763 lines
28 KiB
C#
763 lines
28 KiB
C#
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#region Copyright notice and license
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// Protocol Buffers - Google's data interchange format
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// Copyright 2015 Google Inc. All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#endregion
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using LC.Google.Protobuf.Compatibility;
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using LC.Google.Protobuf.Reflection;
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using System;
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using System.Buffers;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Security;
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namespace LC.Google.Protobuf.Collections
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{
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/// <summary>
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/// Representation of a map field in a Protocol Buffer message.
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/// </summary>
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/// <typeparam name="TKey">Key type in the map. Must be a type supported by Protocol Buffer map keys.</typeparam>
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/// <typeparam name="TValue">Value type in the map. Must be a type supported by Protocol Buffers.</typeparam>
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/// <remarks>
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/// <para>
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/// For string keys, the equality comparison is provided by <see cref="StringComparer.Ordinal" />.
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/// </para>
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/// <para>
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/// Null values are not permitted in the map, either for wrapper types or regular messages.
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/// If a map is deserialized from a data stream and the value is missing from an entry, a default value
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/// is created instead. For primitive types, that is the regular default value (0, the empty string and so
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/// on); for message types, an empty instance of the message is created, as if the map entry contained a 0-length
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/// encoded value for the field.
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/// </para>
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/// <para>
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/// This implementation does not generally prohibit the use of key/value types which are not
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/// supported by Protocol Buffers (e.g. using a key type of <code>byte</code>) but nor does it guarantee
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/// that all operations will work in such cases.
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/// </para>
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/// <para>
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/// The order in which entries are returned when iterating over this object is undefined, and may change
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/// in future versions.
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/// </para>
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/// </remarks>
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public sealed class MapField<TKey, TValue> : IDeepCloneable<MapField<TKey, TValue>>, IDictionary<TKey, TValue>, IEquatable<MapField<TKey, TValue>>, IDictionary
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#if !NET35
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, IReadOnlyDictionary<TKey, TValue>
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#endif
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{
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private static readonly EqualityComparer<TValue> ValueEqualityComparer = ProtobufEqualityComparers.GetEqualityComparer<TValue>();
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private static readonly EqualityComparer<TKey> KeyEqualityComparer = ProtobufEqualityComparers.GetEqualityComparer<TKey>();
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// TODO: Don't create the map/list until we have an entry. (Assume many maps will be empty.)
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private readonly Dictionary<TKey, LinkedListNode<KeyValuePair<TKey, TValue>>> map =
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new Dictionary<TKey, LinkedListNode<KeyValuePair<TKey, TValue>>>(KeyEqualityComparer);
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private readonly LinkedList<KeyValuePair<TKey, TValue>> list = new LinkedList<KeyValuePair<TKey, TValue>>();
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/// <summary>
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/// Creates a deep clone of this object.
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/// </summary>
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/// <returns>
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/// A deep clone of this object.
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/// </returns>
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public MapField<TKey, TValue> Clone()
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{
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var clone = new MapField<TKey, TValue>();
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// Keys are never cloneable. Values might be.
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if (typeof(IDeepCloneable<TValue>).IsAssignableFrom(typeof(TValue)))
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{
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foreach (var pair in list)
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{
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clone.Add(pair.Key, ((IDeepCloneable<TValue>)pair.Value).Clone());
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}
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}
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else
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{
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// Nothing is cloneable, so we don't need to worry.
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clone.Add(this);
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}
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return clone;
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}
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/// <summary>
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/// Adds the specified key/value pair to the map.
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/// </summary>
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/// <remarks>
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/// This operation fails if the key already exists in the map. To replace an existing entry, use the indexer.
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/// </remarks>
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/// <param name="key">The key to add</param>
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/// <param name="value">The value to add.</param>
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/// <exception cref="System.ArgumentException">The given key already exists in map.</exception>
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public void Add(TKey key, TValue value)
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{
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// Validation of arguments happens in ContainsKey and the indexer
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if (ContainsKey(key))
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{
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throw new ArgumentException("Key already exists in map", nameof(key));
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}
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this[key] = value;
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}
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/// <summary>
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/// Determines whether the specified key is present in the map.
