Commit Graph

467 Commits (ae3b825e29514c4caaa6d0251580210c106b70b9)

Author SHA1 Message Date
Yoshifumi Kawai ae3b825e29
Merge pull request #210 from WallyCZ/2020.2_fix
Unity 2020.2 changed order of the PlayerLoop subsystem list (should fix #208)
2021-01-07 12:01:11 +09:00
neuecc 143d97a73b update version 2021-01-07 11:59:31 +09:00
Václav Lipert 90631c54b1 More robust finding of right player loop system 2021-01-06 23:32:23 +01:00
Yoshifumi Kawai 478e2998a8
Merge pull request #204 from piti6/fix-defer
Accept calling DeferPromise.GetStatus multiple times
2021-01-06 17:45:28 +09:00
Yoshifumi Kawai 9406305b2e
Merge pull request #203 from RamType0/FixCompletedTaskAsUniTaskAllocating
Suppress allocations around UniTask<T>.AsUniTask and UniTask.AsAsyncUnitUniTask
2021-01-06 17:19:19 +09:00
Václav Lipert 1c26c81b20 2020.2 changed PlayerLoopSystem order fix 2021-01-03 00:29:00 +01:00
RamType0 a455de88b0 Suppress allocations around UniTask<T>.AsUniTask and UniTask.AsAsyncUnitUniTask
- Fix completedTask.AsUniTask or completedTask.AsAsyncUnitUniTask leaks IUniTaskSource
- UniTask.AsAsyncUnitUniTask no longer allocates when its inner IUniTaskSource is IUniTaskSource<AsyncUnit>
2020-12-17 14:28:10 +09:00
piti6 fba6942d5f Accept GetStatus calling multiple times 2020-12-17 12:31:43 +09:00
Yoshifumi Kawai 3115efb672
Merge pull request #196 from RamType0/ForceCompleteJobHandleOnApplicationQuit
Force complete awaiting JobHandles when quitted in UnityEditor
2020-11-25 09:00:21 +09:00
Ram.Type-0 fd70c031cb Force complete awaiting JobHandles when quitted in UnityEditor 2020-11-24 23:50:01 +09:00
neuecc a2eb75df68 Merge remote-tracking branch 'origin/master' 2020-11-09 16:08:20 +09:00
neuecc 4a62d7eba6 2.0.37 2020-11-09 16:08:17 +09:00
Yoshifumi Kawai 40d2d2fe06
Merge pull request #189 from IllusionCui/master
[DoTween]:fix CancellationToken can't stop UniTask
2020-11-09 15:52:13 +09:00
neuecc d5d2cb5937 use Dictionary instead of ConcurrentDictionary for safety of WebGL build, #179 2020-11-09 14:34:11 +09:00
neuecc 854100c075 fix invalid usage of SpinLock, #195 2020-11-09 14:20:03 +09:00
cuibeibei 5837b26208 [DoTween]:fix CancellationToken can't stop UniTask 2020-10-28 18:48:10 +08:00
Yoshifumi Kawai da0e654e7d
Merge pull request #183 from Cysharp/chore/github_Actions_security_fix
chore: replace set-env to ENV FILE $GITHUB_ENV
2020-10-14 12:39:48 +09:00
Ikiru Yoshizaki a3e9932be7 chore: replace set-env to ENV FILE $GITHUB_ENV
fix https://github.blog/changelog/2020-10-01-github-actions-deprecating-set-env-and-add-path-commands/
2020-10-14 12:12:28 +09:00
neuecc e82353b4d9 UNITY_WEBGL unittest 2020-10-07 10:38:27 +09:00
Yoshifumi Kawai 944b61f28c
Update README.md 2020-09-25 17:32:17 +09:00
Yoshifumi Kawai 457c574865
Update README.md 2020-09-24 10:31:59 +09:00
Yoshifumi Kawai 089a509663
