csharp-sdk-upm/LiveQuery/LiveQuery.Unity/LiveQuery.Unity.csproj

56 lines
2.3 KiB
XML
Raw Normal View History

2019-07-19 15:01:34 +08:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{3251B4D8-D11A-4D90-8626-27FEE266B066}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>LiveQuery.Unity</RootNamespace>
<AssemblyName>LiveQuery.Unity</AssemblyName>
<TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
<ReleaseVersion>0.1.0</ReleaseVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="..\Source\AVLiveQuery.cs">
<Link>Source\AVLiveQuery.cs</Link>
</Compile>
<Compile Include="..\Source\AVLiveQueryEventArgs.cs">
<Link>Source\AVLiveQueryEventArgs.cs</Link>
</Compile>
<Compile Include="..\Source\AVLiveQueryExtensions.cs">
<Link>Source\AVLiveQueryExtensions.cs</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\RTM\RTM.Unity\RTM.Unity.csproj">
<Project>{1E608FCD-9039-4FF7-8EE7-BA8B00E15D1C}</Project>
<Name>RTM.Unity</Name>
</ProjectReference>
<ProjectReference Include="..\..\Storage\Storage.Unity\Storage.Unity.csproj">
<Project>{A0D50BCB-E50E-4AAE-8E7D-24BF5AE33DAC}</Project>
<Name>Storage.Unity</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>