UniTask/Assets/UniRx.Async/AsyncLazy.cs

65 lines
1.7 KiB
C#

#if CSHARP_7_OR_LATER || (UNITY_2018_3_OR_NEWER && (NET_STANDARD_2_0 || NET_4_6))
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
using System;
using System.Threading;
namespace UniRx.Async
{
public class AsyncLazy<T>
{
Func<UniTask<T>> valueFactory;
UniTask<T> target;
object syncLock;
bool initialized;
public AsyncLazy(Func<UniTask<T>> valueFactory)
{
this.valueFactory = valueFactory;
this.target = default;
this.syncLock = new object();
this.initialized = false;
}
internal AsyncLazy(UniTask<T> value)
{
this.valueFactory = null;
this.target = value;
this.syncLock = null;
this.initialized = true;
}
public UniTask<T> Task => EnsureInitialized();
public UniTask<T>.Awaiter GetAwaiter() => EnsureInitialized().GetAwaiter();
UniTask<T> EnsureInitialized()
{
if (Volatile.Read(ref initialized))
{
return target;
}
return EnsureInitializedCore();
}
UniTask<T> EnsureInitializedCore()
{
lock (syncLock)
{
if (!Volatile.Read(ref initialized))
{
var f = Interlocked.Exchange(ref valueFactory, null);
if (f != null)
{
target = f().Preserve(); // with preserve(allow multiple await).
Volatile.Write(ref initialized, true);
}
}
}
return target;
}
}
}
#endif