UniTask/src/UniTask.NetCoreTests/TriggerEventTest.cs

638 lines
18 KiB
C#

using Cysharp.Threading.Tasks;
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Channels;
using Cysharp.Threading.Tasks.Linq;
using System.Threading.Tasks;
using Xunit;
namespace NetCoreTests
{
public class TriggerEventTest
{
[Fact]
public void SimpleAdd()
{
var ev = new TriggerEvent<int>();
// do nothing
ev.SetResult(0);
ev.SetError(null);
ev.SetCompleted();
ev.SetCanceled(default);
{
var one = new TestEvent(1);
ev.Add(one);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30);
ev.SetCompleted();
one.CompletedCalled.Count.Should().Be(1);
// do nothing
ev.SetResult(0);
ev.SetError(null);
ev.SetCompleted();
ev.SetCanceled(default);
one.NextCalled.Should().Equal(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1);
}
// after removed, onemore
{
var one = new TestEvent(1);
ev.Add(one);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30);
ev.SetCompleted();
one.CompletedCalled.Count.Should().Be(1);
// do nothing
ev.SetResult(0);
ev.SetError(null);
ev.SetCompleted();
ev.SetCanceled(default);
one.NextCalled.Should().Equal(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1);
}
}
[Fact]
public void AddFour()
{
var ev = new TriggerEvent<int>();
// do nothing
ev.SetResult(0);
ev.SetError(null);
ev.SetCompleted();
ev.SetCanceled(default);
{
var one = new TestEvent(1);
var two = new TestEvent(2);
var three = new TestEvent(3);
var four = new TestEvent(4);
ev.Add(one);
ev.Add(two);
ev.Add(three);
ev.Add(four);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
four.NextCalled.Should().Equal(10, 20, 30);
ev.SetCompleted();
one.CompletedCalled.Count.Should().Be(1);
two.CompletedCalled.Count.Should().Be(1);
three.CompletedCalled.Count.Should().Be(1);
// do nothing
ev.SetResult(0);
ev.SetError(null);
ev.SetCompleted();
ev.SetCanceled(default);
one.NextCalled.Should().Equal(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().Equal(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().Equal(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1);
}
// after removed, onemore.
{
var one = new TestEvent(1);
var two = new TestEvent(2);
var three = new TestEvent(3);
var four = new TestEvent(4);
ev.Add(one);
ev.Add(two);
ev.Add(three);
ev.Add(four);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
ev.Add(four);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
four.NextCalled.Should().Equal(10, 20, 30);
ev.SetCompleted();
one.CompletedCalled.Count.Should().Be(1);
two.CompletedCalled.Count.Should().Be(1);
three.CompletedCalled.Count.Should().Be(1);
// do nothing
ev.SetResult(0);
ev.SetError(null);
ev.SetCompleted();
ev.SetCanceled(default);
one.NextCalled.Should().Equal(10, 20, 30);
one.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().Equal(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1);
two.NextCalled.Should().Equal(10, 20, 30);
three.CompletedCalled.Count.Should().Be(1);
}
}
[Fact]
public void OneRemove()
{
var ev = new TriggerEvent<int>();
{
var one = new TestEvent(1);
var two = new TestEvent(2);
var three = new TestEvent(3);
ev.Add(one);
ev.Add(two);
ev.Add(three);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
ev.Remove(one);
ev.SetResult(40);
ev.SetResult(50);
ev.SetResult(60);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
three.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
}
}
[Fact]
public void TwoRemove()
{
var ev = new TriggerEvent<int>();
{
var one = new TestEvent(1);
var two = new TestEvent(2);
var three = new TestEvent(3);
ev.Add(one);
ev.Add(two);
ev.Add(three);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
ev.Remove(two);
ev.SetResult(40);
ev.SetResult(50);
ev.SetResult(60);
one.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
}
}
[Fact]
public void ThreeRemove()
{
var ev = new TriggerEvent<int>();
{
var one = new TestEvent(1);
var two = new TestEvent(2);
var three = new TestEvent(3);
ev.Add(one);
ev.Add(two);
ev.Add(three);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
ev.Remove(three);
ev.SetResult(40);
ev.SetResult(50);
ev.SetResult(60);
one.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
two.NextCalled.Should().Equal(10, 20, 30, 40, 50, 60);
three.NextCalled.Should().Equal(10, 20, 30);
}
}
[Fact]
public void RemoveSelf()
{
new RemoveMe().Run1();
new RemoveMe().Run2();
new RemoveMe().Run3();
}
[Fact]
public void RemoveNextInIterating()
{
new RemoveNext().Run1();
new RemoveNext().Run2();
new RemoveNext().Run3();
}
[Fact]
public void RemoveNextNextTest()
{
new RemoveNextNext().Run1();
new RemoveNextNext().Run2();
}
[Fact]
public void AddTest()
{
new AddMe().Run1();
new AddMe().Run2();
}
public class RemoveMe
{
TriggerEvent<int> ev;
public void Run1()
{
TestEvent one = default;
one = new TestEvent(1, () => ev.Remove(one));
var two = new TestEvent(2);
var three = new TestEvent(3);
ev.Add(one);
ev.Add(two);
ev.Add(three);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
}
public void Run2()
{
TestEvent one = default;
one = new TestEvent(1, () => ev.Remove(one));
var two = new TestEvent(2);
var three = new TestEvent(3);
ev.Add(two);
ev.Add(one); // add second.
ev.Add(three);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
}
public void Run3()
{
TestEvent one = default;
one = new TestEvent(1, () => ev.Remove(one));
var two = new TestEvent(2);
var three = new TestEvent(3);
ev.Add(two);
ev.Add(three);
ev.Add(one); // add thired.
