diff --git a/README.md b/README.md
index 628aca3..4203ee5 100644
--- a/README.md
+++ b/README.md
@@ -3,7 +3,7 @@ UnmaskForUGUI
Reverse mask for uGUI element in Unity.
-
+
[](https://github.com/mob-sakai/UnmaskForUGUI/releases)
[](https://github.com/mob-sakai/UnmaskForUGUI/releases)
@@ -71,18 +71,15 @@ Select `Assets > Import Package > Custom Package` from the menu.
## Usage
-1. Download `*.unitypackage` from [Releases](https://github.com/mob-sakai/UnmaskForUGUI/releases).
-2. Import the package into your Unity project. Select `Import Package > Custom Package` from the `Assets` menu.
-
-3. Add Unmask component to the UI element (Image, RawImage, Text, etc...) under Mask, from `Add Component` in inspector or `Component > UI > Unmask > Unmask` menu.
-4. If you want to unmask the area of the button, follow the steps below:
+1. Add Unmask component to the UI element (Image, RawImage, Text, etc...) under Mask, from `Add Component` in inspector or `Component > UI > Unmask > Unmask` menu.
+2. If you want to unmask the area of the button, follow the steps below:
* Set the button to `Fit Target` in Unmask component.
* If the button moves with animation etc., enable `Fit On LateUpdate` in Unmask component.
* Add a UnmaskRaycastFilter component to UI element blocking ray.
* Set the Unmask to `Unmask` in UnmaskRaycastFilter component.
* Disable `RaycastTarget` of the UI elements, as necessary.

-1. Enjoy!
+3. Enjoy!
##### Requirement