UniTask/Assets/UniRx.Async/UnityAsyncExtensions.uGUI.cs

434 lines
16 KiB
C#

#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Runtime.CompilerServices;
using System.Threading;
using UniRx.Async.Internal;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using UniRx.Async.Triggers;
namespace UniRx.Async
{
public static partial class UnityAsyncExtensions
{
public static AsyncUnityEventHandler GetAsyncEventHandler(this UnityEvent unityEvent, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler(unityEvent, cancellationToken, false);
}
public static UniTask OnInvokeAsync(this UnityEvent unityEvent, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler(unityEvent, cancellationToken, true).OnInvokeAsync();
}
public static IAsyncClickEventHandler GetAsyncClickEventHandler(this Button button)
{
return new AsyncUnityEventHandler(button.onClick, button.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncClickEventHandler GetAsyncClickEventHandler(this Button button, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler(button.onClick, cancellationToken, false);
}
public static UniTask OnClickAsync(this Button button)
{
return new AsyncUnityEventHandler(button.onClick, button.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask OnClickAsync(this Button button, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler(button.onClick, cancellationToken, true).OnInvokeAsync();
}
public static IAsyncValueChangedEventHandler<bool> GetAsyncValueChangedEventHandler(this Toggle toggle)
{
return new AsyncUnityEventHandler<bool>(toggle.onValueChanged, toggle.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncValueChangedEventHandler<bool> GetAsyncValueChangedEventHandler(this Toggle toggle, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<bool>(toggle.onValueChanged, cancellationToken, false);
}
public static UniTask<bool> OnValueChangedAsync(this Toggle toggle)
{
return new AsyncUnityEventHandler<bool>(toggle.onValueChanged, toggle.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<bool> OnValueChangedAsync(this Toggle toggle, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<bool>(toggle.onValueChanged, cancellationToken, true).OnInvokeAsync();
}
public static IAsyncValueChangedEventHandler<float> GetAsyncValueChangedEventHandler(this Scrollbar scrollbar)
{
return new AsyncUnityEventHandler<float>(scrollbar.onValueChanged, scrollbar.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncValueChangedEventHandler<float> GetAsyncValueChangedEventHandler(this Scrollbar scrollbar, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<float>(scrollbar.onValueChanged, cancellationToken, false);
}
public static UniTask<float> OnValueChangedAsync(this Scrollbar scrollbar)
{
return new AsyncUnityEventHandler<float>(scrollbar.onValueChanged, scrollbar.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<float> OnValueChangedAsync(this Scrollbar scrollbar, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<float>(scrollbar.onValueChanged, cancellationToken, true).OnInvokeAsync();
}
public static IAsyncValueChangedEventHandler<Vector2> GetAsyncValueChangedEventHandler(this ScrollRect scrollRect)
{
return new AsyncUnityEventHandler<Vector2>(scrollRect.onValueChanged, scrollRect.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncValueChangedEventHandler<Vector2> GetAsyncValueChangedEventHandler(this ScrollRect scrollRect, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<Vector2>(scrollRect.onValueChanged, cancellationToken, false);
}
public static UniTask<Vector2> OnValueChangedAsync(this ScrollRect scrollRect)
{
return new AsyncUnityEventHandler<Vector2>(scrollRect.onValueChanged, scrollRect.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<Vector2> OnValueChangedAsync(this ScrollRect scrollRect, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<Vector2>(scrollRect.onValueChanged, cancellationToken, true).OnInvokeAsync();
}
public static IAsyncValueChangedEventHandler<float> GetAsyncValueChangedEventHandler(this Slider slider)
{
return new AsyncUnityEventHandler<float>(slider.onValueChanged, slider.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncValueChangedEventHandler<float> GetAsyncValueChangedEventHandler(this Slider slider, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<float>(slider.onValueChanged, cancellationToken, false);
}
public static UniTask<float> OnValueChangedAsync(this Slider slider)
{
