shunta Imai 89d7e7c5fb Fixed compile error in some platform 2019-07-24 15:49:53 +09:00
Yoshitaka Kimisaki f7c95bcabd Add ToUniTask for AssetBundleRequest. 2019-07-05 14:41:42 +09:00
neuecc f82c762263 Prevent UnitTasks from continuing after exiting play mode #22 2019-06-28 20:41:04 +09:00