csharp-sdk-upm/RTM/Source/Public/Unity/AVRealtimeBehavior.cs

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2019-07-19 15:01:34 +08:00
using System;
using System.Collections;
using System.Collections.Generic;
using LeanCloud.Realtime.Internal;
using LeanCloud.Storage.Internal;
using UnityEngine;
using UnityEngine.Networking;
namespace LeanCloud.Realtime
{
/// <summary>
/// AVRealtime initialize behavior.
/// </summary>
public class AVRealtimeBehavior : AVInitializeBehaviour
{
public string RTMRouter = null;
//void OnApplicationQuit()
//{
// if (AVRealtime.clients != null)
// {
// foreach (var item in AVRealtime.clients)
// {
// item.Value.LinkedRealtime.LogOut();
// }
// }
//}
//private void Update()
//{
// var available = Application.internetReachability != NetworkReachability.NotReachable;
// if (AVRealtime.clients != null)
// foreach (var item in AVRealtime.clients)
// {
// if (item.Value != null)
// if (item.Value.LinkedRealtime != null)
// item.Value.LinkedRealtime.InvokeNetworkState(available);
// }
//}
//public override void Awake()
//{
// base.Awake();
// StartCoroutine(InitializeRealtime());
// gameObject.name = "AVRealtimeInitializeBehavior";
//}
//public IEnumerator InitializeRealtime()
//{
// if (isRealtimeInitialized)
// {
// yield break;
// }
// isRealtimeInitialized = true;
// yield return FetchRouter();
//}
//[SerializeField]
//public bool secure;
//private static bool isRealtimeInitialized = false;
//public string Server;
//private IDictionary<string, object> routerState;
//public IEnumerator FetchRouter()
//{
// var router = RTMRouter;
// if (string.IsNullOrEmpty(router)) {
// var state = AVPlugins.Instance.AppRouterController.Get();
// router = state.RealtimeRouterServer;
// }
// var url = string.Format("https://{0}/v1/route?appId={1}", router, applicationID);
// if (secure)
// {
// url += "&secure=1";
// }
// var request = new UnityWebRequest(url);
// request.downloadHandler = new DownloadHandlerBuffer();
// yield return request.Send();
// if (request.isError)
// {
// throw new AVException(AVException.ErrorCode.ConnectionFailed, "can not reach router.", null);
// }
// var result = request.downloadHandler.text;
// routerState = Json.Parse(result) as IDictionary<string, object>;
// if (routerState.Keys.Count == 0)
// {
// throw new KeyNotFoundException("Can not get websocket url from server,please check the appId.");
// }
// var ttl = long.Parse(routerState["ttl"].ToString());
// var expire = DateTime.Now.AddSeconds(ttl);
// routerState["expire"] = expire.ToUnixTimeStamp(UnixTimeStampUnit.Second);
// Server = routerState["server"].ToString();
//}
}
}