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/// </summary>
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/// <param name="key">The key to check.</param>
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/// <returns><c>true</c> if the map contains the given key; <c>false</c> otherwise.</returns>
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public bool ContainsKey(TKey key)
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{
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ProtoPreconditions.CheckNotNullUnconstrained(key, nameof(key));
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return map.ContainsKey(key);
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}
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private bool ContainsValue(TValue value) =>
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list.Any(pair => ValueEqualityComparer.Equals(pair.Value, value));
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/// <summary>
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/// Removes the entry identified by the given key from the map.
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/// </summary>
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/// <param name="key">The key indicating the entry to remove from the map.</param>
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/// <returns><c>true</c> if the map contained the given key before the entry was removed; <c>false</c> otherwise.</returns>
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public bool Remove(TKey key)
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{
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ProtoPreconditions.CheckNotNullUnconstrained(key, nameof(key));
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LinkedListNode<KeyValuePair<TKey, TValue>> node;
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if (map.TryGetValue(key, out node))
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{
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map.Remove(key);
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node.List.Remove(node);
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return true;
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}
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else
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{
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return false;
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}
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}
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/// <summary>
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/// Gets the value associated with the specified key.
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/// </summary>
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/// <param name="key">The key whose value to get.</param>
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/// <param name="value">When this method returns, the value associated with the specified key, if the key is found;
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/// otherwise, the default value for the type of the <paramref name="value"/> parameter.
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/// This parameter is passed uninitialized.</param>
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/// <returns><c>true</c> if the map contains an element with the specified key; otherwise, <c>false</c>.</returns>
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public bool TryGetValue(TKey key, out TValue value)
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{
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LinkedListNode<KeyValuePair<TKey, TValue>> node;
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if (map.TryGetValue(key, out node))
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{
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value = node.Value.Value;
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return true;
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}
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else
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{
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value = default(TValue);
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return false;
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}
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}
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/// <summary>
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/// Gets or sets the value associated with the specified key.
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/// </summary>
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/// <param name="key">The key of the value to get or set.</param>
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/// <exception cref="KeyNotFoundException">The property is retrieved and key does not exist in the collection.</exception>
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/// <returns>The value associated with the specified key. If the specified key is not found,
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/// a get operation throws a <see cref="KeyNotFoundException"/>, and a set operation creates a new element with the specified key.</returns>
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public TValue this[TKey key]
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{
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get
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{
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ProtoPreconditions.CheckNotNullUnconstrained(key, nameof(key));
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TValue value;
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if (TryGetValue(key, out value))
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{
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return value;
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}
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throw new KeyNotFoundException();
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}
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set
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{
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ProtoPreconditions.CheckNotNullUnconstrained(key, nameof(key));
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// value == null check here is redundant, but avoids boxing.
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if (value == null)
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{
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ProtoPreconditions.CheckNotNullUnconstrained(value, nameof(value));
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}
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LinkedListNode<KeyValuePair<TKey, TValue>> node;
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var pair = new KeyValuePair<TKey, TValue>(key, value);
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if (map.TryGetValue(key, out node))
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{
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node.Value = pair;
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}
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else
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{
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node = list.AddLast(pair);
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map[key] = node;
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}
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}
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}
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/// <summary>
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/// Gets a collection containing the keys in the map.
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/// </summary>
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public ICollection<TKey> Keys { get { return new MapView<TKey>(this, pair => pair.Key, ContainsKey); } }
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/// <summary>
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/// Gets a collection containing the values in the map.
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/// </summary>
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public ICollection<TValue> Values { get { return new MapView<TValue>(this, pair => pair.Value, ContainsValue); } }
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/// <summary>
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/// Adds the specified entries to the map. The keys and values are not automatically cloned.