Update README.md 2020-09-23 17:16:09 +09:00
neuecc 3bebaef969 2.0.36 2020-09-22 10:49:04 +09:00
neuecc 37e8b4500e Add enumerator.ToUniTask(MonoBehaviour coroutineRunner), log WARN on await enumerator when yield not supported types(Coroutine, WaitForEndOfFrame, WaitForFixedUpdate). 2020-09-22 10:08:03 +09:00
neuecc 8537ddf8a6 fix Forget when source is already completed and source is manualy optimized task source, does not work correctly 2020-09-22 09:54:05 +09:00
neuecc 346b1e0a6b 2.0.35 2020-09-21 12:56:13 +09:00
neuecc fc7b9660a5 remove OnMouse_event trigger to prevent warning on Andoird, iOS, #170 2020-09-21 12:50:25 +09:00
neuecc 21e5cc22c7 notice for WaitForEndOfFrame #169 2020-09-21 12:49:26 +09:00
neuecc 3f18b37e5f changed clear loop runner queue timing in UnityEditor and run rest action when quitted 2020-09-21 12:30:31 +09:00
neuecc 5d4a90e9bd fix broken loop-runner from 2.0.32, #172 2020-09-21 11:42:02 +09:00
neuecc 2bf9f4f062 fix 2020-09-16 09:58:30 +09:00
neuecc d69490cb49 one more things 2020-09-16 09:55:14 +09:00
neuecc 4e460c11ca 2.0.34 2020-09-16 09:48:57 +09:00
neuecc 9313969314 2.0.33 2020-09-15 06:53:58 +09:00
neuecc a40f89a922 Merge remote-tracking branch 'origin/master' 2020-09-15 06:35:28 +09:00
neuecc e0d8410b62 fix IEnumerator.ToUniTask, does not work correctly when coroutine complete immediately 2020-09-15 06:35:22 +09:00
Yoshifumi Kawai bef1bd8ad1
Merge pull request #164 from c0nd3v/master
Fixed AwaitForAllAssets()
2020-09-12 06:09:29 +09:00
c0nd3v 81b4fcfac1 Fixed AwaitForAllAssets() 2020-09-11 10:41:41 -04:00
Yoshifumi Kawai f1e4a3c65d
Merge pull request #162 from hikarin522/patch-3
Fix UniTaskExtensions.Unwrap()
2020-09-09 15:38:03 +09:00
hikari 65622b01f6
[Unwrap] add ConfigureAwait 2020-09-09 14:15:03 +09:00
hikari 87dd5f13fd
[Unwrap()] fix: remove type parameter 2020-09-09 14:05:37 +09:00
Yoshifumi Kawai 79cd2c17ba
Update README.md 2020-09-07 18:55:44 +09:00
neuecc 85fb08552e Merge remote-tracking branch 'origin/master' 2020-09-07 18:52:22 +09:00
neuecc 7bd4b6faf7 2.0.32 2020-09-07 18:52:11 +09:00
neuecc 0b1ae7e295 docs: update TOC 2020-09-07 08:56:35 +00:00
neuecc 35a893ad9e Add UniTask.RunOnThreadPool 2020-09-07 17:56:02 +09:00
Yoshifumi Kawai 4955ed18f1
Merge pull request #157 from RamType-0/OptimizeConsumeEnumerator
Optimize EnumeratorPromise.ConsumeEnumerator while consuming CustomYieldInstruction
2020-09-07 17:23:08 +09:00
Yoshifumi Kawai fe462328ab
Merge pull request #148 from RamType-0/TaskPoolNodeByRef
Use ref T for ITaskPoolNode<T>.NextNode
2020-09-07 15:33:22 +09:00
Yoshifumi Kawai 5136d92efa
Merge pull request #147 from RamType-0/OptimizeInternalContinuationIteration
Optimize ContinuationQueue and PlayerLoopRunner iteration
2020-09-07 15:32:50 +09:00
RamType0 227f7872cb Remove comments 2020-09-02 13:19:11 +09:00