#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6)) #pragma warning disable CS1591 // Missing XML comment for publicly visible type or member using System; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Security; namespace UniRx.Async.CompilerServices { [StructLayout(LayoutKind.Auto)] public struct AsyncUniTaskMethodBuilder { // cache items. AutoResetUniTaskCompletionSource promise; IMoveNextRunner runner; // 1. Static Create method. [DebuggerHidden] [MethodImpl(MethodImplOptions.AggressiveInlining)] public static AsyncUniTaskMethodBuilder Create() { return default; } // 2. TaskLike Task property. public UniTask Task { [DebuggerHidden] [MethodImpl(MethodImplOptions.AggressiveInlining)] get { if (promise != null) { return promise.Task; } if (runner == null) { return UniTask.CompletedTask; } promise = AutoResetUniTaskCompletionSource.Create(); return promise.Task; } } // 3. SetException [DebuggerHidden] public void SetException(Exception exception) { // runner is finished, return first. if (runner != null) { runner.Return(); runner = null; } if (promise != null) { promise.TrySetException(exception); } else { promise = AutoResetUniTaskCompletionSource.CreateFromException(exception, out _); } } // 4. SetResult [DebuggerHidden] public void SetResult() { // runner is finished, return first. if (runner != null) { runner.Return(); runner = null; } if (promise != null) { promise.TrySetResult(); } } // 5. AwaitOnCompleted [DebuggerHidden] public void AwaitOnCompleted(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : INotifyCompletion where TStateMachine : IAsyncStateMachine { if (promise == null) { promise = AutoResetUniTaskCompletionSource.Create(); } if (runner == null) { runner = MoveNextRunner.Create(ref stateMachine); } awaiter.OnCompleted(runner.CallMoveNext); } // 6. AwaitUnsafeOnCompleted [DebuggerHidden] [SecuritySafeCritical] public void AwaitUnsafeOnCompleted(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : ICriticalNotifyCompletion where TStateMachine : IAsyncStateMachine { if (promise == null) { promise = AutoResetUniTaskCompletionSource.Create(); } if (runner == null) { runner = MoveNextRunner.Create(ref stateMachine); } awaiter.OnCompleted(runner.CallMoveNext); } // 7. Start [DebuggerHidden] public void Start(ref TStateMachine stateMachine) where TStateMachine : IAsyncStateMachine { stateMachine.MoveNext(); } // 8. SetStateMachine [DebuggerHidden] public void SetStateMachine(IAsyncStateMachine stateMachine) { // don't use boxed stateMachine. } } [StructLayout(LayoutKind.Auto)] public struct AsyncUniTaskMethodBuilder { // cache items. AutoResetUniTaskCompletionSource promise; IMoveNextRunner runner; T result; // 1. Static Create method. [DebuggerHidden] [MethodImpl(MethodImplOptions.AggressiveInlining)] public static AsyncUniTaskMethodBuilder Create() { return default; } // 2. TaskLike Task property. [DebuggerHidden] public UniTask Task { get { if (promise != null) { return promise.Task; } if (runner == null) { return UniTask.FromResult(result); } promise = AutoResetUniTaskCompletionSource.Create(); return promise.Task; } } // 3. SetException [DebuggerHidden] public void SetException(Exception exception) { // runner is finished, return first. if (runner != null) { runner.Return(); runner = null; } if (promise == null) { promise = AutoResetUniTaskCompletionSource.CreateFromException(exception, out _); } else { promise.TrySetException(exception); } } // 4. SetResult [DebuggerHidden] public void SetResult(T result) { // runner is finished, return first. if (runner != null) { runner.Return(); runner = null; } if (promise == null) { this.result = result; return; } promise.TrySetResult(result); } // 5. AwaitOnCompleted [DebuggerHidden] public void AwaitOnCompleted(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : INotifyCompletion where TStateMachine : IAsyncStateMachine { if (promise == null) { promise = AutoResetUniTaskCompletionSource.Create(); } if (runner == null) { runner = MoveNextRunner.Create(ref stateMachine); } awaiter.OnCompleted(runner.CallMoveNext); } // 6. AwaitUnsafeOnCompleted [DebuggerHidden] [SecuritySafeCritical] public void AwaitUnsafeOnCompleted(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : ICriticalNotifyCompletion where TStateMachine : IAsyncStateMachine { if (promise == null) { promise = AutoResetUniTaskCompletionSource.Create(); } if (runner == null) { runner = MoveNextRunner.Create(ref stateMachine); } awaiter.OnCompleted(runner.CallMoveNext); } // 7. Start [DebuggerHidden] public void Start(ref TStateMachine stateMachine) where TStateMachine : IAsyncStateMachine { stateMachine.MoveNext(); } // 8. SetStateMachine [DebuggerHidden] public void SetStateMachine(IAsyncStateMachine stateMachine) { // don't use boxed stateMachine. } } } #endif