296 lines
11 KiB
C#
296 lines
11 KiB
C#
|
#region Copyright notice and license
|
|||
|
// Protocol Buffers - Google's data interchange format
|
|||
|
// Copyright 2008 Google Inc. All rights reserved.
|
|||
|
// https://developers.google.com/protocol-buffers/
|
|||
|
//
|
|||
|
// Redistribution and use in source and binary forms, with or without
|
|||
|
// modification, are permitted provided that the following conditions are
|
|||
|
// met:
|
|||
|
//
|
|||
|
// * Redistributions of source code must retain the above copyright
|
|||
|
// notice, this list of conditions and the following disclaimer.
|
|||
|
// * Redistributions in binary form must reproduce the above
|
|||
|
// copyright notice, this list of conditions and the following disclaimer
|
|||
|
// in the documentation and/or other materials provided with the
|
|||
|
// distribution.
|
|||
|
// * Neither the name of Google Inc. nor the names of its
|
|||
|
// contributors may be used to endorse or promote products derived from
|
|||
|
// this software without specific prior written permission.
|
|||
|
//
|
|||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|||
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|||
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|||
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|||
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|||
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|||
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|||
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|||
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|||
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|||
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
#endregion
|
|||
|
|
|||
|
using System;
|
|||
|
using System.Buffers;
|
|||
|
using System.IO;
|
|||
|
using System.Runtime.CompilerServices;
|
|||
|
using System.Security;
|
|||
|
|
|||
|
namespace LC.Google.Protobuf
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Abstraction for reading from a stream / read only sequence.
|
|||
|
/// Parsing from the buffer is a loop of reading from current buffer / refreshing the buffer once done.
|
|||
|
/// </summary>
|
|||
|
[SecuritySafeCritical]
|
|||
|
internal struct SegmentedBufferHelper
|
|||
|
{
|
|||
|
private int? totalLength;
|
|||
|
private ReadOnlySequence<byte>.Enumerator readOnlySequenceEnumerator;
|
|||
|
private CodedInputStream codedInputStream;
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Initialize an instance with a coded input stream.
|
|||
|
/// This approach is faster than using a constructor because the instance to initialize is passed by reference
|
|||
|
/// and we can write directly into it without copying.
|
|||
|
/// </summary>
|
|||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|||
|
public static void Initialize(CodedInputStream codedInputStream, out SegmentedBufferHelper instance)
|
|||
|
{
|
|||
|
instance.totalLength = codedInputStream.InternalInputStream == null ? (int?)codedInputStream.InternalBuffer.Length : null;
|
|||
|
instance.readOnlySequenceEnumerator = default;
|
|||
|
instance.codedInputStream = codedInputStream;
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Initialize an instance with a read only sequence.
|
|||
|
/// This approach is faster than using a constructor because the instance to initialize is passed by reference
|
|||
|
/// and we can write directly into it without copying.
|
|||
|
/// </summary>
|
|||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|||
|
public static void Initialize(ReadOnlySequence<byte> sequence, out SegmentedBufferHelper instance, out ReadOnlySpan<byte> firstSpan)
|
|||
|
{
|
|||
|
instance.codedInputStream = null;
|
|||
|
if (sequence.IsSingleSegment)
|
|||
|
{
|
|||
|
firstSpan = sequence.First.Span;
|
|||
|
instance.totalLength = firstSpan.Length;
|
|||
|
instance.readOnlySequenceEnumerator = default;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
instance.readOnlySequenceEnumerator = sequence.GetEnumerator();
|
|||
|
instance.totalLength = (int) sequence.Length;
|
|||
|
|
|||
|
// set firstSpan to the first segment
|
|||
|
instance.readOnlySequenceEnumerator.MoveNext();
|
|||
|
firstSpan = instance.readOnlySequenceEnumerator.Current.Span;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public bool RefillBuffer(ref ReadOnlySpan<byte> buffer, ref ParserInternalState state, bool mustSucceed)
|
|||
|
{
|
|||
|
if (codedInputStream != null)
|
|||
|
{
|
|||
|
return RefillFromCodedInputStream(ref buffer, ref state, mustSucceed);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
return RefillFromReadOnlySequence(ref buffer, ref state, mustSucceed);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public int? TotalLength => totalLength;
|
|||
|
|
|||
|
public CodedInputStream CodedInputStream => codedInputStream;
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Sets currentLimit to (current position) + byteLimit. This is called
|
|||
|
/// when descending into a length-delimited embedded message. The previous
|
|||
|
/// limit is returned.
|
|||
|
/// </summary>
|
|||
|
/// <returns>The old limit.</returns>
|
|||
|
public static int PushLimit(ref ParserInternalState state, int byteLimit)
|
|||
|
{
|
|||
|
if (byteLimit < 0)
|
|||
|
{
|
|||
|
throw InvalidProtocolBufferException.NegativeSize();
|
|||
|
}
|
|||
|
byteLimit += state.totalBytesRetired + state.bufferPos;
|
|||
|
int oldLimit = state.currentLimit;
|
|||
|
if (byteLimit > oldLimit)
|
|||
|
{
|
|||
|
throw InvalidProtocolBufferException.TruncatedMessage();
|
|||
|
}
|
|||
|
state.currentLimit = byteLimit;
|
|||
|
|
|||
|
RecomputeBufferSizeAfterLimit(ref state);
|
|||
|
|
|||
|
return oldLimit;
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Discards the current limit, returning the previous limit.
|
|||
|
/// </summary>
|
|||
|
public static void PopLimit(ref ParserInternalState state, int oldLimit)
|
|||
|
{
|
|||
|
state.currentLimit = oldLimit;
|
|||
|
RecomputeBufferSizeAfterLimit(ref state);
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Returns whether or not all the data before the limit has been read.
