#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#endregion
using System;
using LC.Newtonsoft.Json.Bson;
using System.Globalization;
using LC.Newtonsoft.Json.Utilities;
namespace LC.Newtonsoft.Json.Converters
{
///
/// Converts a to and from JSON and BSON.
///
[Obsolete("BSON reading and writing has been moved to its own package. See https://www.nuget.org/packages/Newtonsoft.Json.Bson for more details.")]
public class BsonObjectIdConverter : JsonConverter
{
///
/// Writes the JSON representation of the object.
///
/// The to write to.
/// The value.
/// The calling serializer.
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
BsonObjectId objectId = (BsonObjectId)value;
if (writer is BsonWriter bsonWriter)
{
bsonWriter.WriteObjectId(objectId.Value);
}
else
{
writer.WriteValue(objectId.Value);
}
}
///
/// Reads the JSON representation of the object.
///
/// The to read from.
/// Type of the object.
/// The existing value of object being read.
/// The calling serializer.
/// The object value.
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
if (reader.TokenType != JsonToken.Bytes)
{
throw new JsonSerializationException("Expected Bytes but got {0}.".FormatWith(CultureInfo.InvariantCulture, reader.TokenType));
}
byte[] value = (byte[])reader.Value;
return new BsonObjectId(value);
}
///
/// Determines whether this instance can convert the specified object type.
///
/// Type of the object.
///
/// true if this instance can convert the specified object type; otherwise, false.
///
public override bool CanConvert(Type objectType)
{
return (objectType == typeof(BsonObjectId));
}
}
}