UniTask/Assets/UniRx.Async/UniTask.cs

1121 lines
31 KiB
C#

#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
#pragma warning disable CS0436
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.ExceptionServices;
using UniRx.Async.CompilerServices;
using UniRx.Async.Internal;
namespace UniRx.Async
{
internal static class AwaiterActions
{
internal static readonly Action<object> InvokeActionDelegate = InvokeAction;
static void InvokeAction(object state)
{
((Action)state).Invoke();
}
}
/// <summary>
/// Lightweight unity specified task-like object.
/// </summary>
[AsyncMethodBuilder(typeof(AsyncUniTask2MethodBuilder))]
public readonly partial struct UniTask2
{
readonly IUniTaskSource source;
readonly short token;
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public UniTask2(IUniTaskSource source, short token)
{
this.source = source;
this.token = token;
}
public AwaiterStatus Status
{
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
if (source == null) return AwaiterStatus.Succeeded;
return source.GetStatus(token);
}
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Awaiter GetAwaiter()
{
return new Awaiter(this);
}
/// <summary>
/// returns (bool IsCanceled) instead of throws OperationCanceledException.
/// </summary>
public UniTask2<bool> SuppressCancellationThrow()
{
var status = Status;
if (status == AwaiterStatus.Succeeded) return CompletedTasks2.False;
if (status == AwaiterStatus.Canceled) return CompletedTasks2.True;
return new UniTask2<bool>(new IsCanceledSource(source), token);
}
public override string ToString()
{
if (source == null) return "()";
return "(" + source.UnsafeGetStatus() + ")";
}
/// <summary>
/// Memoizing inner IValueTaskSource. The result UniTask can await multiple.
/// </summary>
public UniTask2 Preserve()
{
if (source == null)
{
return this;
}
else
{
return new UniTask2(new MemoizeSource(source), token);
}
}
public static implicit operator UniTask2<AsyncUnit>(UniTask2 task)
{
if (task.source == null) return CompletedTasks2.AsyncUnit;
var status = task.source.GetStatus(task.token);
if (status.IsCompletedSuccessfully())
{
return CompletedTasks2.AsyncUnit;
}
return new UniTask2<AsyncUnit>(new AsyncUnitSource(task.source), task.token);
}
class AsyncUnitSource : IUniTaskSource<AsyncUnit>
{
readonly IUniTaskSource source;
public AsyncUnitSource(IUniTaskSource source)
{
this.source = source;
}
public AsyncUnit GetResult(short token)
{
source.GetResult(token);
return AsyncUnit.Default;
}
public AwaiterStatus GetStatus(short token)
{
return source.GetStatus(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
source.OnCompleted(continuation, state, token);
}
public AwaiterStatus UnsafeGetStatus()
{
return source.UnsafeGetStatus();
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
}
class IsCanceledSource : IUniTaskSource<bool>
{
readonly IUniTaskSource source;
public IsCanceledSource(IUniTaskSource source)
{
this.source = source;
}
public bool GetResult(short token)
{
if (source.GetStatus(token) == AwaiterStatus.Canceled)
{
return true;
}
source.GetResult(token);
return false;
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public AwaiterStatus GetStatus(short token)
{
return source.GetStatus(token);
}
public AwaiterStatus UnsafeGetStatus()
{
return source.UnsafeGetStatus();
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
source.OnCompleted(continuation, state, token);
}
}
class MemoizeSource : IUniTaskSource
{
IUniTaskSource source;
ExceptionDispatchInfo exception;
AwaiterStatus status;
public MemoizeSource(IUniTaskSource source)