return new AsyncUnityEventHandler<float>(slider.onValueChanged, slider.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<float> OnValueChangedAsync(this Slider slider, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<float>(slider.onValueChanged, cancellationToken, true).OnInvokeAsync();
}
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncEndEditEventHandler<string> GetAsyncEndEditEventHandler(this InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, false);
}
public static UniTask<string> OnEndEditAsync(this InputField inputField)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, inputField.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<string> OnEndEditAsync(this InputField inputField, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<string>(inputField.onEndEdit, cancellationToken, true).OnInvokeAsync();
}
public static IAsyncValueChangedEventHandler<int> GetAsyncValueChangedEventHandler(this Dropdown dropdown)
{
return new AsyncUnityEventHandler<int>(dropdown.onValueChanged, dropdown.GetCancellationTokenOnDestroy(), false);
}
public static IAsyncValueChangedEventHandler<int> GetAsyncValueChangedEventHandler(this Dropdown dropdown, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<int>(dropdown.onValueChanged, cancellationToken, false);
}
public static UniTask<int> OnValueChanged(this Dropdown dropdown)
{
return new AsyncUnityEventHandler<int>(dropdown.onValueChanged, dropdown.GetCancellationTokenOnDestroy(), true).OnInvokeAsync();
}
public static UniTask<int> OnValueChanged(this Dropdown dropdown, CancellationToken cancellationToken)
{
return new AsyncUnityEventHandler<int>(dropdown.onValueChanged, cancellationToken, true).OnInvokeAsync();
}
}
public interface IAsyncClickEventHandler : IDisposable
{
UniTask OnClickAsync();
UniTask<bool> OnClickAsyncSuppressCancellationThrow();
}
public interface IAsyncValueChangedEventHandler<T> : IDisposable
{
UniTask<T> OnValueChangedAsync();
UniTask<(bool IsCanceled, T Result)> OnValueChangedAsyncSuppressCancellationThrow();
}
public interface IAsyncEndEditEventHandler<T> : IDisposable
{
UniTask<T> OnEndEditAsync();
UniTask<(bool IsCanceled, T Result)> OnEndEditAsyncSuppressCancellationThrow();
}
// event handler is reusable when callOnce = false.
public class AsyncUnityEventHandler : IAwaiter, IDisposable, IAsyncClickEventHandler
{
static Action<object> cancellationCallback = CancellationCallback;
readonly UnityAction action;
readonly UnityEvent unityEvent;
Action continuation;
CancellationTokenRegistration registration;
bool isDisposed;
bool callOnce;
UniTask<bool>? suppressCancellationThrowTask;
public AsyncUnityEventHandler(UnityEvent unityEvent, CancellationToken cancellationToken, bool callOnce)
{
this.callOnce = callOnce;
if (cancellationToken.IsCancellationRequested)
{
isDisposed = true;
return;
}
action = Invoke;
unityEvent.AddListener(action);
this.unityEvent = unityEvent;
if (cancellationToken.CanBeCanceled)
{
registration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
}
TaskTracker.TrackActiveTask(this, 3);
}
public UniTask OnInvokeAsync()
{
// zero allocation wait handler.
return new UniTask(this);
}
public UniTask<bool> OnInvokeAsyncSuppressCancellationThrow()
{
if (suppressCancellationThrowTask == null)
{
suppressCancellationThrowTask = OnInvokeAsync().SuppressCancellationThrow();
}
return suppressCancellationThrowTask.Value;
}
void Invoke()
{
var c = continuation;
continuation = null;
if (c != null)
{
c.Invoke();
}
}
static void CancellationCallback(object state)
{
var self = (AsyncUnityEventHandler)state;
self.Dispose();
self.Invoke(); // call continuation if exists yet(GetResult -> throw OperationCanceledException).
}
public void Dispose()
{
if (!isDisposed)
{
isDisposed = true;
TaskTracker.RemoveTracking(this);
registration.Dispose();
if (unityEvent != null)
{
unityEvent.RemoveListener(action);
}
}
}
bool IAwaiter.IsCompleted => isDisposed ? true : false;
UniTaskStatus IAwaiter.Status => isDisposed ? UniTaskStatus.Canceled : UniTaskStatus.Pending;
void IAwaiter.GetResult()
{
if (isDisposed) throw new OperationCanceledException();
if (callOnce) Dispose();
}
void INotifyCompletion.OnCompleted(Action action)
{
((ICriticalNotifyCompletion)this).UnsafeOnCompleted(action);
}
void ICriticalNotifyCompletion.UnsafeOnCompleted(Action action)
{
Error.ThrowWhenContinuationIsAlreadyRegistered(this.continuation);
this.continuation = action;
}
// Interface events.
