UniTask/Assets/Scenes/SandboxMain.cs

21 lines
574 B
C#

using System.Collections;
using System.Collections.Generic;
using UniRx.Async;
using UnityEngine;
public class SandboxMain : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
RunAsync().Forget();
}
async UniTaskVoid RunAsync()
{
var id = await UniTask.Run(() => System.Threading.Thread.CurrentThread.ManagedThreadId, configureAwait: false);
UnityEngine.Debug.Log("ReturnId:" + id);
UnityEngine.Debug.Log("CurrentId:" + System.Threading.Thread.CurrentThread.ManagedThreadId);
}
}