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/// </summary>
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/// <param name="entries">The entries to add to the map.</param>
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public void Add(IDictionary<TKey, TValue> entries)
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{
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ProtoPreconditions.CheckNotNull(entries, nameof(entries));
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foreach (var pair in entries)
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{
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Add(pair.Key, pair.Value);
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}
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}
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/// <summary>
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/// Returns an enumerator that iterates through the collection.
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/// </summary>
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/// <returns>
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/// An enumerator that can be used to iterate through the collection.
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/// </returns>
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public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
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{
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return list.GetEnumerator();
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}
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/// <summary>
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/// Returns an enumerator that iterates through a collection.
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/// </summary>
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/// <returns>
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/// An <see cref="T:System.Collections.IEnumerator" /> object that can be used to iterate through the collection.
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/// </returns>
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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/// <summary>
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/// Adds the specified item to the map.
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/// </summary>
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/// <param name="item">The item to add to the map.</param>
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void ICollection<KeyValuePair<TKey, TValue>>.Add(KeyValuePair<TKey, TValue> item)
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{
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Add(item.Key, item.Value);
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}
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/// <summary>
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/// Removes all items from the map.
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/// </summary>
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public void Clear()
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{
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list.Clear();
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map.Clear();
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}
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/// <summary>
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/// Determines whether map contains an entry equivalent to the given key/value pair.
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/// </summary>
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/// <param name="item">The key/value pair to find.</param>
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/// <returns></returns>
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bool ICollection<KeyValuePair<TKey, TValue>>.Contains(KeyValuePair<TKey, TValue> item)
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{
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TValue value;
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return TryGetValue(item.Key, out value) && ValueEqualityComparer.Equals(item.Value, value);
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}
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/// <summary>
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/// Copies the key/value pairs in this map to an array.
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/// </summary>
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/// <param name="array">The array to copy the entries into.</param>
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/// <param name="arrayIndex">The index of the array at which to start copying values.</param>
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void ICollection<KeyValuePair<TKey, TValue>>.CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
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{
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list.CopyTo(array, arrayIndex);
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}
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/// <summary>
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/// Removes the specified key/value pair from the map.
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/// </summary>
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/// <remarks>Both the key and the value must be found for the entry to be removed.</remarks>
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/// <param name="item">The key/value pair to remove.</param>
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/// <returns><c>true</c> if the key/value pair was found and removed; <c>false</c> otherwise.</returns>
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bool ICollection<KeyValuePair<TKey, TValue>>.Remove(KeyValuePair<TKey, TValue> item)
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{
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if (item.Key == null)
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{
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throw new ArgumentException("Key is null", nameof(item));
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}
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LinkedListNode<KeyValuePair<TKey, TValue>> node;
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if (map.TryGetValue(item.Key, out node) &&
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EqualityComparer<TValue>.Default.Equals(item.Value, node.Value.Value))
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{
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map.Remove(item.Key);
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node.List.Remove(node);
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return true;
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}
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else
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{
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return false;
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}
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}
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/// <summary>
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/// Gets the number of elements contained in the map.
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/// </summary>
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public int Count { get { return list.Count; } }
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/// <summary>
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/// Gets a value indicating whether the map is read-only.
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/// </summary>
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public bool IsReadOnly { get { return false; } }
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/// <summary>
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/// Determines whether the specified <see cref="System.Object" />, is equal to this instance.
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/// </summary>
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/// <param name="other">The <see cref="System.Object" /> to compare with this instance.</param>
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/// <returns>
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/// <c>true</c> if the specified <see cref="System.Object" /> is equal to this instance; otherwise, <c>false</c>.
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/// </returns>
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public override bool Equals(object other)
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{
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return Equals(other as MapField<TKey, TValue>);
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}
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/// <summary>
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/// Returns a hash code for this instance.
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/// </summary>
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/// <returns>
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/// A hash code for this instance, suitable for use in hashing algorithms and data structures like a hash table.