{
this.source = source;
}
public void GetResult(short token)
{
if (source == null)
{
if (exception != null)
{
exception.Throw();
}
}
else
{
try
{
source.GetResult(token);
status = AwaiterStatus.Succeeded;
}
catch (Exception ex)
{
exception = ExceptionDispatchInfo.Capture(ex);
if (ex is OperationCanceledException)
{
status = AwaiterStatus.Canceled;
}
else
{
status = AwaiterStatus.Faulted;
}
throw;
}
finally
{
source = null;
}
}
}
public AwaiterStatus GetStatus(short token)
{
if (source == null)
{
return status;
}
return source.GetStatus(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
if (source == null)
{
continuation(state);
}
else
{
source.OnCompleted(continuation, state, token);
}
}
public AwaiterStatus UnsafeGetStatus()
{
if (source == null)
{
return status;
}
return source.UnsafeGetStatus();
}
}
public readonly struct Awaiter : ICriticalNotifyCompletion
{
readonly UniTask2 task;
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Awaiter(in UniTask2 task)
{
this.task = task;
}
public bool IsCompleted
{
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return task.Status.IsCompleted();
}
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void GetResult()
{
if (task.source == null) return;
task.source.GetResult(task.token);
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void OnCompleted(Action continuation)
{
if (task.source == null)
{
continuation();
}
else
{
task.source.OnCompleted(AwaiterActions.InvokeActionDelegate, continuation, task.token);
}
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void UnsafeOnCompleted(Action continuation)
{
if (task.source == null)
{
continuation();
}
else
{
task.source.OnCompleted(AwaiterActions.InvokeActionDelegate, continuation, task.token);
}
}
/// <summary>
/// If register manually continuation, you can use it instead of for compiler OnCompleted methods.
/// </summary>
public void SourceOnCompleted(Action<object> continuation, object state)
{
if (task.source == null)
{
continuation(state);
}
else
{
task.source.OnCompleted(continuation, state, task.token);
}
}
}
}
/// <summary>
/// Lightweight unity specified task-like object.
/// </summary>
[AsyncMethodBuilder(typeof(AsyncUniTask2MethodBuilder<>))]
public readonly struct UniTask2<T>
{
readonly IUniTaskSource<T> source;
readonly T result;
readonly short token;
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public UniTask2(T result)
{
this.source = default;
this.token = default;
this.result = result;
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public UniTask2(IUniTaskSource<T> source, short token)
{
this.source = source;
this.token = token;
this.result = default;
}
public AwaiterStatus Status
{
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return (source == null) ? AwaiterStatus.Succeeded : source.GetStatus(token);
}
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Awaiter GetAwaiter()
{
return new Awaiter(this);
}
/// <summary>
/// Memoizing inner IValueTaskSource. The result UniTask can await multiple.
/// </summary>
public UniTask2<T> Preserve()
{
if (source == null)
{
return this;
}
else
{
return new UniTask2<T>(new MemoizeSource(source), token);
}
}
public static implicit operator UniTask2(UniTask2<T> task)
{
if (task.source == null) return UniTask2.CompletedTask;
var status = task.source.GetStatus(task.token);
if (status.IsCompletedSuccessfully())
{
return UniTask2.CompletedTask;
}
return new UniTask2(task.source, task.token);
}
/// <summary>
/// returns (bool IsCanceled, T Result) instead of throws OperationCanceledException.
