neuecc
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ecd3625a08
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Fix UniTaskAsyncEnumerable.Prepend does not work, #251
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2021-04-06 13:08:18 +09:00 |
neuecc
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da8f599ccb
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fix unittest more
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2021-04-06 13:05:52 +09:00 |
neuecc
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aa3216e48d
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fix invalid unit tests(BeEquilvalentTo -> Equal)
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2021-04-06 13:02:50 +09:00 |
github-actions[bot]
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18f2746f0d
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feat: Update package.json to 2.2.4
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2021-03-12 07:36:32 +00:00 |
neuecc
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8b3c8d15c4
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PlayerLoopTimer unit test and fixes
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2021-03-12 16:06:42 +09:00 |
neuecc
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49ca9364f7
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TimeoutController uses PlayerLoopTimer(WIP, needs test)
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2021-03-12 13:01:46 +09:00 |
neuecc
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62f6429b60
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add PlayerLoopTimer
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2021-03-12 11:35:46 +09:00 |
neuecc
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b6a9836e81
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WIP, playerlooptimer
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2021-03-11 17:56:41 +09:00 |
github-actions[bot]
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be34d8abf4
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feat: Update package.json to 2.2.3
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2021-03-02 06:19:55 +00:00 |
neuecc
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9af15d7ab3
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Merge remote-tracking branch 'origin/master'
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2021-03-02 15:16:07 +09:00 |
neuecc
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308fef2859
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Fix: UniTask(not generics).ToObservable does not return error when task
Fix: UniTask(not generics).ToObservable does not return OnError when task status is already faulted or canceled
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2021-03-02 15:16:00 +09:00 |
github-actions[bot]
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3cc0c80b1e
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feat: Update package.json to 2.2.2
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2021-03-02 02:02:01 +00:00 |
neuecc
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cdda33a98e
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Add UniTask.Yield(CancellationToken), NextFrame(CancellationToken)
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2021-03-01 19:08:40 +09:00 |
github-actions[bot]
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e57a4332ec
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feat: Update package.json to 2.2.1
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2021-02-26 09:52:12 +00:00 |
neuecc
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e88e553cc9
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2.2.1
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2021-02-26 18:51:35 +09:00 |
github-actions[bot]
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a1a38d0d7c
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feat: Update package.json to 2.2.0
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2021-02-26 07:47:03 +00:00 |
neuecc
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42047070dd
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more ci
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2021-02-26 11:42:30 +09:00 |
neuecc
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316f3bd963
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cm
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2021-02-26 11:00:47 +09:00 |
neuecc
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5f96e646d4
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netcore
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2021-02-26 10:27:22 +09:00 |
neuecc
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841b6e85ae
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fix
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2021-02-25 22:13:14 +09:00 |
neuecc
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7ac9853cf6
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(BreakingChange)AsyncOperation.WithCancellation same ToUniTask(ctoken)
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2021-02-25 22:11:18 +09:00 |
neuecc
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0ec45b9da6
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(Breaking Changed)UniTask.WithCancellation -> IgnoreWhenCanceled
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2021-02-25 21:56:52 +09:00 |
neuecc
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dfd0fe9fe4
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Add TimeoutController
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2021-02-25 20:30:44 +09:00 |
neuecc
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4710268e0a
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Add PlayerLoopHelper.Initialize(InbjectPlayerLoopTimings)
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2021-02-25 19:26:37 +09:00 |
neuecc
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cae512e4de
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Delay automatically fallback to Realtime when run on EditMode #234
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2021-02-25 19:25:48 +09:00 |
neuecc
|
6351d4c5a4
|
test1
|
2021-02-25 11:12:15 +09:00 |
github-actions[bot]
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1173bb4f34
|
feat: Update package.json to 2.1.2
|
2021-02-08 10:44:53 +00:00 |
neuecc
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e4272b5337
|
one more back to 2.1.1
|
2021-02-08 19:43:57 +09:00 |
neuecc
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b660506e31
|
com.unity.modules.unitywebrequest
|
2021-02-08 19:43:32 +09:00 |
github-actions[bot]
|
2c101aef08
|
feat: Update package.json to 2.1.2
|
2021-02-08 10:37:58 +00:00 |
neuecc
|
a8c2fd420a
|
back to 2.1.1
|
2021-02-08 19:37:09 +09:00 |
neuecc
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89649d8777
|
remove unity generate csproj
|
2021-02-08 19:22:54 +09:00 |
github-actions[bot]
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9894bf875b
|
feat: Update package.json to 2.1.2
|
2021-02-08 10:14:07 +00:00 |
neuecc
|
a35e5f929d
|
UNITASK_WEBREQUEST_SUPPORT
|
2021-02-08 19:09:02 +09:00 |
neuecc
|
9a3f10d4bf
|
versionDefines for physics etc.
|
2021-02-08 18:08:56 +09:00 |
taigacon
|
3f4a46bca6
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Fix using AsyncUnityEventHandler with a already canceled token
|
2021-01-25 20:02:56 +08:00 |
neuecc
|
7d21a75ea8
|
2.1.1
|
2021-01-20 17:37:32 +09:00 |
neuecc
|
88817b7093
|
fix Coroutine.ToUniTask breaks pooling when coroutine return immediately
|
2021-01-20 17:31:55 +09:00 |
neuecc
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52cdadc035
|
u
|
2021-01-07 17:43:35 +09:00 |
neuecc
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5401b9b227
|
ready for release 2.1.0
|
2021-01-07 17:28:09 +09:00 |
neuecc
|
38de930f81
|
s
|
2021-01-07 17:25:03 +09:00 |
neuecc
|
9be6ef7ba6
|
new PlayerLoopType detector supports before 2019_4
|
2021-01-07 17:18:21 +09:00 |
neuecc
|
71879266ac
|
Fix DelayType.Realtime does not work when use BuildPlayer in UnityEditor
|
2021-01-07 16:40:41 +09:00 |
neuecc
|
5ced0a1d4b
|
Add UnityWebRequestException.ResponseHeaders #198
|
2021-01-07 16:03:27 +09:00 |
neuecc
|
908e361985
|
Add PlayerLoopTiming.TimeUpdate/LastTimeUpdate in Unity 2020.2
|
2021-01-07 13:02:18 +09:00 |
neuecc
|
797affae4d
|
throw
|
2021-01-07 12:09:55 +09:00 |
Yoshifumi Kawai
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ae3b825e29
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Merge pull request #210 from WallyCZ/2020.2_fix
Unity 2020.2 changed order of the PlayerLoop subsystem list (should fix #208)
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2021-01-07 12:01:11 +09:00 |
neuecc
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143d97a73b
|
update version
|
2021-01-07 11:59:31 +09:00 |
Václav Lipert
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90631c54b1
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More robust finding of right player loop system
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2021-01-06 23:32:23 +01:00 |
Yoshifumi Kawai
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478e2998a8
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Merge pull request #204 from piti6/fix-defer
Accept calling DeferPromise.GetStatus multiple times
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2021-01-06 17:45:28 +09:00 |