UniTask IAsyncClickEventHandler.OnClickAsync()
{
return OnInvokeAsync();
}
UniTask<bool> IAsyncClickEventHandler.OnClickAsyncSuppressCancellationThrow()
{
return OnInvokeAsyncSuppressCancellationThrow();
}
}
// event handler is reusable when callOnce = false.
public class AsyncUnityEventHandler<T> : IAwaiter<T>, IDisposable, IAsyncValueChangedEventHandler<T>, IAsyncEndEditEventHandler<T>
{
static Action<object> cancellationCallback = CancellationCallback;
readonly UnityAction<T> action;
readonly UnityEvent<T> unityEvent;
Action continuation;
CancellationTokenRegistration registration;
bool isDisposed;
T eventValue;
bool callOnce;
UniTask<(bool, T)>? suppressCancellationThrowTask;
public AsyncUnityEventHandler(UnityEvent<T> unityEvent, CancellationToken cancellationToken, bool callOnce)
{
this.callOnce = callOnce;
if (cancellationToken.IsCancellationRequested)
{
isDisposed = true;
return;
}
action = Invoke;
unityEvent.AddListener(action);
this.unityEvent = unityEvent;
if (cancellationToken.CanBeCanceled)
{
registration = cancellationToken.RegisterWithoutCaptureExecutionContext(cancellationCallback, this);
}
TaskTracker.TrackActiveTask(this, 3);
}
public UniTask<T> OnInvokeAsync()
{
// zero allocation wait handler.
return new UniTask<T>(this);
}
public UniTask<(bool IsCanceled, T Result)> OnInvokeAsyncSuppressCancellationThrow()
{
if (suppressCancellationThrowTask == null)
{
suppressCancellationThrowTask = OnInvokeAsync().SuppressCancellationThrow();
}
return suppressCancellationThrowTask.Value;
}
void Invoke(T value)
{
this.eventValue = value;
var c = continuation;
continuation = null;
if (c != null)
{
c.Invoke();
}
}
static void CancellationCallback(object state)
{
var self = (AsyncUnityEventHandler<T>)state;
self.Dispose();
self.Invoke(default(T)); // call continuation if exists yet(GetResult -> throw OperationCanceledException).
}
public void Dispose()
{
if (!isDisposed)
{
isDisposed = true;
TaskTracker.RemoveTracking(this);
registration.Dispose();
if (unityEvent != null)
{
unityEvent.RemoveListener(action);
}
}
}
bool IAwaiter.IsCompleted => isDisposed ? true : false;
UniTaskStatus IAwaiter.Status => isDisposed ? UniTaskStatus.Canceled : UniTaskStatus.Pending;
T IAwaiter<T>.GetResult()
{
if (isDisposed) throw new OperationCanceledException();
if (callOnce) Dispose();
return eventValue;
}
void IAwaiter.GetResult()
{
if (isDisposed) throw new OperationCanceledException();
if (callOnce) Dispose();
}
void INotifyCompletion.OnCompleted(Action action)
{
((ICriticalNotifyCompletion)this).UnsafeOnCompleted(action);
}
void ICriticalNotifyCompletion.UnsafeOnCompleted(Action action)
{
Error.ThrowWhenContinuationIsAlreadyRegistered(this.continuation);
this.continuation = action;
}
// Interface events.
UniTask<T> IAsyncValueChangedEventHandler<T>.OnValueChangedAsync()
{
return OnInvokeAsync();
}
UniTask<(bool IsCanceled, T Result)> IAsyncValueChangedEventHandler<T>.OnValueChangedAsyncSuppressCancellationThrow()
{
return OnInvokeAsyncSuppressCancellationThrow();
}
UniTask<T> IAsyncEndEditEventHandler<T>.OnEndEditAsync()
{
return OnInvokeAsync();
}
UniTask<(bool IsCanceled, T Result)> IAsyncEndEditEventHandler<T>.OnEndEditAsyncSuppressCancellationThrow()
{
return OnInvokeAsyncSuppressCancellationThrow();
}
}
}
#endif