/// </summary>
public UniTask2<(bool IsCanceled, T Result)> SuppressCancellationThrow()
{
if (source == null)
{
return new UniTask2<(bool IsCanceled, T Result)>((false, result));
}
return new UniTask2<(bool, T)>(new IsCanceledSource(source), token);
}
public override string ToString()
{
return (this.source == null) ? result?.ToString()
: "(" + this.source.UnsafeGetStatus() + ")";
}
class IsCanceledSource : IUniTaskSource<(bool, T)>
{
readonly IUniTaskSource<T> source;
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public IsCanceledSource(IUniTaskSource<T> source)
{
this.source = source;
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public (bool, T) GetResult(short token)
{
if (source.GetStatus(token) == AwaiterStatus.Canceled)
{
return (true, default);
}
var result = source.GetResult(token);
return (false, result);
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public AwaiterStatus GetStatus(short token)
{
return source.GetStatus(token);
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public AwaiterStatus UnsafeGetStatus()
{
return source.UnsafeGetStatus();
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void OnCompleted(Action<object> continuation, object state, short token)
{
source.OnCompleted(continuation, state, token);
}
}
class MemoizeSource : IUniTaskSource<T>
{
IUniTaskSource<T> source;
T result;
ExceptionDispatchInfo exception;
AwaiterStatus status;
public MemoizeSource(IUniTaskSource<T> source)
{
this.source = source;
}
public T GetResult(short token)
{
if (source == null)
{
if (exception != null)
{
exception.Throw();
}
return result;
}
else
{
try
{
result = source.GetResult(token);
status = AwaiterStatus.Succeeded;
return result;
}
catch (Exception ex)
{
exception = ExceptionDispatchInfo.Capture(ex);
if (ex is OperationCanceledException)
{
status = AwaiterStatus.Canceled;
}
else
{
status = AwaiterStatus.Faulted;
}
throw;
}
finally
{
source = null;
}
}
}
void IUniTaskSource.GetResult(short token)
{
GetResult(token);
}
public AwaiterStatus GetStatus(short token)
{
if (source == null)
{
return status;
}
return source.GetStatus(token);
}
public void OnCompleted(Action<object> continuation, object state, short token)
{
if (source == null)
{
continuation(state);
}
else
{
source.OnCompleted(continuation, state, token);
}
}
public AwaiterStatus UnsafeGetStatus()
{
if (source == null)
{
return status;
}
return source.UnsafeGetStatus();
}
}
public readonly struct Awaiter : ICriticalNotifyCompletion
{
readonly UniTask2<T> task;
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Awaiter(in UniTask2<T> task)
{
this.task = task;
}
public bool IsCompleted
{
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get
{
return task.Status.IsCompleted();
}
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public T GetResult()
{
var s = task.source;
if (s == null)
{
return task.result;
}
else
{
return s.GetResult(task.token);
}
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void OnCompleted(Action continuation)
{
var s = task.source;
if (s == null)
{
continuation();
}
else
{
s.OnCompleted(AwaiterActions.InvokeActionDelegate, continuation, task.token);
}
}
[DebuggerHidden]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void UnsafeOnCompleted(Action continuation)
{
var s = task.source;
if (s == null)
{
continuation();
}
else
{
s.OnCompleted(AwaiterActions.InvokeActionDelegate, continuation, task.token);
}
}
/// <summary>
/// If register manually continuation, you can use it instead of for compiler OnCompleted methods.
/// </summary>
public void SourceOnCompleted(Action<object> continuation, object state)
{
var s = task.source;
if (s == null)
{
continuation(state);
}
else
{
s.OnCompleted(continuation, state, task.token);
}
}
}
}
/// <summary>
/// Lightweight unity specified task-like object.
/// </summary>
[AsyncMethodBuilder(typeof(AsyncUniTaskMethodBuilder))]
public partial struct UniTask : IEquatable<UniTask>
{
static readonly UniTask<AsyncUnit> DefaultAsyncUnitTask = new UniTask<AsyncUnit>(AsyncUnit.Default);
readonly IAwaiter awaiter;
[DebuggerHidden]
public UniTask(IAwaiter awaiter)
{
this.awaiter = awaiter;
}
[DebuggerHidden]
public UniTask(Func<UniTask> factory)
{
this.awaiter = new LazyPromise(factory);
}
[DebuggerHidden]
public AwaiterStatus Status
{
get
{
return awaiter == null ? AwaiterStatus.Succeeded : awaiter.Status;
}
}
[DebuggerHidden]
public bool IsCompleted
{
get
{
return awaiter == null ? true : awaiter.IsCompleted;
}
}
[DebuggerHidden]
public void GetResult()
{
if (awaiter != null)
{
awaiter.GetResult();
}
}
[DebuggerHidden]
public Awaiter GetAwaiter()
{
return new Awaiter(this);
}
/// <summary>
/// returns (bool IsCanceled) instead of throws OperationCanceledException.