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/// </returns>
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public override int GetHashCode()
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{
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var keyComparer = KeyEqualityComparer;
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var valueComparer = ValueEqualityComparer;
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int hash = 0;
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foreach (var pair in list)
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{
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hash ^= keyComparer.GetHashCode(pair.Key) * 31 + valueComparer.GetHashCode(pair.Value);
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}
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return hash;
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}
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/// <summary>
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/// Compares this map with another for equality.
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/// </summary>
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/// <remarks>
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|||
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/// The order of the key/value pairs in the maps is not deemed significant in this comparison.
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/// </remarks>
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/// <param name="other">The map to compare this with.</param>
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/// <returns><c>true</c> if <paramref name="other"/> refers to an equal map; <c>false</c> otherwise.</returns>
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public bool Equals(MapField<TKey, TValue> other)
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{
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if (other == null)
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{
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return false;
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}
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if (other == this)
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{
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return true;
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}
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if (other.Count != this.Count)
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{
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return false;
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|||
|
}
|
|||
|
var valueComparer = ValueEqualityComparer;
|
|||
|
foreach (var pair in this)
|
|||
|
{
|
|||
|
TValue value;
|
|||
|
if (!other.TryGetValue(pair.Key, out value))
|
|||
|
{
|
|||
|
return false;
|
|||
|
}
|
|||
|
if (!valueComparer.Equals(value, pair.Value))
|
|||
|
{
|
|||
|
return false;
|
|||
|
}
|
|||
|
}
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Adds entries to the map from the given stream.
|
|||
|
/// </summary>
|
|||
|
/// <remarks>
|
|||
|
/// It is assumed that the stream is initially positioned after the tag specified by the codec.
|
|||
|
/// This method will continue reading entries from the stream until the end is reached, or
|
|||
|
/// a different tag is encountered.
|
|||
|
/// </remarks>
|
|||
|
/// <param name="input">Stream to read from</param>
|
|||
|
/// <param name="codec">Codec describing how the key/value pairs are encoded</param>
|
|||
|
public void AddEntriesFrom(CodedInputStream input, Codec codec)
|
|||
|
{
|
|||
|
ParseContext.Initialize(input, out ParseContext ctx);
|
|||
|
try
|
|||
|
{
|
|||
|
AddEntriesFrom(ref ctx, codec);
|
|||
|
}
|
|||
|
finally
|
|||
|
{
|
|||
|
ctx.CopyStateTo(input);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Adds entries to the map from the given parse context.
|
|||
|
/// </summary>
|
|||
|
/// <remarks>
|
|||
|
/// It is assumed that the input is initially positioned after the tag specified by the codec.
|
|||
|
/// This method will continue reading entries from the input until the end is reached, or
|
|||
|
/// a different tag is encountered.
|
|||
|
/// </remarks>
|
|||
|
/// <param name="ctx">Input to read from</param>
|
|||
|
/// <param name="codec">Codec describing how the key/value pairs are encoded</param>
|
|||
|
[SecuritySafeCritical]
|
|||
|
public void AddEntriesFrom(ref ParseContext ctx, Codec codec)
|
|||
|
{
|
|||
|
do
|
|||
|
{
|
|||
|
KeyValuePair<TKey, TValue> entry = ParsingPrimitivesMessages.ReadMapEntry(ref ctx, codec);
|
|||
|
this[entry.Key] = entry.Value;
|
|||
|
} while (ParsingPrimitives.MaybeConsumeTag(ref ctx.buffer, ref ctx.state, codec.MapTag));
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Writes the contents of this map to the given coded output stream, using the specified codec
|
|||
|
/// to encode each entry.
