#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6)) #pragma warning disable CS1591 using System; using System.Diagnostics; using System.Runtime.CompilerServices; using UniRx.Async.CompilerServices; namespace UniRx.Async { [AsyncMethodBuilder(typeof(AsyncUniTaskVoidMethodBuilder))] public struct UniTaskVoid { public void Forget() { } [DebuggerHidden] public Awaiter GetAwaiter() { return new Awaiter(); } public struct Awaiter : ICriticalNotifyCompletion { [DebuggerHidden] public bool IsCompleted => true; [DebuggerHidden] public void GetResult() { UnityEngine.Debug.LogWarning("UniTaskVoid can't await, always fire-and-forget. use Forget instead of await."); } [DebuggerHidden] public void OnCompleted(Action continuation) { } [DebuggerHidden] public void UnsafeOnCompleted(Action continuation) { } } } } #endif