#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. #endregion #if HAVE_COMPONENT_MODEL using System; using System.ComponentModel; namespace LC.Newtonsoft.Json.Linq { /// /// Represents a view of a . /// public class JPropertyDescriptor : PropertyDescriptor { /// /// Initializes a new instance of the class. /// /// The name. public JPropertyDescriptor(string name) : base(name, null) { } private static JObject CastInstance(object instance) { return (JObject)instance; } /// /// When overridden in a derived class, returns whether resetting an object changes its value. /// /// /// true if resetting the component changes its value; otherwise, false. /// /// The component to test for reset capability. public override bool CanResetValue(object component) { return false; } /// /// When overridden in a derived class, gets the current value of the property on a component. /// /// /// The value of a property for a given component. /// /// The component with the property for which to retrieve the value. public override object? GetValue(object component) { return (component as JObject)?[Name]; } /// /// When overridden in a derived class, resets the value for this property of the component to the default value. /// /// The component with the property value that is to be reset to the default value. public override void ResetValue(object component) { } /// /// When overridden in a derived class, sets the value of the component to a different value. /// /// The component with the property value that is to be set. /// The new value. public override void SetValue(object component, object value) { if (component is JObject o) { JToken token = value as JToken ?? new JValue(value); o[Name] = token; } } /// /// When overridden in a derived class, determines a value indicating whether the value of this property needs to be persisted. /// /// /// true if the property should be persisted; otherwise, false. /// /// The component with the property to be examined for persistence. public override bool ShouldSerializeValue(object component) { return false; } /// /// When overridden in a derived class, gets the type of the component this property is bound to. /// /// /// A that represents the type of component this property is bound to. /// When the or /// /// methods are invoked, the object specified might be an instance of this type. /// public override Type ComponentType => typeof(JObject); /// /// When overridden in a derived class, gets a value indicating whether this property is read-only. /// /// /// true if the property is read-only; otherwise, false. /// public override bool IsReadOnly => false; /// /// When overridden in a derived class, gets the type of the property. /// /// /// A that represents the type of the property. /// public override Type PropertyType => typeof(object); /// /// Gets the hash code for the name of the member. /// /// /// /// The hash code for the name of the member. /// protected override int NameHashCode { get { // override property to fix up an error in its documentation int nameHashCode = base.NameHashCode; return nameHashCode; } } } } #endif