NKG丶MadLife
f6037d6c9b
doc:provide simple chinese readme
2022-07-16 10:02:16 +08:00
neuecc
f63212aa17
ReadMe more
2022-03-03 07:34:49 +09:00
neuecc
3c99010ba0
Add UniTask.WaitForEndOfFrame(MonoBehaviour), Obsolete no args.
2022-03-03 07:22:58 +09:00
cjaligaga
0d01034a57
Update README.md
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grammar correction to avoid confusion
2021-11-09 13:00:26 +08:00
neuecc
50a67d8f41
r
2021-10-26 19:48:28 +09:00
Yoshifumi Kawai
2a23a85cdd
Update README.md
2021-10-26 00:31:02 +09:00
Yoshifumi Kawai
e127d9976e
Update README.md
2021-10-25 22:51:58 +09:00
Kevin Masson
257186313b
Fix wording and code instructions for -batchmode usage
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`Environment.Exit(0)` didn't work for me, the process was still running. `EditorApplication.Exit(0);` works and kills the `Unity Editor` process correctly.
2021-04-20 14:31:16 +02:00
Yoshifumi Kawai
9e18ba332e
Update README.md
2021-04-18 11:26:35 +09:00
Yoshifumi Kawai
946b9003f0
Update README.md
2021-04-13 19:03:58 +09:00
Yoshifumi Kawai
ffa55becf3
Update README.md
2021-04-13 14:09:32 +09:00
neuecc
44ce3c96bb
en-us docs
2021-04-06 13:17:11 +09:00
Euglenach
5f7148419f
fix typo in README.md
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Enumerbale → Enumerable
2021-04-06 00:31:18 +09:00
neuecc
186114996c
docs: update TOC
2021-02-25 13:13:40 +00:00
neuecc
7ac9853cf6
(BreakingChange)AsyncOperation.WithCancellation same ToUniTask(ctoken)
2021-02-25 22:11:18 +09:00
Neil Sarkar
0e2dbbe754
Minor copyedit
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`AsyncOpereationHandle<T>` -> `AsyncOperationHandle<T>`
2021-02-03 10:25:35 -05:00
Neil Sarkar
cff51a0425
Minor copyedit
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oldest version -> lowest version
2021-02-03 10:18:32 -05:00
Neil Sarkar
7cac4bbbab
Grammar fixes for README.md
2021-02-03 10:07:32 -05:00
neuecc
5401b9b227
ready for release 2.1.0
2021-01-07 17:28:09 +09:00
neuecc
908e361985
Add PlayerLoopTiming.TimeUpdate/LastTimeUpdate in Unity 2020.2
2021-01-07 13:02:18 +09:00
Yoshifumi Kawai
944b61f28c
Update README.md
2020-09-25 17:32:17 +09:00
Yoshifumi Kawai
457c574865
Update README.md
2020-09-24 10:31:59 +09:00
Yoshifumi Kawai
089a509663
Update README.md
2020-09-23 17:16:09 +09:00
neuecc
3bebaef969
2.0.36
2020-09-22 10:49:04 +09:00
neuecc
21e5cc22c7
notice for WaitForEndOfFrame #169
2020-09-21 12:49:26 +09:00
neuecc
4e460c11ca
2.0.34
2020-09-16 09:48:57 +09:00
Yoshifumi Kawai
79cd2c17ba
Update README.md
2020-09-07 18:55:44 +09:00
neuecc
0b1ae7e295
docs: update TOC
2020-09-07 08:56:35 +00:00
neuecc
35a893ad9e
Add UniTask.RunOnThreadPool
2020-09-07 17:56:02 +09:00
neuecc
4937aeee3f
2.0.31
2020-08-25 07:16:08 +09:00
neuecc
727c7102d3
Add more DoTween support - `AwaitForComplete`, `AwaitForPause`, `AwaitForPlay`, `AwaitForRewind`, `AwaitForStepComplete`.
2020-08-25 07:10:39 +09:00
Yoshifumi Kawai
c6b7d332b2
Update README.md
2020-08-12 11:41:21 +09:00
neuecc
f37278f2a6
docs: update TOC
2020-08-12 02:23:09 +00:00
Yoshifumi Kawai
3f3e03b83d
Update README.md
2020-08-12 11:22:52 +09:00
Yoshifumi Kawai
c99d3eb3c3
Update README.md
2020-08-05 15:55:09 +09:00
neuecc
6ec0ed8d61
docs: update TOC
2020-07-29 23:18:59 +00:00
neuecc
db7ddba735
Add UniTaskSynchronizationContext, PlayerLoopHelper.IsInjectedUniTaskPlayerLoop, DumpCurrentPlayerLoop
2020-07-30 08:11:07 +09:00
neuecc
4a89e3ea86
r
2020-07-04 06:44:57 +09:00
neuecc
887db5b281
2.0.24
2020-07-04 06:36:14 +09:00
neuecc
73a5ff6648
r
2020-06-29 03:24:10 +09:00
neuecc
c49f1ed028
r
2020-06-29 01:18:16 +09:00
neuecc
d935b226c0
2.0.22
2020-06-29 01:13:37 +09:00
neuecc
f0d2ee2beb
typo
2020-06-26 17:57:27 +09:00
neuecc
68cdda086a
async UniTaskVoid Start
2020-06-26 17:53:07 +09:00
neuecc
54ceca6ceb
R
2020-06-25 23:03:13 +09:00
neuecc
a7ec64d644
more 20
2020-06-24 05:09:00 +09:00
neuecc
7ced7f5764
separate external assemblies, add TMP_InputField extensions
2020-06-24 05:04:09 +09:00
neuecc
93df9d7693
Prevent -> Preserve in ReadMe
2020-06-21 23:11:47 +09:00
neuecc
d6a0563319
ready 2.0.19
2020-06-18 03:39:44 +09:00
neuecc
5bfff5bc24
Subscribe ReadMe
2020-06-15 22:46:01 +09:00