/// </summary>
public UniTask<bool> SuppressCancellationThrow()
{
var status = Status;
if (status == AwaiterStatus.Succeeded) return CompletedTasks.False;
if (status == AwaiterStatus.Canceled) return CompletedTasks.True;
return new UniTask<bool>(new IsCanceledAwaiter(awaiter));
}
public bool Equals(UniTask other)
{
if (this.awaiter == null && other.awaiter == null)
{
return true;
}
else if (this.awaiter != null && other.awaiter != null)
{
return this.awaiter == other.awaiter;
}
else
{
return false;
}
}
public override int GetHashCode()
{
if (this.awaiter == null)
{
return 0;
}
else
{
return this.awaiter.GetHashCode();
}
}
public override string ToString()
{
return (this.awaiter == null) ? "()"
: (this.awaiter.Status == AwaiterStatus.Succeeded) ? "()"
: "(" + this.awaiter.Status + ")";
}
public static implicit operator UniTask<AsyncUnit>(UniTask task)
{
if (task.awaiter != null)
{
if (task.awaiter.IsCompleted)
{
return DefaultAsyncUnitTask;
}
else
{
// UniTask<T> -> UniTask is free but UniTask -> UniTask<T> requires wrapping cost.
return new UniTask<AsyncUnit>(new AsyncUnitAwaiter(task.awaiter));
}
}
else
{
return DefaultAsyncUnitTask;
}
}
class AsyncUnitAwaiter : IAwaiter<AsyncUnit>
{
readonly IAwaiter awaiter;
public AsyncUnitAwaiter(IAwaiter awaiter)
{
this.awaiter = awaiter;
}
public bool IsCompleted => awaiter.IsCompleted;
public AwaiterStatus Status => awaiter.Status;
public AsyncUnit GetResult()
{
awaiter.GetResult();
return AsyncUnit.Default;
}
public void OnCompleted(Action continuation)
{
awaiter.OnCompleted(continuation);
}
public void UnsafeOnCompleted(Action continuation)
{
awaiter.UnsafeOnCompleted(continuation);
}
void IAwaiter.GetResult()
{
awaiter.GetResult();
}
}
class IsCanceledAwaiter : IAwaiter<bool>
{
readonly IAwaiter awaiter;
public IsCanceledAwaiter(IAwaiter awaiter)
{
this.awaiter = awaiter;
}
public bool IsCompleted => awaiter.IsCompleted;
public AwaiterStatus Status => awaiter.Status;
public bool GetResult()
{
if (awaiter.Status == AwaiterStatus.Canceled)
{
return true;
}
awaiter.GetResult();
return false;
}
public void OnCompleted(Action continuation)
{
awaiter.OnCompleted(continuation);
}
public void UnsafeOnCompleted(Action continuation)
{
awaiter.UnsafeOnCompleted(continuation);
}
void IAwaiter.GetResult()
{
awaiter.GetResult();
}
}
public struct Awaiter : IAwaiter
{
readonly UniTask task;
[DebuggerHidden]
public Awaiter(UniTask task)
{
this.task = task;
}
[DebuggerHidden]
public bool IsCompleted => task.IsCompleted;
[DebuggerHidden]
public AwaiterStatus Status => task.Status;
[DebuggerHidden]
public void GetResult() => task.GetResult();
[DebuggerHidden]
public void OnCompleted(Action continuation)
{
if (task.awaiter != null)
{
task.awaiter.OnCompleted(continuation);
}
else
{
continuation();
}
}
[DebuggerHidden]
public void UnsafeOnCompleted(Action continuation)
{
if (task.awaiter != null)
{
task.awaiter.UnsafeOnCompleted(continuation);
}
else
{
continuation();
}
}
}
}
/// <summary>
/// Lightweight unity specified task-like object.