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10);
two.NextCalled.Should().Equal(10, 20, 30);
three.NextCalled.Should().Equal(10, 20, 30);
}
}
public class RemoveNext
{
TriggerEvent<int> ev;
public void Run1()
{
TestEvent one = default;
TestEvent two = default;
TestEvent three = default;
one = new TestEvent(1, () => ev.Remove(two));
two = new TestEvent(2);
three = new TestEvent(3);
ev.Add(one);
ev.Add(two);
ev.Add(three);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Count.Should().Be(0);
three.NextCalled.Should().Equal(10, 20, 30);
}
public void Run2()
{
TestEvent one = default;
TestEvent two = default;
TestEvent three = default;
one = new TestEvent(1, () => ev.Remove(two));
two = new TestEvent(2);
three = new TestEvent(3);
ev.Add(two);
ev.Add(one); // add second
ev.Add(three);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10);
three.NextCalled.Should().Equal(10, 20, 30);
}
public void Run3()
{
TestEvent one = default;
TestEvent two = default;
TestEvent three = default;
one = new TestEvent(1, () => ev.Remove(two));
two = new TestEvent(2);
three = new TestEvent(3);
ev.Add(two);
ev.Add(three);
ev.Add(one); // add thired.
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Should().Equal(10);
three.NextCalled.Should().Equal(10, 20, 30);
}
}
public class RemoveNextNext
{
TriggerEvent<int> ev;
public void Run1()
{
TestEvent one = default;
TestEvent two = default;
TestEvent three = default;
TestEvent four = default;
one = new TestEvent(1, () => { ev.Remove(two); ev.Remove(three); });
two = new TestEvent(2);
three = new TestEvent(3);
four = new TestEvent(4);
ev.Add(one);
ev.Add(two);
ev.Add(three);
ev.Add(four);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10, 20, 30);
two.NextCalled.Count.Should().Be(0);
three.NextCalled.Count.Should().Be(0);
four.NextCalled.Should().Equal(10, 20, 30);
}
public void Run2()
{
TestEvent one = default;
TestEvent two = default;
TestEvent three = default;
TestEvent four = default;
one = new TestEvent(1, () => { ev.Remove(one); ev.Remove(two); ev.Remove(three); });
two = new TestEvent(2);
three = new TestEvent(3);
four = new TestEvent(4);
ev.Add(one);
ev.Add(two);
ev.Add(three);
ev.Add(four);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
one.NextCalled.Should().Equal(10);
two.NextCalled.Count.Should().Be(0);
three.NextCalled.Count.Should().Be(0);
four.NextCalled.Should().Equal(10, 20, 30);
}
}
public class AddMe
{
TriggerEvent<int> ev;
public void Run1()
{
TestEvent one = default;
TestEvent two = default;
TestEvent three = default;
TestEvent four = default;
one = new TestEvent(1, () =>
{
if (two == null)
{
ev.Add(two = new TestEvent(2));
}
else if (three == null)
{
ev.Add(three = new TestEvent(3));
}
else if (four == null)
{
ev.Add(four = new TestEvent(4));
}
});
ev.Add(one);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
ev.SetResult(40);
one.NextCalled.Should().Equal(10, 20, 30, 40);
two.NextCalled.Should().Equal(20, 30, 40);
three.NextCalled.Should().Equal(30, 40);
four.NextCalled.Should().Equal(40);
}
public void Run2()
{
TestEvent one = default;
TestEvent two = default;
TestEvent three = default;
TestEvent four = default;
one = new TestEvent(1, () =>
{
if (two == null)
{
ev.Add(two = new TestEvent(2, () =>
{
if (three == null)
{
ev.Add(three = new TestEvent(3, () =>
{
if (four == null)
{
ev.Add(four = new TestEvent(4));
}
}));
}
}));
}
});
ev.Add(one);
ev.SetResult(10);
ev.SetResult(20);
ev.SetResult(30);
ev.SetResult(40);
one.NextCalled.Should().Equal(10, 20, 30, 40);
two.NextCalled.Should().Equal(20, 30, 40);
three.NextCalled.Should().Equal(30, 40);
four.NextCalled.Should().Equal(40);
}
}
}
public class TestEvent : ITriggerHandler<int>
{
public readonly int Id;
readonly Action iteratingEvent;
public TestEvent(int id)
{
this.Id = id;
}
public TestEvent(int id, Action iteratingEvent)
{
this.Id = id;
this.iteratingEvent = iteratingEvent;
}
public List<int> NextCalled = new List<int>();
public List<Exception> ErrorCalled = new List<Exception>();
public List<object> CompletedCalled = new List<object>();
public List<CancellationToken> CancelCalled = new List<CancellationToken>();
public ITriggerHandler<int> Prev { get; set; }
public ITriggerHandler<int> Next { get; set; }
public void OnCanceled(CancellationToken cancellationToken)
{
CancelCalled.Add(cancellationToken);
}
public void OnCompleted()
{
CompletedCalled.Add(new object());
}
public void OnError(Exception ex)
{
ErrorCalled.Add(ex);
}
public void OnNext(int value)
{
NextCalled.Add(value);
iteratingEvent?.Invoke();
}
public override string ToString()
{
return Id.ToString();
}
}
}