Ram.Type-0
fd70c031cb
Force complete awaiting JobHandles when quitted in UnityEditor
2020-11-24 23:50:01 +09:00
neuecc
e82353b4d9
UNITY_WEBGL unittest
2020-10-07 10:38:27 +09:00
Yoshifumi Kawai
944b61f28c
Update README.md
2020-09-25 17:32:17 +09:00
Yoshifumi Kawai
457c574865
Update README.md
2020-09-24 10:31:59 +09:00
Yoshifumi Kawai
089a509663
Update README.md
2020-09-23 17:16:09 +09:00
neuecc
3bebaef969
2.0.36
2020-09-22 10:49:04 +09:00
neuecc
37e8b4500e
Add enumerator.ToUniTask(MonoBehaviour coroutineRunner), log WARN on await enumerator when yield not supported types(Coroutine, WaitForEndOfFrame, WaitForFixedUpdate).
2020-09-22 10:08:03 +09:00
neuecc
8537ddf8a6
fix Forget when source is already completed and source is manualy optimized task source, does not work correctly
2020-09-22 09:54:05 +09:00
neuecc
346b1e0a6b
2.0.35
2020-09-21 12:56:13 +09:00
neuecc
fc7b9660a5
remove OnMouse_event trigger to prevent warning on Andoird, iOS, #170
2020-09-21 12:50:25 +09:00
neuecc
21e5cc22c7
notice for WaitForEndOfFrame #169
2020-09-21 12:49:26 +09:00
neuecc
3f18b37e5f
changed clear loop runner queue timing in UnityEditor and run rest action when quitted
2020-09-21 12:30:31 +09:00
neuecc
5d4a90e9bd
fix broken loop-runner from 2.0.32, #172
2020-09-21 11:42:02 +09:00
neuecc
2bf9f4f062
fix
2020-09-16 09:58:30 +09:00
neuecc
d69490cb49
one more things
2020-09-16 09:55:14 +09:00
neuecc
4e460c11ca
2.0.34
2020-09-16 09:48:57 +09:00
neuecc
9313969314
2.0.33
2020-09-15 06:53:58 +09:00
neuecc
a40f89a922
Merge remote-tracking branch 'origin/master'
2020-09-15 06:35:28 +09:00
neuecc
e0d8410b62
fix IEnumerator.ToUniTask, does not work correctly when coroutine complete immediately
2020-09-15 06:35:22 +09:00
Yoshifumi Kawai
bef1bd8ad1
Merge pull request #164 from c0nd3v/master
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Fixed AwaitForAllAssets()
2020-09-12 06:09:29 +09:00
c0nd3v
81b4fcfac1
Fixed AwaitForAllAssets()
2020-09-11 10:41:41 -04:00
Yoshifumi Kawai
f1e4a3c65d
Merge pull request #162 from hikarin522/patch-3
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Fix UniTaskExtensions.Unwrap()
2020-09-09 15:38:03 +09:00
hikari
65622b01f6
[Unwrap] add ConfigureAwait
2020-09-09 14:15:03 +09:00
hikari
87dd5f13fd
[Unwrap()] fix: remove type parameter
2020-09-09 14:05:37 +09:00
Yoshifumi Kawai
79cd2c17ba
Update README.md
2020-09-07 18:55:44 +09:00
neuecc
85fb08552e
Merge remote-tracking branch 'origin/master'
2020-09-07 18:52:22 +09:00
neuecc
7bd4b6faf7
2.0.32
2020-09-07 18:52:11 +09:00
neuecc
0b1ae7e295
docs: update TOC
2020-09-07 08:56:35 +00:00
neuecc
35a893ad9e
Add UniTask.RunOnThreadPool
2020-09-07 17:56:02 +09:00
Yoshifumi Kawai
4955ed18f1
Merge pull request #157 from RamType-0/OptimizeConsumeEnumerator
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Optimize EnumeratorPromise.ConsumeEnumerator while consuming CustomYieldInstruction
2020-09-07 17:23:08 +09:00
Yoshifumi Kawai
fe462328ab
Merge pull request #148 from RamType-0/TaskPoolNodeByRef
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Use ref T for ITaskPoolNode<T>.NextNode
2020-09-07 15:33:22 +09:00
Yoshifumi Kawai
5136d92efa
Merge pull request #147 from RamType-0/OptimizeInternalContinuationIteration
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Optimize ContinuationQueue and PlayerLoopRunner iteration
2020-09-07 15:32:50 +09:00
RamType0
227f7872cb
Remove comments
2020-09-02 13:19:11 +09:00
Ram.Type-0
725b2fdc35
Format comment
2020-09-01 21:25:43 +09:00
Ram.Type-0
75abc8059f
Optimize EnumeratorPromise.ConsumeEnumerator while consuming CustomYieldInstruction
2020-09-01 21:18:13 +09:00
RamType0
f1193743c8
Remove deprecated comment
2020-09-01 11:53:10 +09:00
Ram.Type-0
109730eacd
Add missing migration from previous one
2020-08-30 14:18:55 +09:00
Ram.Type-0
1f736afe86
Revert change for ContinuationQueue.RunCore
2020-08-30 13:53:29 +09:00
Yoshifumi Kawai
4d554a6718
Merge pull request #149 from RamType-0/PlayerLoopRunnerInitializationFix
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Fix PlayerLoopRunner at PlayerLoopTiming.Initialization is not assigned to PlayerLoopHelper.runners[0]
2020-08-30 09:49:19 +09:00
Ram.Type-0
69c0c362e9
Fix PlayerLoopRunner at PlayerLoopTiming.Initialization is not assigned to PlayerLoopHelper.runners[0]
2020-08-28 21:15:45 +09:00
RamType0
3bb446556a
Use ref T for ITaskPoolNode<T>.NextNode
2020-08-28 18:03:22 +09:00
RamType0
ea950d8cec
Optimize ContinuationQueue and PlayerLoopRunner iteration
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- Fix failing to eliminate array bounds check in PlayerLoopRunner.RunCore
- Reduce number of array bounds check of continuation iteration in ContinuationQueue.RunCore
2020-08-28 17:12:03 +09:00
Yoshifumi Kawai
a65f4da7a2
Merge pull request #145 from RamType-0/TaskPoolNodeBenchmark
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Add TaskPoolRefNode benchmark
2020-08-28 11:15:57 +09:00
Ram.Type-0
0bdc933c20
Add TaskPoolRefNode benchmark
2020-08-28 10:54:33 +09:00
Yoshifumi Kawai
0c0f79c6db
Merge pull request #142 from hikarin522/patch-2
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Add UniTaskExtensions.Unwrap()
2020-08-28 04:51:16 +09:00
hikari
32f9b9d4ac
add Unwrap
2020-08-26 15:59:40 +09:00
neuecc
53907a3719
Merge remote-tracking branch 'origin/master'
2020-08-25 07:16:16 +09:00
neuecc
4937aeee3f
2.0.31
2020-08-25 07:16:08 +09:00
Yoshifumi Kawai
5e5b8aff89
Merge pull request #140 from hikarin522/patch-1
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Fix ToCancellationToken
2020-08-25 07:13:56 +09:00
Yoshifumi Kawai
a2cbbd82d0
Merge pull request #139 from Cysharp/feature/SubscribeAwait
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Add UniTaskAsyncEnumerable.SubscribeAwait
2020-08-25 07:12:00 +09:00