#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6)) #pragma warning disable CS1591 // Missing XML comment for publicly visible type or member using System.Threading; using UnityEngine; namespace UniRx.Async.Triggers { public static partial class AsyncTriggerExtensions { public static AsyncAwakeTrigger GetAsyncAwakeTrigger(this GameObject gameObject) { return GetOrAddComponent(gameObject); } public static AsyncAwakeTrigger GetAsyncAwakeTrigger(this Component component) { return component.gameObject.GetAsyncAwakeTrigger(); } } [DisallowMultipleComponent] public class AsyncAwakeTrigger : MonoBehaviour { bool called = false; TriggerEvent triggerEvent; void Awake() { called = true; triggerEvent?.TrySetResult(AsyncUnit.Default); triggerEvent = null; } public UniTask AwakeAsync() { if (called) return UniTask.CompletedTask; PlayerLoopHelper.AddAction(PlayerLoopTiming.Update, new AwakeMonitor(this)); if (triggerEvent == null) { triggerEvent = new TriggerEvent(); } return ((IAsyncOneShotTrigger)new AsyncTriggerHandler(triggerEvent, true)).OneShotAsync(); } private void OnDestroy() { triggerEvent?.TrySetCanceled(CancellationToken.None); } class AwakeMonitor : IPlayerLoopItem { readonly AsyncAwakeTrigger trigger; public AwakeMonitor(AsyncAwakeTrigger trigger) { this.trigger = trigger; } public bool MoveNext() { if (trigger.called) return false; if (trigger == null) { trigger.OnDestroy(); return false; } return true; } } } } #endif