|
|||
|
/// </summary>
|
|||
|
/// <returns></returns>
|
|||
|
public static bool IsReachedLimit(ref ParserInternalState state)
|
|||
|
{
|
|||
|
if (state.currentLimit == int.MaxValue)
|
|||
|
{
|
|||
|
return false;
|
|||
|
}
|
|||
|
int currentAbsolutePosition = state.totalBytesRetired + state.bufferPos;
|
|||
|
return currentAbsolutePosition >= state.currentLimit;
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Returns true if the stream has reached the end of the input. This is the
|
|||
|
/// case if either the end of the underlying input source has been reached or
|
|||
|
/// the stream has reached a limit created using PushLimit.
|
|||
|
/// </summary>
|
|||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|||
|
public static bool IsAtEnd(ref ReadOnlySpan<byte> buffer, ref ParserInternalState state)
|
|||
|
{
|
|||
|
return state.bufferPos == state.bufferSize && !state.segmentedBufferHelper.RefillBuffer(ref buffer, ref state, false);
|
|||
|
}
|
|||
|
|
|||
|
private bool RefillFromReadOnlySequence(ref ReadOnlySpan<byte> buffer, ref ParserInternalState state, bool mustSucceed)
|
|||
|
{
|
|||
|
CheckCurrentBufferIsEmpty(ref state);
|
|||
|
|
|||
|
if (state.totalBytesRetired + state.bufferSize == state.currentLimit)
|
|||
|
{
|
|||
|
// Oops, we hit a limit.
|
|||
|
if (mustSucceed)
|
|||
|
{
|
|||
|
throw InvalidProtocolBufferException.TruncatedMessage();
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
return false;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
state.totalBytesRetired += state.bufferSize;
|
|||
|
|
|||
|
state.bufferPos = 0;
|
|||
|
state.bufferSize = 0;
|
|||
|
while (readOnlySequenceEnumerator.MoveNext())
|
|||
|
{
|
|||
|
buffer = readOnlySequenceEnumerator.Current.Span;
|
|||
|
state.bufferSize = buffer.Length;
|
|||
|
if (buffer.Length != 0)
|
|||
|
{
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (state.bufferSize == 0)
|
|||
|
{
|
|||
|
if (mustSucceed)
|
|||
|
{
|
|||
|
throw InvalidProtocolBufferException.TruncatedMessage();
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
return false;
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
RecomputeBufferSizeAfterLimit(ref state);
|
|||
|
int totalBytesRead =
|
|||
|
state.totalBytesRetired + state.bufferSize + state.bufferSizeAfterLimit;
|
|||
|
if (totalBytesRead < 0 || totalBytesRead > state.sizeLimit)
|
|||
|
{
|
|||
|
throw InvalidProtocolBufferException.SizeLimitExceeded();
|
|||
|
}
|
|||
|
return true;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private bool RefillFromCodedInputStream(ref ReadOnlySpan<byte> buffer, ref ParserInternalState state, bool mustSucceed)
|
|||
|
{
|
|||
|
CheckCurrentBufferIsEmpty(ref state);
|
|||
|
|
|||
|
if (state.totalBytesRetired + state.bufferSize == state.currentLimit)
|
|||
|
{
|
|||
|
// Oops, we hit a limit.
|
|||
|
if (mustSucceed)
|
|||
|
{
|
|||
|
throw InvalidProtocolBufferException.TruncatedMessage();
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
return false;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
Stream input = codedInputStream.InternalInputStream;
|
|||
|
|
|||
|
state.totalBytesRetired += state.bufferSize;
|
|||
|
|
|||
|
state.bufferPos = 0;
|
|||
|
state.bufferSize = (input == null) ? 0 : input.Read(codedInputStream.InternalBuffer, 0, buffer.Length);
|
|||
|
if (state.bufferSize < 0)
|
|||
|
{
|
|||
|
throw new InvalidOperationException("Stream.Read returned a negative count");
|
|||
|
}
|
|||
|
if (state.bufferSize == 0)
|
|||
|
{
|
|||
|
if (mustSucceed)
|
|||
|
{
|
|||
|
throw InvalidProtocolBufferException.TruncatedMessage();
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
return false;
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
RecomputeBufferSizeAfterLimit(ref state);
|
|||
|
int totalBytesRead =
|
|||
|
state.totalBytesRetired + state.bufferSize + state.bufferSizeAfterLimit;
|
|||
|
if (totalBytesRead < 0 || totalBytesRead > state.sizeLimit)
|
|||
|
{
|
|||
|
throw InvalidProtocolBufferException.SizeLimitExceeded();
|
|||
|
}
|
|||
|
return true;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private static void RecomputeBufferSizeAfterLimit(ref ParserInternalState state)
|
|||
|
{
|
|||
|
state.bufferSize += state.bufferSizeAfterLimit;
|
|||
|
int bufferEnd = state.totalBytesRetired + state.bufferSize;
|
|||
|
if (bufferEnd > state.currentLimit)
|
|||
|
{
|
|||
|
// Limit is in current buffer.
|
|||
|
state.bufferSizeAfterLimit = bufferEnd - state.currentLimit;
|
|||
|
state.bufferSize -= state.bufferSizeAfterLimit;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
state.bufferSizeAfterLimit = 0;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private static void CheckCurrentBufferIsEmpty(ref ParserInternalState state)
|
|||
|
{
|
|||
|
if (state.bufferPos < state.bufferSize)
|
|||
|
{
|
|||
|
throw new InvalidOperationException("RefillBuffer() called when buffer wasn't empty.");
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|