|
|||
|
/// </summary>
|
|||
|
/// <param name="output">The output stream to write to.</param>
|
|||
|
/// <param name="codec">The codec to use for each entry.</param>
|
|||
|
public void WriteTo(CodedOutputStream output, Codec codec)
|
|||
|
{
|
|||
|
WriteContext.Initialize(output, out WriteContext ctx);
|
|||
|
try
|
|||
|
{
|
|||
|
WriteTo(ref ctx, codec);
|
|||
|
}
|
|||
|
finally
|
|||
|
{
|
|||
|
ctx.CopyStateTo(output);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Writes the contents of this map to the given write context, using the specified codec
|
|||
|
/// to encode each entry.
|
|||
|
/// </summary>
|
|||
|
/// <param name="ctx">The write context to write to.</param>
|
|||
|
/// <param name="codec">The codec to use for each entry.</param>
|
|||
|
[SecuritySafeCritical]
|
|||
|
public void WriteTo(ref WriteContext ctx, Codec codec)
|
|||
|
{
|
|||
|
foreach (var entry in list)
|
|||
|
{
|
|||
|
ctx.WriteTag(codec.MapTag);
|
|||
|
|
|||
|
WritingPrimitives.WriteLength(ref ctx.buffer, ref ctx.state, CalculateEntrySize(codec, entry));
|
|||
|
codec.KeyCodec.WriteTagAndValue(ref ctx, entry.Key);
|
|||
|
codec.ValueCodec.WriteTagAndValue(ref ctx, entry.Value);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Calculates the size of this map based on the given entry codec.
|
|||
|
/// </summary>
|
|||
|
/// <param name="codec">The codec to use to encode each entry.</param>
|
|||
|
/// <returns></returns>
|
|||
|
public int CalculateSize(Codec codec)
|
|||
|
{
|
|||
|
if (Count == 0)
|
|||
|
{
|
|||
|
return 0;
|
|||
|
}
|
|||
|
int size = 0;
|
|||
|
foreach (var entry in list)
|
|||
|
{
|
|||
|
int entrySize = CalculateEntrySize(codec, entry);
|
|||
|
|
|||
|
size += CodedOutputStream.ComputeRawVarint32Size(codec.MapTag);
|
|||
|
size += CodedOutputStream.ComputeLengthSize(entrySize) + entrySize;
|
|||
|
}
|
|||
|
return size;
|
|||
|
}
|
|||
|
|
|||
|
private static int CalculateEntrySize(Codec codec, KeyValuePair<TKey, TValue> entry)
|
|||
|
{
|
|||
|
return codec.KeyCodec.CalculateSizeWithTag(entry.Key) + codec.ValueCodec.CalculateSizeWithTag(entry.Value);
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Returns a string representation of this repeated field, in the same
|
|||
|
/// way as it would be represented by the default JSON formatter.
|
|||
|
/// </summary>
|
|||
|
public override string ToString()
|
|||
|
{
|
|||
|
var writer = new StringWriter();
|
|||
|
JsonFormatter.Default.WriteDictionary(writer, this);
|
|||
|
return writer.ToString();
|
|||
|
}
|
|||
|
|
|||
|
#region IDictionary explicit interface implementation
|
|||
|
void IDictionary.Add(object key, object value)
|
|||
|
{
|
|||
|
Add((TKey)key, (TValue)value);
|
|||
|
}
|
|||
|
|
|||
|
bool IDictionary.Contains(object key)
|
|||
|
{
|
|||
|
if (!(key is TKey))
|
|||
|
{
|
|||
|
return false;
|
|||
|
}
|
|||
|
return ContainsKey((TKey)key);
|
|||
|
}
|
|||
|
|
|||
|
IDictionaryEnumerator IDictionary.GetEnumerator()
|
|||
|
{
|
|||
|
return new DictionaryEnumerator(GetEnumerator());
|
|||
|
}
|
|||
|
|
|||
|
void IDictionary.Remove(object key)
|
|||
|
{
|
|||
|
ProtoPreconditions.CheckNotNull(key, nameof(key));
|
|||
|
if (!(key is TKey))
|
|||
|
{
|
|||
|
return;
|
|||
|
}
|
|||
|
Remove((TKey)key);
|
|||
|
}
|
|||
|
|
|||
|
void ICollection.CopyTo(Array array, int index)
|
|||
|
{
|
|||
|
// This is ugly and slow as heck, but with any luck it will never be used anyway.