/// </summary>
[AsyncMethodBuilder(typeof(AsyncUniTaskMethodBuilder<>))]
public struct UniTask<T> : IEquatable<UniTask<T>>
{
readonly T result;
readonly IAwaiter<T> awaiter;
[DebuggerHidden]
public UniTask(T result)
{
this.result = result;
this.awaiter = null;
}
[DebuggerHidden]
public UniTask(IAwaiter<T> awaiter)
{
this.result = default(T);
this.awaiter = awaiter;
}
[DebuggerHidden]
public UniTask(Func<UniTask<T>> factory)
{
this.result = default(T);
this.awaiter = new LazyPromise<T>(factory);
}
[DebuggerHidden]
public AwaiterStatus Status
{
get
{
return awaiter == null ? AwaiterStatus.Succeeded : awaiter.Status;
}
}
[DebuggerHidden]
public bool IsCompleted
{
get
{
return awaiter == null ? true : awaiter.IsCompleted;
}
}
[DebuggerHidden]
public T Result
{
get
{
if (awaiter == null)
{
return result;
}
else
{
return awaiter.GetResult();
}
}
}
[DebuggerHidden]
public Awaiter GetAwaiter()
{
return new Awaiter(this);
}
/// <summary>
/// returns (bool IsCanceled, T Result) instead of throws OperationCanceledException.
/// </summary>
public UniTask<(bool IsCanceled, T Result)> SuppressCancellationThrow()
{
var status = Status;
if (status == AwaiterStatus.Succeeded)
{
return new UniTask<(bool, T)>((false, Result));
}
else if (status == AwaiterStatus.Canceled)
{
return new UniTask<(bool, T)>((true, default(T)));
}
return new UniTask<(bool, T)>(new IsCanceledAwaiter(awaiter));
}
public bool Equals(UniTask<T> other)
{
if (this.awaiter == null && other.awaiter == null)
{
return EqualityComparer<T>.Default.Equals(this.result, other.result);
}
else if (this.awaiter != null && other.awaiter != null)
{
return this.awaiter == other.awaiter;
}
else
{
return false;
}
}
public override int GetHashCode()
{
if (this.awaiter == null)
{
if (result == null) return 0;
return result.GetHashCode();
}
else
{
return this.awaiter.GetHashCode();
}
}
public override string ToString()
{
return (this.awaiter == null) ? result.ToString()
: (this.awaiter.Status == AwaiterStatus.Succeeded) ? this.awaiter.GetResult().ToString()
: "(" + this.awaiter.Status + ")";
}
public static implicit operator UniTask(UniTask<T> task)
{
if (task.awaiter != null)
{
return new UniTask(task.awaiter);
}
else
{
return new UniTask();
}
}
class IsCanceledAwaiter : IAwaiter<(bool, T)>
{
readonly IAwaiter<T> awaiter;
public IsCanceledAwaiter(IAwaiter<T> awaiter)
{
this.awaiter = awaiter;
}
public bool IsCompleted => awaiter.IsCompleted;
public AwaiterStatus Status => awaiter.Status;
public (bool, T) GetResult()
{
if (awaiter.Status == AwaiterStatus.Canceled)
{
return (true, default(T));
}
return (false, awaiter.GetResult());
}
public void OnCompleted(Action continuation)
{
awaiter.OnCompleted(continuation);
}
public void UnsafeOnCompleted(Action continuation)
{
awaiter.UnsafeOnCompleted(continuation);
}
void IAwaiter.GetResult()
{
awaiter.GetResult();
}
}
public struct Awaiter : IAwaiter<T>
{
readonly UniTask<T> task;
[DebuggerHidden]
public Awaiter(in UniTask<T> task)
{
this.task = task;
}
[DebuggerHidden]
public bool IsCompleted => task.IsCompleted;
[DebuggerHidden]
public AwaiterStatus Status => task.Status;
[DebuggerHidden]
void IAwaiter.GetResult() => GetResult();
[DebuggerHidden]
public T GetResult() => task.Result;
[DebuggerHidden]
public void OnCompleted(Action continuation)
{
if (task.awaiter != null)
{
task.awaiter.OnCompleted(continuation);
}
else
{
continuation();
}
}
[DebuggerHidden]
public void UnsafeOnCompleted(Action continuation)
{
if (task.awaiter != null)
{
task.awaiter.UnsafeOnCompleted(continuation);
}
else
{
continuation();
}
}
}
}
}
#endif