|
|||
|
ICollection temp = this.Select(pair => new DictionaryEntry(pair.Key, pair.Value)).ToList();
|
|||
|
temp.CopyTo(array, index);
|
|||
|
}
|
|||
|
|
|||
|
bool IDictionary.IsFixedSize { get { return false; } }
|
|||
|
|
|||
|
ICollection IDictionary.Keys { get { return (ICollection)Keys; } }
|
|||
|
|
|||
|
ICollection IDictionary.Values { get { return (ICollection)Values; } }
|
|||
|
|
|||
|
bool ICollection.IsSynchronized { get { return false; } }
|
|||
|
|
|||
|
object ICollection.SyncRoot { get { return this; } }
|
|||
|
|
|||
|
object IDictionary.this[object key]
|
|||
|
{
|
|||
|
get
|
|||
|
{
|
|||
|
ProtoPreconditions.CheckNotNull(key, nameof(key));
|
|||
|
if (!(key is TKey))
|
|||
|
{
|
|||
|
return null;
|
|||
|
}
|
|||
|
TValue value;
|
|||
|
TryGetValue((TKey)key, out value);
|
|||
|
return value;
|
|||
|
}
|
|||
|
|
|||
|
set
|
|||
|
{
|
|||
|
this[(TKey)key] = (TValue)value;
|
|||
|
}
|
|||
|
}
|
|||
|
#endregion
|
|||
|
|
|||
|
#region IReadOnlyDictionary explicit interface implementation
|
|||
|
#if !NET35
|
|||
|
IEnumerable<TKey> IReadOnlyDictionary<TKey, TValue>.Keys => Keys;
|
|||
|
|
|||
|
IEnumerable<TValue> IReadOnlyDictionary<TKey, TValue>.Values => Values;
|
|||
|
#endif
|
|||
|
#endregion
|
|||
|
|
|||
|
private class DictionaryEnumerator : IDictionaryEnumerator
|
|||
|
{
|
|||
|
private readonly IEnumerator<KeyValuePair<TKey, TValue>> enumerator;
|
|||
|
|
|||
|
internal DictionaryEnumerator(IEnumerator<KeyValuePair<TKey, TValue>> enumerator)
|
|||
|
{
|
|||
|
this.enumerator = enumerator;
|
|||
|
}
|
|||
|
|
|||
|
public bool MoveNext()
|
|||
|
{
|
|||
|
return enumerator.MoveNext();
|
|||
|
}
|
|||
|
|
|||
|
public void Reset()
|
|||
|
{
|
|||
|
enumerator.Reset();
|
|||
|
}
|
|||
|
|
|||
|
public object Current { get { return Entry; } }
|
|||
|
public DictionaryEntry Entry { get { return new DictionaryEntry(Key, Value); } }
|
|||
|
public object Key { get { return enumerator.Current.Key; } }
|
|||
|
public object Value { get { return enumerator.Current.Value; } }
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// A codec for a specific map field. This contains all the information required to encode and
|
|||
|
/// decode the nested messages.
|
|||
|
/// </summary>
|
|||
|
public sealed class Codec
|
|||
|
{
|
|||
|
private readonly FieldCodec<TKey> keyCodec;
|
|||
|
private readonly FieldCodec<TValue> valueCodec;
|
|||
|
private readonly uint mapTag;
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Creates a new entry codec based on a separate key codec and value codec,
|
|||
|
/// and the tag to use for each map entry.
|
|||
|
/// </summary>
|
|||
|
/// <param name="keyCodec">The key codec.</param>
|
|||
|
/// <param name="valueCodec">The value codec.</param>
|
|||
|
/// <param name="mapTag">The map tag to use to introduce each map entry.</param>
|
|||
|
public Codec(FieldCodec<TKey> keyCodec, FieldCodec<TValue> valueCodec, uint mapTag)
|
|||
|
{
|
|||
|
this.keyCodec = keyCodec;
|
|||
|
this.valueCodec = valueCodec;
|
|||
|
this.mapTag = mapTag;
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// The key codec.
|
|||
|
/// </summary>
|
|||
|
internal FieldCodec<TKey> KeyCodec => keyCodec;
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// The value codec.
|
|||
|
/// </summary>
|
|||
|
internal FieldCodec<TValue> ValueCodec => valueCodec;
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// The tag used in the enclosing message to indicate map entries.
|
|||
|
/// </summary>
|
|||
|
internal uint MapTag => mapTag;
|
|||
|
}
|
|||
|
|
|||
|
private class MapView<T> : ICollection<T>, ICollection
|
|||
|
{
|
|||
|
private readonly MapField<TKey, TValue> parent;
|
|||
|
private readonly Func<KeyValuePair<TKey, TValue>, T> projection;
|
|||
|
private readonly Func<T, bool> containsCheck;
|
|||
|
|
|||
|
internal MapView(
|
|||
|
MapField<TKey, TValue> parent,
|
|||
|
Func<KeyValuePair<TKey, TValue>, T> projection,
|
|||
|
Func<T, bool> containsCheck)
|
|||
|
{
|
|||
|
this.parent = parent;
|
|||
|
this.projection = projection;
|
|||
|
this.containsCheck = containsCheck;
|
|||
|
}
|
|||
|
|
|||
|
public int Count { get { return parent.Count; } }
|
|||
|
|
|||
|
public bool IsReadOnly { get { return true; } }
|
|||
|
|
|||
|
public bool IsSynchronized { get { return false; } }
|
|||
|
|
|||
|
public object SyncRoot { get { return parent; } }
|
|||
|
|
|||
|
public void Add(T item)
|
|||
|
{
|
|||
|
throw new NotSupportedException();
|
|||
|
}
|
|||
|
|
|||
|
public void Clear()
|
|||
|
{
|
|||
|
throw new NotSupportedException();
|
|||
|
}
|
|||
|
|
|||
|
public bool Contains(T item)
|
|||
|
{
|
|||
|
return containsCheck(item);
|
|||
|
}
|
|||
|
|
|||
|
public void CopyTo(T[] array, int arrayIndex)
|
|||
|
{
|
|||
|
if (arrayIndex < 0)
|
|||
|
{
|
|||
|
throw new ArgumentOutOfRangeException(nameof(arrayIndex));
|
|||
|
}
|
|||
|
if (arrayIndex + Count > array.Length)
|
|||
|
{
|
|||
|
throw new ArgumentException("Not enough space in the array", nameof(array));
|
|||
|
}
|
|||
|
foreach (var item in this)
|
|||
|
{
|
|||
|
array[arrayIndex++] = item;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public IEnumerator<T> GetEnumerator()
|
|||
|
{
|
|||
|
return parent.list.Select(projection).GetEnumerator();
|
|||
|
}
|
|||
|
|
|||
|
public bool Remove(T item)
|
|||
|
{
|
|||
|
throw new NotSupportedException();
|
|||
|
}
|
|||
|
|
|||
|
IEnumerator IEnumerable.GetEnumerator()
|
|||
|
{
|
|||
|
return GetEnumerator();
|
|||
|
}
|
|||
|
|
|||
|
public void CopyTo(Array array, int index)
|
|||
|
{
|
|||
|
if (index < 0)
|
|||
|
{
|
|||
|
throw new ArgumentOutOfRangeException(nameof(index));
|
|||
|
}
|
|||
|
if (index + Count > array.Length)
|
|||
|
{
|
|||
|
throw new ArgumentException("Not enough space in the array", nameof(array));
|
|||
|
}
|
|||
|
foreach (var item in this)
|
|||
|
{
|
|||
|
array.SetValue(item, index++);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|